Hussar
Legend
Fifth session down.
Apparently this experiment has yielded an unexpected result. We're likely going to be sticking with this system for a while.
I guess people are liking it. It's very different from what I'm used to, I have to admit.
This session yielded the first death. The nano-infested vampires stormed out of the darkness and ate the Amish preacher. Oops.
Interesting to see that yes, this system can be quite lethal very quickly. Depending on the capabilities of those involved, it can be a surprisingly short and lethal conflict. Not too bad I suppose.
The next scenario looks like it's going to be fun. Again, not particularly original - I found a writeup from someone else's game and am going to give it a spin. Good old fashioned space racing. With its attendant criminal elements and sabotage. And a new PC added in next week as well. I'm curious what it will look like to be honest. Now that everyone has had a bit of a chance to test drive the game, I think choices will be a lot more involved.
I have, in my brain, a fairly detailed campaign that I'm dying to start work on. As soon as I can get out from behind the screen for a while and really devote some time to it. More on what I have planned as it comes.
And, just for a taste of what the next scenario looks like, here's the background image:
BTW, if anyone is reading this, I could really use some ideas for short hard SF scenarios. I'm getting a bit tapped out. HELP!
Apparently this experiment has yielded an unexpected result. We're likely going to be sticking with this system for a while.

This session yielded the first death. The nano-infested vampires stormed out of the darkness and ate the Amish preacher. Oops.

The next scenario looks like it's going to be fun. Again, not particularly original - I found a writeup from someone else's game and am going to give it a spin. Good old fashioned space racing. With its attendant criminal elements and sabotage. And a new PC added in next week as well. I'm curious what it will look like to be honest. Now that everyone has had a bit of a chance to test drive the game, I think choices will be a lot more involved.
I have, in my brain, a fairly detailed campaign that I'm dying to start work on. As soon as I can get out from behind the screen for a while and really devote some time to it. More on what I have planned as it comes.
And, just for a taste of what the next scenario looks like, here's the background image:

BTW, if anyone is reading this, I could really use some ideas for short hard SF scenarios. I'm getting a bit tapped out. HELP!