keterys
First Post
From my personal experience playing, Durable would not have helped any of my characters in any game. That is to say I've never been hurt with 0 surges left over dozens of sessions.
From my personal experience DMing, Durable would have helped a few people. I've reduced a rogue to 0 surges once, a cleric once, warlord once... they mostly just rest afterwards, but the cleric used a belt of sacrifice and cure light wounds to cover him and the rogue had to go one fight playing careful.
Toughness would have helped far more often - at least 90% for defenders, 75% overall for characters. Probably least useful for wizards and archer rangers who so often can avoid taking damage.
From my personal experience DMing, Durable would have helped a few people. I've reduced a rogue to 0 surges once, a cleric once, warlord once... they mostly just rest afterwards, but the cleric used a belt of sacrifice and cure light wounds to cover him and the rogue had to go one fight playing careful.
Toughness would have helped far more often - at least 90% for defenders, 75% overall for characters. Probably least useful for wizards and archer rangers who so often can avoid taking damage.