jmucchiello
Hero
There was no imbibing and it was not let's sit around and make up a story. It played exactly like any other D&D session I've been involved with.GlassJaw said:That's not D&D. That's let's sit around and make up a story. I could see doing that if everyone was drunk maybe.
D&D is a fixed ruleset that is known by all the players, a universal way to determine the outcome of actions (dice), and immersion into a character and a story (role-playing).
Fixed ruleset? DM fiat. This does not mean widely varying from moment to moment. There was strict consistency. In fact, there were rules. Only I could see them.
Universal randomization? Actually I used a d10 for randomness occasionally.
Immersion? With no character sheet to distract you and no "sorry the rules don't let you do that", immersion I would say was higher than in normal D&D.
If you were to read a transcript of our sessions, the only thing that might stand out is that no one ever said the words "hit points" or "armor class". But a group of adventurers travelling to a village and solving someone's problem? How is that not D&D?