I've played it and run it, and I really love it. I have to agree, it works best for homebrewed campaign worlds, or the Blue Rose game (both of which I've run). I found it much easier to run, play, and to explain to other people than other systems. It works for modern games as well as fantasy, but to be honest, I think M&M would work as well, if not better, for a modern game. ![Big grin :D :D](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
And, as one of the original members on the Blue Rose / True 20 boards at GR, Thank you to the folks who gave us such nice compliments!
And, as one of the original members on the Blue Rose / True 20 boards at GR, Thank you to the folks who gave us such nice compliments!