Tougher than adamantine

Normally I don't let them power attack an object. Can't take a penalty on an attack roll when one is not made. I normally don't have them roll an attack on something without an AC. No penalty means no gain.

But that's just me. I have seen it argued before on the boards to the point allowing it or not is supported by some interpretations of the rules.

Later
 

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you dont make your players roll attack rolls vs objects? I know I do ;)

(mainly in case it matters.. too much power attack can lead to missing and spending an extra round or two trying to get in, also creating a lot of noise.. in addition, just in case someone has a special weapon enhancement that triggers on a crit, for weaker characters that may be their only way through the door anyway)
 


How many rounds do you think it will take them to get in? More than one, right? Well, aren't there any baddies around that will hear the Barb hacking at the door? Shouldn't they investigate the noise?
 

Shallown said:
Normally I don't let them power attack an object. Can't take a penalty on an attack roll when one is not made. I normally don't have them roll an attack on something without an AC. No penalty means no gain.

There is no rule that states you can't apply a penalty to an attack that doesn't require an attack roll. You can even PA on a CdG.

And you can calculate an AC for the door very easily. Base 10 + Size modifier + Dex modifier (in this case it has no Dex, so -5).
 

Quoted RigaMortis

There is no rule that states you can't apply a penalty to an attack that doesn't require an attack roll. You can even PA on a CdG.

And you can calculate an AC for the door very easily. Base 10 + Size modifier + Dex modifier (in this case it has no Dex, so -5).



I know there isn't a rule that says that, however power attack does say that. It says before you make an attack roll subtract from that roll etc...

I can calculate the Ac and I would if in combat someone wanted to take a swipe at the door or whatever.

Out of combat I don't bother. I have lots of logical reason's for doing so but I'm not wasting thread space going over them. I just wanted to say it may be an easier way of dealing with the issue.

:)

Later
 

Teslacoil1138 said:
Anyways, I would think diamond would be harder than anything else out there, even unobtanium or whatever that's called ;). Though getting a door made of diamond would be pretty damn hard... lol

You should be aware that in the scientific jargon certain words, like hardness, or theory, doesn´t mean the same as in the everyday language. In this case, have in mind that porcelain is harder than wood, but you won´t see many doors made of that.
 

RigaMortus said:
How many rounds do you think it will take them to get in? More than one, right? Well, aren't there any baddies around that will hear the Barb hacking at the door? Shouldn't they investigate the noise?

Hi!

Plenty of rounds, because the adventure says that only if the door is opened and the room is entered the undead behind the door are "raised" to action.

No baddies, no goodies around until "discharged". No investigating.

I just liked to know if I had to go the long way (high level magic) or if I could use some metal out of one of my books.

Thanx all that have supported an "easy" solution ;)

Kind regards
 
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Well then just make something. Call it a 'cushioned door'. It's a door with a spring / rubber / something built into the back so that it gives a little. Tell the player "You haul back and slam the door with all your considerable might, but the door gives about a centimeter, which seems to be sucking a lot of the force from your blow".

Anyone who has tried to put a nail in a springy board can tell you this will drain a lot of the power. I'd call it +10 hardness for 'light cushioning', +20 for 'medium cushioning' and +30 for 'heavy cushioning'.

You can set a price for the work if you want. Call it something like 50Gp for light, 200 for medium, and 500 for heavy. Make it a DC 20 Craft (carpentry) check and there you go, a door that's hard to get through, doesn't have a resale value, and won't break the bank of your evil types.

Maybe you can even let the rogue disable one of these doors with a DC 25 (light) 35 (med) 45 (heavy) disable device check.

-Tatsu
 

Someone said:
You should be aware that in the scientific jargon certain words, like hardness, or theory, doesn´t mean the same as in the everyday language. In this case, have in mind that porcelain is harder than wood, but you won´t see many doors made of that.


If they made porcelain doors, I'd use one instead of a wooden door. I'd also have a diamond door, as well. I don't think the availability of a material really applies to this discussion does it? I mean it could be entirely possible for a group of dwarves to fashion a bunch of diamonds, fuse them magically, and make a spiked door. Nothing in the real world can cut diamond except another diamond...and even then, it's more of a grinding, not actual cutting, and it also produces extreme quantities of heat. How would you get past a diamond door without using magic? You'd have to grind it down bit by bit, lol.
 

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