William Ronald
Explorer
Silveras said:So lessee...
1 - Fighter 1, BAB +1 (1), Will +0 (0), 1 Feat, 2 Flaws, +2 Feats, Human +1 Feat, Fighter +1 Feat (5)
2 - Fighter 2, BAB +1 (2), Will +0 (0), Fighter +1 Feat (6)
3 - Fighter 3, BAB +1 (3), Will +1 (1), 1 Feat (7)
4 - Fighter 4, BAB +1 (4), Will +0 (1), Fighter +1 Feat (8)
5 - Fighter 5, BAB +1 (5), Will +0 (0)
6 - Fighter 6, BAB +1 (6), Will +1 (2), 1 Feat, Fighter +1 Feat (10 total) *Now qualified for Sword of Righteousness if 2 of the previous feats were Exalted*
7 - SoR 1, BAB +1 (7), Will +2 (4), +1 Exalted Feat (11)
8 - SoR 2, BAB +1 (8), Will +1 (5), +1 Exalted Feat (12)
9 - SoR 3, BAB +1 (9), Will +0 (5), 1 Feat, + 1 Exalted Feat (14)
10 - Wiz 1, BAB +0 (9), Will +2 (7), +Scribe Scroll Feat (15), 1st level spells, Caster level +1 (1)
11 - Wiz 2, BAB +1 (10), Will +1 (8), Caster Level +1 (2)
12 - Wiz 3, BAB +0 (10), Will +0 (8), 1 Feat (16), 2nd level spells, Caster Level +1 (3)
13 - Wiz 4, BAB +1 (11), Will +1 (9), Caster Level +1 (4)
14 - Wiz 5, BAB +0 (11), Will +0 (9), +1 Wiz Feat (17), 3rd level spells, Caster Level +1 (5) *Now qualify for Wonder Worker*
15 - WW1, BAB +0 (11), Will +2 (11), 1 Feat, +1 Exalted Feat (19), Caster Level +0 (5)
16 - WW2, BAB +1 (12), Will +1 (12), +1 Exalted Feat (20), Caster Level +0 (5)
17 - WW3, BAB +0 (12), Will +0 (12). +1 Exalted Feat (21), Caster Level +0 (5)
In the end... 21 Feats over 17 levels, +2 Flaws
4 of which are Figher bonus, so pretty much combat geared only
2 of which are required to be Metamagic or Item Creation (wizard feats)
8 of which are required to be Exalted (6 from classes, +2 required to get into those classes)
leaving 7 which are truly open choices
Have you looked at the Flaws closely? Their penalties generally outweigh the benefits of a feat, to balance the likelihood that someone will select a flaw/feat pair that will give a benefit much more often than the penalty will come into play. You could *almost* count them as -2 feats.
The character now has about the same BAB as Clerics, Bards, Druids, and Rogues at the same level, with a slightly better Will save. Spellcasting is 12 levels behind a straight spellcaster.
I am not seeing much to the good in the trade-off.
I am not seeing the benefits of the tradeoff either. As a spellcaster, the character has little to offer a party of 17th level characters except to be a support character. However, a PC of 17th level could have a cohort of similar spellcasting level.. Nor is the fighting ability all that great either. I think this might be a useful support character, but I don't see the advantages. You have someone who can do many things, but perhaps not do something very well.
I don't think the path to having an effective character largely depends on feats. They should be seen as part of a large toolset to building effective characters. However, classes and class combinations often have more of an influence on the effectiveness of a character.
Edena, perhaps one thing that you could try in the Rules forum is to stat out this character. Then someone could create 4 characters -- a 17th level fighter type, a rogue, a cleric, and an arcane caster -- of 17th level to present as challenges on a one on one basis. Mind you, one on one challenges are relatively rare and are perhaps not the best way to gauge a character's effectiveness. Very often, I have seen characters work well together in a group and are able to defeat opponents by good teamwork.