Wisdom Penalty
First Post
- If one judges the success of a product based upon how well it sells in the marketplace, 4E is a rampant success. As for its longevity…time, of course, will tell.
- You cannot simultaneously fix the flaws of 3E while maintaining the revised game’s backward compatibility. You can do one, or the other, but they are mutually exclusive.
- Paizo did not adopt 4E...because WotC wouldn’t let them. WotC revoked the Dungeon and Dragon licenses, and then proceeded to make a putrid mess of the GSL. Paizo had employees to pay and GenCon to attend; they "chose" PF because they had no other choice. If you believe it was for artistic differences or the love of the Great Wheel cosmology, you’re fooling yourself.
- People who claim a certain edition of a RPG keeps them from role-playing should learn to role-play that no game can keep them from role-playing.
- Eladrin are stupid.
- 1E is my edition of choice. For a one-shot.
- The version of 4E that hit the shelves was woefully incomplete. The fact this was likely done to produce evergreen revenue streams in no way excuses it.
- No one should have been charged a red copper for DDI until the entire suite of tools was released, including the Visualizer and the Gaming Table.
- There's far too much whining on these boards. This list is a case in point.
- Erik Mona single-handedly saved the production lives of both Dungeon and Dragon magazine, and WotC cut off their nose to spite their face when they ended their agreement with Paizo.