Twowolves
Explorer
Technik4 said:"Unless he has a higher fire spell (which is not a certainty"
Huh? The mage that took the Reserve Feat which grants him unlimited fireballs and you think somehow he'll forget to prepare that? I mean, maybe if they are battling inside a volcano or on the Elemental Plane of Fire, but short of that, expect the characters to use their feats.
And some people do have a problem with the concept of a Wizard able to chuck 5d6 'firebursts' all day long (until he actually has to use his Wall of Fire, or whatever higher level fire spell he memorized).
Or a Heightened Burning Hands. Or a Fire Substituted Cone of Cold. Or is a sorcerer and has a 5th level fire spell known and slots remaining.
These reserve feats may do the same thing as cheap wands, but even cheap wands cost something. Every gold piece spent on a wand or scroll is a gold piece that isn't going into some other magic item. And never mind the whole "pop off to the corner Wizards 'R' Us store for some magic toys" standard that 3rd ed has become.
Seriously, why have gold pieces at all, or even hit points? If resource management is such a drag and unfun, why not get rid of all of it? No more gold, no more arrows, no more hit points, it's just too much to keep up with after all...
