Kastil
Explorer
Okay, I have this person in the game I run who comes up with custom items all the time. The last character he played created lots of new arsenal out of the plants etc in the area. Not a problem on my end on this considering he had the required skills and they were a decent level (around 6-8 at the time).
We've started a new campaign now because a lot of death was going around and some of the players couldn't get into their new characters. Fine with me as I thought the whole campaign needed a fresh start and the characters with the plot hooks were the ones perishing. So I send out the character creation rules, eventually make a semi-decent web page (http://members.aol.com/willowandwind), and we're set to go. A few of the players can't start right away but no big as it's heavy RP in the beginning with a slight chance of hack n slash in the future.
Enter again the player who likes creating things. Trying to be a little more strict on who has what to keep a balanced party, especially since they're starting at 1st, I add a rule to my Code of Conduct (see website). A request comes in for the following:
A heavy wooden shield with a blade (short sword sized which I believe is about 2' long) that extends out with some sort of mechanism. Where the blade goes when it's not extended has yet to be explained fully to me. I suggest something that already exists, the spiked shield. Nope, he's not going for it. I'm the one who doesn't understand, he says. Riiiiiiight.......
He's saying this item should cost around 40gp said and done. I'm beginning to think it would be more and might need the extra cost of a masterwork item. If he wants to make it, he needs the skill to do it and must roll for it. I really am fighting hard not to throw water on the flame of creativity here, honest!
I can't find anything concrete in the PHB or DMG on this kind of item creation. Everything I see is on magic. I'm curious to know what you other DMs think, besides me 'growing a pair' and out right saying NO!
::seriously contemplates a BBG with Sunder::
We've started a new campaign now because a lot of death was going around and some of the players couldn't get into their new characters. Fine with me as I thought the whole campaign needed a fresh start and the characters with the plot hooks were the ones perishing. So I send out the character creation rules, eventually make a semi-decent web page (http://members.aol.com/willowandwind), and we're set to go. A few of the players can't start right away but no big as it's heavy RP in the beginning with a slight chance of hack n slash in the future.
Enter again the player who likes creating things. Trying to be a little more strict on who has what to keep a balanced party, especially since they're starting at 1st, I add a rule to my Code of Conduct (see website). A request comes in for the following:
A heavy wooden shield with a blade (short sword sized which I believe is about 2' long) that extends out with some sort of mechanism. Where the blade goes when it's not extended has yet to be explained fully to me. I suggest something that already exists, the spiked shield. Nope, he's not going for it. I'm the one who doesn't understand, he says. Riiiiiiight.......
He's saying this item should cost around 40gp said and done. I'm beginning to think it would be more and might need the extra cost of a masterwork item. If he wants to make it, he needs the skill to do it and must roll for it. I really am fighting hard not to throw water on the flame of creativity here, honest!
I can't find anything concrete in the PHB or DMG on this kind of item creation. Everything I see is on magic. I'm curious to know what you other DMs think, besides me 'growing a pair' and out right saying NO!
::seriously contemplates a BBG with Sunder::