D&D 5E Transformers: Is This The Next Setting After Ravnica?

[NOTE: This is a joke thread. Try your best to not explode in angst over the thought of it.]​

After the successful sale of 100 billion copies of Guildmasters' Guide to Ravnica, Wizards of the Coast employees Tweeted a mysterious teaser text on the official Twitter account: "Roll Out". Millions of sages within the DnD community immediately took to social media discussing the possible implications of the Tweet. After several days of hot, sweaty debate, a user on Reddit posted another Amazon leak, revealing what appears to be the next setting book for Dungeons and Dragons...Transformers' Guide to Cybertron.

So what's Transformers? It's a popular brand co-owned by the megalithic Hasbro toy company, to which Wizards of the Coast is a subsidiary of, and the Japanese toy company Takara Tomy. Transformers has spawned a vast host of animated projects, merchandise lines, Hollywood films, and pop culture memes since its debut in 1984 as a line of toys.


Dodge laser bolts and traverse sprawling highways on an alien world of cybernetic life forms and techno-mechanical landscapes in this campaign setting for the world's greatest roleplaying game.

The dawn of a new age is approaching the towers of Cybertron. Desperate for a path to victory, the two leading factions of a living machine race struggle against each other for dominance and survival. Their conflict has spanned millions of years and grudges run deep within their very cores. Rumors abound of new threats to the precarious balance of attrition that has prevented either side from gaining a permanent advantage over the other. Prophecies of old are coming true, and revelations of past, present, and future are causing many to wonder whether peace or extinction will soon come to their world.

Here's hoping that we'll finally see what really happened to Meepo after he fell into a portal leading to the Chamber of Vector Sigma.

[The Transformers images that I photoshopped in the fake book cover are from Transformers: War for Cybertron]


  • Transformers-Guide-002.jpg
    269.4 KB · Views: 2,706

log in or register to remove this ad

Again, if any Hasbro property is going to be adapted, it will be something with fantasy and magic.
Such as: Visionaries: Knights of the Magical Light



Personally, Hasbro should have released a G.I. Joe RPG a long time ago.

I could actually see a GI Joe d20 game, done along the basic lines of d20 Modern, with the crazy Spy-Fi elements of the property in the place of D&D magic and Branch in place of Race as the foundational piece of character building.


Glory to Ka!
Dude, while I have no love for Magic the Gathering, or the Transformers films (okay, the fight scenes in Dark of the Moon were fun IMO, but that's it) . . . If this were a real product, I would buy it in a heartbeat.


Transformers RPG would have been perfect for 4e, given its tactical focus and "powers" versus spells. I guess we'll never know now.


Lord of the Hidden Layer
Transformers give me a headache on screen
The live-action / CGI movie number one* did the same for me too (even though I was watching a 12-inch-square screen trying to avoid sensory overload).
However the cartoon series(es) I can watch just fine. Some of the episodes even have meaningful plot events or characterizations.

* That experience was so bad that I have not seen any Transformers Movies: The Sequels.

An Advertisement