GlassJaw
Hero
thalmin said:We have played 1st HD max for a long time.
Per the 3ed core rules, that's not a house rule - max hp's at 1st level is in the PHB.
thalmin said:We have played 1st HD max for a long time.
thalmin said:Some of us, though probably not the majority, have fun playing at low levels, not just the "sweet spot." I like the challenges.
thalmin said:Some of us, though probably not the majority, have fun playing at low levels, not just the "sweet spot." I like the challenges.
Delta said:Wha? This is so complicated I couldn't even parse all of that. Making separate Nonheroic classes of multiple levels in the DMG is (a) really complex, (b) doesn't answer the "what mechanics do NPCs use" question, and (c) creates an unnecessary barrier to people who like PCs starting at classic-1st-level. Personally, I think the 3E NPC classes were among the worst ideas in that ruleset.
I mean, just having a simple continuity of classes from 1st level is clearly the most elegant solution. NPCs are generally first, start your Pcs wherever you like -- 3rd, 5th, 10th, to taste.
The idea that NPCs can't use standard classes because you want to call those classes "Heroic" is unhelpful word games.
JohnSnow said:It is easier to tell people who are experienced and enjoy the higher lethality of low-level play how to alter the rules than it is to tell people who are new to the game that "low level play requires experienced players."...Once you realize that, you come to the conclusion that "gritty play" should be something provided as an option for advanced players, not as the default starting point for beginning players.