Torture in a magical world (Rated R)

If you want something nasty to give to the players to simulate torture... try giving them vegetarian parmisan cheese. That stuff was the nastiest substance I have ever consumed, my friends and I agree, just the smell makes you sick.
 

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Tell your players this is what happened.

1. They were placed in a room and tied up in front of a mirror.
2. They heard some singing which made them fall asleep.
3. They awake to see that something has taken black paint and doodled on their faces.
4. They notice a small pink creature in the corner.
5. The creature begins to sing again and they fall asleep once more.
6. They awake to find more little doodles on their faces.
7. This repeats itself for the next 48 hours.

If this doesn't teach your players to be happy with what you give them then I don't know what will! :D
 

Torture used:
Use dominate person and sexual abuse

The lich casts "Clone" using a finger from each character.

The characters can no longer be restored to life in any way other than the clone.

Each time the character dies, he dies permanently or is cloned. If the clone is accepted, the lich casts Clone again on the now chained character.

Essentially every time the character dies they come back 1 level lower than the original state when they were first captured. I.e. level 10 then 9... They will remember their abuse and grow increasingly less able to exact any revenge.

Oops, forgot to mention the 2d4 months. This is even better! Basically this threat hangs over their characters all the time until they do something about it.
 
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The Dutch had a rather nasty torture they used back when they were at war with England. The victims would be chained, hanging by their wrists from a high wall or ceiling. Then really big wax candles were lit under their feat...

Once the heat really got to work on the victims flesh, enough melted bodyfat to actually put out the candles would flow from the victims legs, so the candles had to be relit quite often. :confused:

If this doesn't churn players' stomachs, get new players! ;)
 

Another (x-rated) idea just struck me:

Let the BBEG's henchmen have their jollies with the PCs. If being gang-banged by orcs and bugbears doesn't make your PCs hate their captors, nothing will.

Again, if this doesn't work, get new players! ;)
 

Jolly Giant said:
Another (x-rated) idea just struck me:

Let the BBEG's henchmen have their jollies with the PCs. If being gang-banged by orcs and bugbears doesn't make your PCs hate their captors, nothing will.

Again, if this doesn't work, get new players! ;)

To add a bit of spice to that, make the other one watch...
 


Jolly Giant said:
Another (x-rated) idea just struck me:

Let the BBEG's henchmen have their jollies with the PCs. If being gang-banged by orcs and bugbears doesn't make your PCs hate their captors, nothing will.

Again, if this doesn't work, get new players! ;)

Actually, in one short-lived campaign, that's how the party first found one of the PCs. Except it was kobolds.

No real reason, just wanted to pick on the particular player. It was all in good fun. :)

Hmm... Let's see, torture... How about a mind control spell that leaves the PCs conscious and aware and even able to talk as themselves, but they are utterly unable to control how they act. Then have them take turns ripping eachother apart-- with their teeth.

Have a hose shoved down their throat, then pump scalding water into them until their stomach and then their abdomen explode.

Ring of regeneration and a small area that teleports anyone who touches it 100 feet straight up into the air.

You know those deli slicers? Build a similar contraption and have the pcs bound and then slowly cut down to size, starting from the feet, 1/16th inch by agonizing 1/16th inch.
 
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I'd suggest you check out BOVD or for other examples of torture for creatures that can regenerate if you can find "The Inquisition" from White Wolf's Year of the Hunter line (not the hardcover).

Drawing and Quartering has always been the worst for me. Slice em across the gut, run a hook through their intestines, and then have a horse run with it. Regeneration will keep them from dying. The again, cutting their heads off while under the effect of a Regen would be a nice torture too.

Bring a Mind Flayer in and have it create a sensory link with one of the victims while it munches on the brains of another prisoner. If you want to get really nasty have it do the same to your PC while he is under the effect of a Regen... not enough brains to kill the PC but enough that he tastes his own brains and feels the pleasure that the Mind Flayer is getting from doing so. At that point I'd probably start using the Sanity rules from Unearthed Arcana as the PC will most likely have lost it.

I'm not really this sick of an individual. The D & Q treatment was in Braveheart and the Mind Flayer thing is in the 2E AD&D book "The Illithiad".

Edit: Another one occured to me. Take small mithril (so it won't corrode) caltrops and cut incisions near bending joints (knee, elbows, etc) and place the barbs inside and then heal the whole thing back up. Then have them chased around a track by some kind of viscious beast.

MUA-HA-HA-HA!
 
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Wounds don't scare players. They're too easily healed. You need to go for stuff that does.

Hit them with a level draining effect once or twice a day. They'll make the Fortitude save to get it back sometimes, but they'll eventually see their precious XP slowly dwindling along with their capacity to escape.

Stat drains are similar. Go for the primary stat of each character. Make sure it's an actual drain and not just stat damage, so when they ask if they healed it back overnight, you can say 'Hahahahaha!...no.'

Create simulacrums of the party to go out and commit evil in the party's name. Arm them with the party's stuff. Make sure to bring evidence of said evil back to share (mustn't be greedy.) Reputations are even harder to cure than wounds.

Make sure the players are being tortured separately. Don't torture one of them, or make it obviously token torture (just bruises, nothing permanent). Store the PCs together. Have that character taken away on his own often. Roll a Sense Motive check behind your screen every time the player claims that he doesn't know why he's being given 'special treatment'. Watch the distrust grow. For bonus points, have one of the torturers refer to something they "couldn't" have heard, in the presence of one of the other PCs. Trust is even harder to cure than a reputation.

J
 

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