Aeolius
Adventurer
So my latest hair-brained scheme is a minimal-to-no magic Pathfinder game modelled on the Kingmaker adventure path but instead taking place in a context of colonization; the PCs have been hired to scout and explore these new lands (across the sea). Now these lands are not entirely uninhabited, but I do not think they are going to have much in the way of currency, and quality finished goods are probably not going to be plentiful either. So the question is: What sort of treasure do you place in encounters that are primarily composed of wild animals (in this particular case, these lands are inhabited only by animals and vermin of the giant or prehistoric variety)?
"I know of an island," the native guide spoke quietly to the party "Where the coin of the realm is strewn upon the ground, for all to see. The local coin is fair game for the taking, if you are stealthy."
