Hawkshere said:...I sometimes wonder how many players today realize that FASA got their start printing deckplans (and later adventures & supplements) for classic Traveller...
There are actually some 17 classes in total, as of the current playtest version:
9 Core Classes: Academic, Barbarian, Belter, Mercenary, Merchant, Noble, Professional, Rogue, and Traveller
4 Service Classes: Army, Navy, Marines, and Scouts
4 Prestige Classes: TAS Field Reporter, Big Game Hunter, Ace Pilot, and Psionicist.
V-2 said:I have a couple of the FASA supplements on that list, and some of them are very cool: the deck plans, the Sky Raider trilogy (kinda like Indie in space), and particularly Ordeal on Eshaar (cloak-and-dagger intrigue against the Zhodani on an alien world). It's well worth the $6 they're charging.
On a different note, this is the only bit of info I found on Traveller d20 classes (the quote is from a post by the lead designer):
There are actually some 17 classes in total, as of the current playtest version:
9 Core Classes: Academic, Barbarian, Belter, Mercenary, Merchant, Noble, Professional, Rogue, and Traveller
4 Service Classes: Army, Navy, Marines, and Scouts
4 Prestige Classes: TAS Field Reporter, Big Game Hunter, Ace Pilot, and Psionicist.
Corinth said:I hope that it's as open to tweaking as CT was, so I can put in the transformable starfighters that I love so much.
Rock on! Imperial VMS fighters will rule once more.mhensley said:They said that the starship design rules are based on the HIgh Guard rules from classic traveller, so you should be able to build pretty much anything you want.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.