But how many creatures can truly be domesticated? How many species in history have been domesticated out of a choice of millions? An extremely small handful. Why would we expect a fantasy environment to be that much different?
Again, it comes down to how common and usable these fantasy elements, whether magic or creatures, are assumed to be.
That's a bit false though. Sure, only a handful of animals have been domesticated. But, narrow the field down to animals that would actually be helpful to be domesticated (after all, do we really want to domesticate otters?) and suddenly you see that we managed to domesticate a pretty wide selection of species. Large numbers of useful species anyway.
Mythical/magical reasons. "Our god beat up the god of bees back in the dawn age, now we have the secret of taking the magic honey from the bee-people. When our neighbours god tried to do the same, the bee god used his sting, and their weak and foolish god ran away like the coward he is. That's why our neighbours are scared of bees, and have to pay us for their magical honey." That's how it would be explained in Glorantha.
Of course, Glorantha mostly doesn't look like feudal Europe either. But it could be done that way. Secret groups with strange rituals aren't exactly absent from medieval society. So the Ancient Order of Bee-Wranglers teach their secret methods only to one apprentice, who swears on pain of death to teach it to one apprentice in their turn. If someone betrays that, well, it's time to "Cry havoc, and set loose the bees of war!"
See, the problem I have with this is it becomes rather silly after a while. When EVERY option gets whitewashed and hand waved away, I find it far more difficult to believe.
Particularly when species are specifically MENTIONED in the Monster Manual as being domesticatable. Like Hippogriffs for example.
Hang on a sec... in that other thread, hasn't the largest portion of votes gone to "Yeah, guns!"...?
Just for starters. So, who is this "everyone" you speak of?
As for settings making perfect sense, well, have you seen or read much sci-fi lately? Or, yeah,
any kind of fantasy
at all? Myth, legend, folklore? Eesh, many a rendering of 21st Century "real life"...
Well, thirty years of Greyhawk, Dragonlance, and Forgotten Realms fans for one Aus Snow. That might not be everyone, but, the number of Faux European settings in D&D is pretty darn long.
I'm also not saying perfect sense. I'm saying that it becomes very unbelievable after a while that every attempt at any sort of change away from Faux Europe winds up being hand waved away by, as BryonD says, "simply ... accepting the classical stereotypes as the understood boundary conditions for a setting and not spending time going out of your own way to undermine your own fun by dwelling on silly things that never appear on-screen."
See, to me, this sort of thing should be "On screen". And, yes, I do find it bizarre. Any time anyone tries to change the setting, the setting police come out in force. Heck, I'm being dogpiled here by several posters who are clamoring for shoehorning D&D back into Faux Europe.
So, it's hardly a rare thing to see.
Meh, to each his own of course. I just wish there was a little more attention paid to making believable settings.