True Strike Disarm?

Whirlwind is one attack roll.

"You give up your regular attacks and instead make one melee attack at your full base attack bonus against each opponent within 5 feet"
 

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boothbey said:
Whirlwind is one attack roll.

Uhm...no. You make one attack roll at each target within 5 feet. If you are surrounded by 8 goblins, you make 8 attack rolls, so True Strike only applies to the first.
 

boothbey said:
Whirlwind is one attack roll.

"You give up your regular attacks and instead make one melee attack at your full base attack bonus against each opponent within 5 feet"

After we remove a prepisition we get "Make one melee attack against each opponent". Since each attack is a seperate roll, it is usually more then one attack roll.
 


Did he get bigger muscles?

When I first saw this, the word "muscles" looked like "mustache."

Anti-Feat (Flaw): Half-Blind Mage [General]
Prerequisite: Literacy, Con of 8 or less
Your character is nearly blind. It takes him twice as long to read things as other people, he suffers a -8 penalty to Spot checks, he moves at half-speed, and must write honkin' big labels on his potions.

No devil icon - I'm so sad. :(
 


Re: Re: Re: Dont Forget

Metalsmith said:


Also 2ndary clues. Did his wounds heal up? Did he get bigger muscles? Start to Float a little bit? Speed Up?

Metalsmith

"Must be a Potion of True strike, no doubt.

That wizard does seem a bit smarter. Hm.. the last time I saved against his Fireball with that number. Damn, no Evasion against this one"

And since when does that Potion of Strength make your muscles grow? That one must be heavily sponsored by the textile industry!

I think I mix some into some ladies' drinks next tavern and watch them bodices go "scrrrratchhhh". :D
 

kreynolds said:


There's a ranger in one of the games I run that asks that all the time...and he doesn't use True Strike. I hate him. :D

You'd hate my bladesinger. It's the second worst moments for my DM. The worst moments are when he asks back and I say "No" :D
 

KaeYoss said:
You'd hate my bladesinger.

Not at all. What I hate is when that damn ranger starts filling my NPCs full of arrows before they even have a chance to close into melee. I'm sure I'll love it even more when that freak gets Distant Shot. :D
 

Another True Strike Combo......

Bow shot at ten range increments with effectively no penalty, and they just get easier to hit on the way in.

A fighter/mage with True Strike or the Bow of True Arrows from SnF and an open area and you can decimate foes MUCH too far away to affect you. It's even better if you have a fellow mage to cast True Strike on you, allowing you an attack every round. Expeditious retreat will allow you to stay well out of range of advancing melee opponents while you True Strike them into pincushions. Or cast Haste for that extra special partial action each round!




Edited for my inevitable typo. I now just push the edit button directly after the Submit Reply button!!
 
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