Now I wouldn't say I'm a total n00b here, but I haven't played D&D for a VERY long time.
Got the idea among friends of mine to start up a game again. I used to be in a campaign back in like 1999 (I'm guessing AD&D 2.5), the days of THAC0 and all that wonderful stuff. We had a crazy campaign going in a completely customized world, lots of house rules, etc...
I just picked up the 4th edition core set of books, thinking there couldn't be that many changes to the game since I've played. I was definitely wrong there.
Now, my question here is how would it be possible to alter the 4th ed rules in such a way as to give it the feel of 2nd edition AD&D (minus THAC0 and all that other bs). I was thinking of eliminating skill modifiers (you get a base roll equal to your stats + whatever modifier in any skill you haved, and a -2 to anything you don't), simplifying AC (1 AC stat altered by whatever type of armor stat modifier your class can wear) and otherwise just eliminating whatever makes 4th editon into paper and pen WoW.
Got the idea among friends of mine to start up a game again. I used to be in a campaign back in like 1999 (I'm guessing AD&D 2.5), the days of THAC0 and all that wonderful stuff. We had a crazy campaign going in a completely customized world, lots of house rules, etc...
I just picked up the 4th edition core set of books, thinking there couldn't be that many changes to the game since I've played. I was definitely wrong there.
Now, my question here is how would it be possible to alter the 4th ed rules in such a way as to give it the feel of 2nd edition AD&D (minus THAC0 and all that other bs). I was thinking of eliminating skill modifiers (you get a base roll equal to your stats + whatever modifier in any skill you haved, and a -2 to anything you don't), simplifying AC (1 AC stat altered by whatever type of armor stat modifier your class can wear) and otherwise just eliminating whatever makes 4th editon into paper and pen WoW.