Grayhawk
First Post
What does it do?haiiro said:I swapped Toughness out for Sturdy, from Arcana Unearthed -- Sturdy rocks, and it's everything that Toughness should have been.
What does it do?haiiro said:I swapped Toughness out for Sturdy, from Arcana Unearthed -- Sturdy rocks, and it's everything that Toughness should have been.
It doubles your Con bonus for a specific level, with a minimum total of +4. That's a bit weird, because the benefit varies in a strange way with your Con bonus:Grayhawk said:
What does it do?
[COLOR=burlywood]
Con bonus HP bonus Feat benefit
-1 +4 5 hp
0 +4 4 hp
+1 +4 3 hp
+2 +4 2 hp
+3 +6 3 hp
+4 +8 4 hp
+5 +10 5 hp
+6 +12 6 hp[/COLOR]
Staffan said:
It doubles your Con bonus for a specific level, with a minimum total of +4. That's a bit weird, because the benefit varies in a strange way with your Con bonus:
This means that for most characters (I think most players consider Con an important stat but not the most important, and thus it will likely be in the +1 to +3 range), Sturdy is as bad or worse than Toughness.
Um, no. Someone with Con 14 or 15 only gains 2 hp from Sturdy, and someone with 12, 13, 16 or 17 gets the same 3 hp they'd get from Toughness. Outside of the 12-17 range, Sturdy is better - but IME most characters do fall in that range.Technik4 said:Maybe I'm missing something, but it seems Sturdy is as always better than Toughness, and sometimes significantly so.
S'mon said:
+1/level is used in Neverwinter Nights & works ok. NB it can't be taken multiple times.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.