Originally I had XP going at the normal rate. Then seeing how combats were taking longer than I expected, I increased the rate...eventually going to double.
I gave treasure out at the same rate per level though.
This caused problems in that the players had to absorb all the new powers of their magic items...and it was too much.
So I went back to normal XP for awhile while I ran some published adventures.
Wanting to conclude the campaign earlier than 2016, I'm going to accelerate XP again, but I'm not sure what to do about treasure.
Should I just keep the monetary treasure the same and go with the normal magic progression?
I gave treasure out at the same rate per level though.
This caused problems in that the players had to absorb all the new powers of their magic items...and it was too much.
So I went back to normal XP for awhile while I ran some published adventures.
Wanting to conclude the campaign earlier than 2016, I'm going to accelerate XP again, but I'm not sure what to do about treasure.
Should I just keep the monetary treasure the same and go with the normal magic progression?