So, I just picked up True20 in my quest to find a quick, broad system to run modern and scifi material in. And I like what I've read so far.
However, there seems to be a major flaw in the racial ability modifiers as written. As far as I can tell, unless you want a +6 (or a -5), an individual bonus has NO effect. And unless you want a -6 (or a +5) a penalty has no effect.
So in fact, for 99% of characters, the racial ability modifiers will not affect them in the slightest.
This is because, unlike SRD d20, abilities are purely linear, and a +1 offset by a -1 in a point buy always exactly cancels out.
So, first: Am I right? Am I misreading the rules?
Second: Is there a way to fix this? Should I even try to fix it?
Third: Unrelated True20 question. Do you only have one "wounded" condition, or multiple? It's got a tickbox, like you only check it once. But the rules say "mark down a wounded condition" not "check off the wounded box", and recovery refers to "all wounded conditions" in some places but like theres only one in others.
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gnfnrf
However, there seems to be a major flaw in the racial ability modifiers as written. As far as I can tell, unless you want a +6 (or a -5), an individual bonus has NO effect. And unless you want a -6 (or a +5) a penalty has no effect.
So in fact, for 99% of characters, the racial ability modifiers will not affect them in the slightest.
This is because, unlike SRD d20, abilities are purely linear, and a +1 offset by a -1 in a point buy always exactly cancels out.
So, first: Am I right? Am I misreading the rules?
Second: Is there a way to fix this? Should I even try to fix it?
Third: Unrelated True20 question. Do you only have one "wounded" condition, or multiple? It's got a tickbox, like you only check it once. But the rules say "mark down a wounded condition" not "check off the wounded box", and recovery refers to "all wounded conditions" in some places but like theres only one in others.
--
gnfnrf