[troll] This is a troll

Good thing, then, that the epic-level handbook is not yet out or else that critter would actually be possible. :cool:
 

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Troll? There's a Troll?

Okay, I'll bite.

Omegium said:
Did I say this is a normal troll? This is a lvl 42 half(red)dragon lich troll with permanency acid immunity cast upon him :D
He looks pretty tuff, but I've handled worse.

Originally apeard in Action Comics #1
Superman
Medium Superhero (Good)
_______________________________
Hit Dice: 327,713d12+2,623,670,278 (2,625,800,412 hp)
Initiative: +7,999 (+7,995 Dex, Improved Initiative)
Speed: 6,000 ft, fly 25,000 ft (Perfect), swim 3,000 ft
AC: 13,995 (+7995 Dex, +4000 natural)
Attacks: 2 Punches +335718 melee, 2 Kicks +335713 melee, Head Bunt +335713 melee
Damage: Punch 1d3+8013, Kick 1d3+4006, Head Bunt 1d3+12019
Face/Reach: 5 ft by 5 ft / 5 ft
Special Attacks: Eye-beams, frightful presence
Special Qualities: Blindsight, DR 200/+40, immunities, keen senses, water action, x-ray vision
Saves: Fort +171,864, Ref +171,853, Will +163,873
Abilities: Str 16,036, Dex 16,000, Con 16,022, Int 32, Wis 40, Cha 122
_______________________________
Skills: Bluff +327,769, Concentration +335,719, Diplomacy +327,769, Escape Artist +335,708, Jump +335,726, Knowledge (arcana, architecture, geography, history, nature, nobility, planes, religion) +327,724, Listen +327,730, Scry +327,724, Search +327,724, Sense Motive +327,728, Spellcraft +327,724, Spot +327,730
Feats: Hover, Flyby Attack, Power Attack, Cleave, Snatch, Improved Initiative, Alertness, Sunder, and like 81,921 more...
Challenge Rating: 16,010
Alignment: Always LG
_______________________________
SA - Eye-Beams (Ex): Superman can fire a Beam of heat from his eyes; 7,000 feet long; every 1d4 rounds; damage 24d10, Reflex half DC 171,872.
SA - Frightful Presence (Ex): Superman can unsettle foes with his mere presence. This ability takes effect automatically (radius 500 ft) whenever Superman attacks, charges, or flies overhead. A potentially affected creature (one with less than 327,713 HD) that succeeds at a Will save (DC 163922) remains immune to Superman's frightful presence for one day. On a failure, creatures with 4 or fewer HD become panicked for 4d6 rounds and those with more than 5 HD become shaken for 4d6 rounds. Superman ignores the frightful presence of any other creature.
SQ - Blindsight (Ex): Superman can ascertain creatures by nonvisual means (mostly hearing and scent, but also by noticing vibrations and other environmental clues); this Superman's range is 500 feet.
SQ - Super Keen Senses (Ex): Superman can see fifty times as well humans in low-light conditions and twenty five times as well in normal light. He also has darkvision with a range of 25,000 feet.
SQ - Water Action (Ex): Superman can freely use his Eye-Beams and other abilities while submerged.
SA - X-Ray Vision (Ex): Superman can use X-ray Vision as the ring of X-ray Vision.
Magic Items: Radiation Suit and Costume (major atifact)
 



Superman must die!!!

Lvl 12 cleric asks for autograph and handshake, casts harm on Superman... his buddy, the 9th level wizard, then casts Magic missle on superman, knocking him out and possibly killing him. They immediately undergo the quickening and proceed to look for Elminster to beat up.
 




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