Insight
Adventurer
"By Moradin's great beard, ye foul creatures'll not harm anyone else, not on my watch!" Darek says as he charges forward, shield leading the way. He barrels by Kyriel and to the closest of these enemies, bashing at it.
[sblock=Actions]
Move Action: Move 5 squares to A21.
Standard Action: Charge 2 squares to -B21 and Shield Bash Grell 1. Attack: 1d20+12=30 vs. Reflex. On hit, 1d10+7=13 damage and Grell 1 is pushed 2 squares to -E21 and knocked prone.
No Action: Grell 1 is marked.
Battlerage Vigor: Darek gains 3 Temporary Hit Points and adds +2 to his damage rolls.
Minor Action: Enter Stalwart Guard stance: Any adjacent ally gains a +2 shield bonus to AC and Reflex defenses.
[/sblock]
[sblock=Stat Block]
Darek Hornswallower - Dwarf Fighter 10
Passive Perception: 18, Passive Insight: 18
AC: 28, Fort: 23, Ref: 19, Will: 20 -- Speed: 5
HP: 85/85, Bloodied: 42, Surge Value: 21, Surges/Day 12/12
Initiative +4, Action Points: 1/1, Second Wind: Not Used
Powers, Inherent:
At Will: Melee Basic Attack, Combat Challenge, Cleave, Crushing Surge
Encounter: Blinding Smash, Divine Challenge, Savage Parry,Shield Bash
Daily: Create Opening, Divine Bodyguard, Knee Breaker, Paladin's Judgment, Shift the Battlefield,Stalwart Guard
Powers, Item:
Daily: Battleforged Heavy Shield, Righteous Craghammer +2
Properties: Cloak of the Walking Wounded (Can expend 2 healing surges instead of one when using second wind when bloodied), Rushing Cleats (+2 attack to Bull Rush, +1 square to his pushes or slides)[/sblock]
[sblock=Actions]
Move Action: Move 5 squares to A21.
Standard Action: Charge 2 squares to -B21 and Shield Bash Grell 1. Attack: 1d20+12=30 vs. Reflex. On hit, 1d10+7=13 damage and Grell 1 is pushed 2 squares to -E21 and knocked prone.
No Action: Grell 1 is marked.
Battlerage Vigor: Darek gains 3 Temporary Hit Points and adds +2 to his damage rolls.
Minor Action: Enter Stalwart Guard stance: Any adjacent ally gains a +2 shield bonus to AC and Reflex defenses.
[/sblock]
[sblock=Stat Block]
Darek Hornswallower - Dwarf Fighter 10
Passive Perception: 18, Passive Insight: 18
AC: 28, Fort: 23, Ref: 19, Will: 20 -- Speed: 5
HP: 85/85, Bloodied: 42, Surge Value: 21, Surges/Day 12/12
Initiative +4, Action Points: 1/1, Second Wind: Not Used
Powers, Inherent:
At Will: Melee Basic Attack, Combat Challenge, Cleave, Crushing Surge
Encounter: Blinding Smash, Divine Challenge, Savage Parry,
Daily: Create Opening, Divine Bodyguard, Knee Breaker, Paladin's Judgment, Shift the Battlefield,
Powers, Item:
Daily: Battleforged Heavy Shield, Righteous Craghammer +2
Properties: Cloak of the Walking Wounded (Can expend 2 healing surges instead of one when using second wind when bloodied), Rushing Cleats (+2 attack to Bull Rush, +1 square to his pushes or slides)[/sblock]
Last edited: