Transcendence Now - M&M Game [Resumed!]

Sollir Furryfoot said:
Kain -> I'm not sure how to help you, really. You could up the skill ranks and use your character's strange type of body as flavor, but I really don't know either.


went with him as a high school kid skill wise.. not too strong skills starting off (PL 6 isn't too good for spreading points around)
 

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Went with Create Object (self) as a way to do the tool thing, and actually makes for useful things too. (give me a handful of shotgun rounds and I could POSSIBLY have fun with it)
 

Would the feedback flaw be appropriate if the objects are part of your body? Or the limited flaw that the objects have to be made out of metal?
 

Kent -> Truthfully, I'd prefer it if the concept came first to the power idea, instead of can you think of a reason why she'd be able to visually cloak, would there be another power that allows her to be sneaky that fits in with her current set of powers. Right now the powers you chose seem to be spread out all over the place already, although at least your concept gives it some sense of linear ability. Morph is a potentially very strong power, so if her Sin form is stronger combat-wise than her normal form, you might just want to invest those extra PP in some non-combat area perhaps. In the end its your decision though, of course :)

Kain -> Just a sidenote, out of the characters submitted so far, creating working objects like that would be directly stepping on someone else's toes right now.
 


Sollir Furryfoot said:
Festy -> Thanks. Really you can go whatever way you want, I was just curious on how he would look like with another set of powers. Either is fine with me :)

Darn, now that I've invested time into two sets of powers I can't decide between them. >_<

I'm leaning towards negative energy (as incidently it fits in better with Lukas' PhD in Occult Sciences), but I'll sleep on it just to be sure.
 

Sollir Furryfoot said:
Kent -> Truthfully, I'd prefer it if the concept came first to the power idea, instead of can you think of a reason why she'd be able to visually cloak, would there be another power that allows her to be sneaky that fits in with her current set of powers. Right now the powers you chose seem to be spread out all over the place already, although at least your concept gives it some sense of linear ability. Morph is a potentially very strong power, so if her Sin form is stronger combat-wise than her normal form, you might just want to invest those extra PP in some non-combat area perhaps. In the end its your decision though, of course :)

Looking the numbers over, and considering their differing personalities, I'm going to be making a few notable changes.

Obviously I still want Sin to be the combat focused one. She's the girl you ask for when you need to see things get smashed. :heh:

Thinking of making Adriana dominantly non combat focused. Or at least not able to do direct damage anyway. Which means a major retooling of the points for Adriana. Just giving you a headsup that I'm going to be adjusting Adriana. And yes, I know that Morph can be very powerful.
 

KentArnold said:
Can't think of a reason why Adriana can cloak, considering their control of sonic energies. If any of you can think of a reason, let me know.

If it doesn't fit in with the rest of the powers its ok to drop it, at PL 6 diversifying is a pain, but also, the more niche's your in the more chances for overlap with other people. Right now she is a brick, a stealth specialist, and a blaster which over laps with a couple of the other character's skill/power sets. It sort of feels like you have 180pp instead of 90 like the rest of us because of the morph/metamorph only costing 3pp total and that is allowing you to cover so many rolls.

The split personality is a cool idea but you don't need to use metamorph to do it, and the removal of that huge cost break would mean you don't need to go into other people's areas to spend PP. If you want powers that 1 personality can use and not the other, then give your character a 1pp drawback to say that. For example, if you want one personality to be a blaster and the other one not to be take a Blast power, then as an AP take a strike or something.


If this wasn't cool to post I apologize, its just that you get such a big cost break from using the 3 pp morph metamorph and that second form is acrobatics/stealth like Makenzie.
 

Shal, thanks. And no, it was fine. The cloaking was just a holdover from the other version of the chara. I didnt come up with the idea of making the source be sonic based until today. So I kind of expected this, so no worries.

Losing the power would work, that's for sure. Of course, when she's Adriana, she'd have next to no combat ability.

So I'm sticking with Metamorph, just dropping the "stealth" abilities and spend the extra points on other non-combat skills / abilities. That way she's still able to function in either personality, just in different ways.
 

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