Touch and Flat-Footed AC simultaneously?

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First Post
I've just realized recently that a situation in a game I'm running may come up soon where the wizard may opt to cast a touch spell on an opponent who isn't aware of him.

I know touch spells ignore armour/shields/natural armour, and Flat-footed opponents lose their Dex bonus to AC and their dodge. But if both apply to the same situation does the target lose all five of those AC boosters (making the AC just 10 + deflection), or does one of touch/flat-footed override the other?

I may have just missed it, but I couldn't find anything in the rules that answered that.
 

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It's always been my impression that if you touch attack someone who's flat footed, you looses all those bonuses. But I may just be mistaken on that point. I'm not sure why you'd have to choose. It's an advantageous attack on a particularly vulnerable opponent, so yeah, in that situation they'd be particularly easy to hit.
 

Yeah - if a target is flat footed then that will apply to either a normal melee attack or a touch attack. Sucks to be touch attacked while you are flat footed!
 

Flatfooted touch AC can happen often, especially with an Arcane Trickster. The creature would basically have touch AC, less his dex and dodge bonuses. So AFAIK, the only bonuses that would remain to AC against a flatfooted touch attack are: size, luck, deflection, "monk" (or anything else like it that applies to touch AC but isn't a dex/dodge bonus), insight (dusty rose iuon stone), sacred/profane, and untyped (and these would be a judgement call).

So a Halfling Monk could actually retain a pretty formiddable FF touch AC, for instance.
 

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