Thomas5251212
First Post
iwatt said:Well, IME the higher level the character, the more likely he is to use conviction for something other that toughness rerolls. Conviction to remove fatigue save modifiers (The Talent) are essential to make the master spellcaster effective for more than 3-4 rounds. My players get a lot of mileage out of Expertise, since a +4 edge in opposed skills gives quite the boon (and my players love to stunt or feint). And Determination also get's used more often the higher level the warrior. That's only with respect to core abilities.
Higher level character IMC tend to use Heroic feat and Heroic Surges a lot more often. They also tend to use Extra Effort, and then conviction to reduce fatigue.
I'm suprised Surge (given how effective it can be) wasn't used all the way up. I can see the issue with the arcane ability fatigue offset; it looks like if you don't watch it it can get ahead of the save as you advance.