Zelda Themelin
First Post
CUT....
And you got very reason why I like 3rd edition.
"
...and thus 3e was born.
And you got very reason why I like 3rd edition.
"
...and thus 3e was born.
We're talking about the genre, the trope, not real life. So, yes, that's the revision. Don't confuse the two (fantasy/reality). The stories based on the myths created the trope. Your list applies just fine to our real world death rituals, but that's not what I was discussing.
We do not know how strong Grendel actually is; although we are told that Beowulf is the strongest human there is, we don't really know how strong that is, either. Nor do we know enough about Grendel's anatomy to know how weak or strong his shoulder joints are. It is indicated, though, that Grendel's attempt to get away, combined with Beowulf's attempt to hold him fast, rip his arm and shoulder off.
We've got a very good idea about how strong Grendel is. He carries off multiple victims at once, toting them to his lair to feast upon. Grendel is superhumanly strong, and so is Beowulf. The epic is clear on this, even if it isn't explicitly stated.
I thought the entire point of the OP was the the very concept of graveyards needs to die in D&D because it's a trope, particularly in that adventurers often find themselves travelling to them to fight the undead. His argument was that given that undead can and DO happen in a fantasy setting, the very act of having a graveyard was a nonsensical idea that needs to die.
A lot of folks have responded to that with a variety of logical explanations why that would be. RC's specific point, from what I got, was that the idea that undead happen means there should be no graveyard doesn't make sense, because historically most cultures believed that the dead could return as the undead (hence the variety of what WE NOW call myths, which they called reality) and THEY STILL HAD GRAVEYARDS. Further, that the REASON they had those graveyards was PRECISELY THE OPPOSITE of the supposed trope...i.e. that they existed to PREVENT the rise of undead that might otherwise occur. That the dead do not actually rise has no bearing on the validity of graveyards, only the perception of their effectiveness.
Diamond Cross said:No, revisionist is when a person doesn't like something so they change it.
For example, people who write history.
You are talking about real world religions that are trying to justify tradition or a new set of rules. One cannot use real world logic when talking about fantasy worlds because in DnD the Gods really do tell you what they do and dont like.
The graveyard trope is just illogical. In a world where the undead exist it makes no sense that graveyards ever came into being. To make things worse not only are there graveyards but they are often right in town.
It makes more sense in a world with undead that graveyards were never ever created and the very concept would sound pointlessly dangerous. Also it would make sense that clerics who worship gods that fight undead would very much be against any sort of graveyard. They are risk that does not need to be taken.
Sorry, but this is not clear at all. The translator, AFAICT, has to make a guess as to how to read the passage. In fact, what is actually clear in Beowulf is that Grendel consumes at least one man in the hall, the Geat who dies before Beowulf acts.....Grendel's mother, who is described as being stronger, carries one man away.
I can't actually remember a lot of mythic or literary influences where the wizards/spell slingers were as well, over the top as the typical high level D&D mage.