Hi! This is the story of the men and women and other of Crystalwatch, Sharn's Very Special Crimes unit (I hadn't read City of Towers yet
). This is a story of valor and humility, and of dreadful ends and humble beginnings.
It's about the human condition, and the inhuman condition, and the power of the story.
Those are all lies.
It's actually about having fun and seeing where that gets us. The rules and rogues gallery and generalized chatter are up here.
We'll be using the rules from the Shadow of Yesterday, and kit-bashing in elements of Eberron until they fit. Wish us luck : )
The players are VenezuelanWiz (an elf with a bizarrely... familiar... aberrant mark), Szircon (a changeling social climber), tursiops (justice-driven swordsman), aristeas (a little-girl investigator), and CaineWasFramed (an everyman, an ex-army goodfellah making good).
Remember, everyone: you've got 6 dice in your Gift of Dice pool. They'll refresh at the end of this arc, spend on everyone/anyone to make the story cooler.
ninja edit: Curtain rises!
It was a grim and grey day, from what slip of setting-sun light you could see reflected in the glass by the door of the Keg and Kettle.
Young pox-faced Strider, a runner from Black Book's dispatch, was damp with scattered droplets of the closest thing that you could get to honest rain this far from topside.
His hastily scrawled note, a faded receipt for a tin of chaw in a former life, was speckled with water and soot from the outside.
"Triple murder at corner of Creadle's Walk and Knight's Stair. Clawmarks, disembowelment, witnesses hint at shifter perp.
Come quick.
Sotto.
Postscript: Lots of ash at scene. No blood."
Strider looks at you hopefully.
His eyes are limned with filth, and red from lack of sleep.
It's a quick fifteen minute circuit to Creadle's Walk, over the the Struggling Bridge. It was built eighty years ago by dwarven refugees from the 'War, and it was called the Fifteenth Year of Our Glorious Struggle Bridge, then.
So it goes.
The rain begins to fall in earnest, but you're all inside, and it can't clean the dirt from any of you.

It's about the human condition, and the inhuman condition, and the power of the story.
Those are all lies.
It's actually about having fun and seeing where that gets us. The rules and rogues gallery and generalized chatter are up here.
We'll be using the rules from the Shadow of Yesterday, and kit-bashing in elements of Eberron until they fit. Wish us luck : )
The players are VenezuelanWiz (an elf with a bizarrely... familiar... aberrant mark), Szircon (a changeling social climber), tursiops (justice-driven swordsman), aristeas (a little-girl investigator), and CaineWasFramed (an everyman, an ex-army goodfellah making good).
Remember, everyone: you've got 6 dice in your Gift of Dice pool. They'll refresh at the end of this arc, spend on everyone/anyone to make the story cooler.
ninja edit: Curtain rises!
It was a grim and grey day, from what slip of setting-sun light you could see reflected in the glass by the door of the Keg and Kettle.
Young pox-faced Strider, a runner from Black Book's dispatch, was damp with scattered droplets of the closest thing that you could get to honest rain this far from topside.
His hastily scrawled note, a faded receipt for a tin of chaw in a former life, was speckled with water and soot from the outside.
"Triple murder at corner of Creadle's Walk and Knight's Stair. Clawmarks, disembowelment, witnesses hint at shifter perp.
Come quick.
Sotto.
Postscript: Lots of ash at scene. No blood."
Strider looks at you hopefully.
His eyes are limned with filth, and red from lack of sleep.
It's a quick fifteen minute circuit to Creadle's Walk, over the the Struggling Bridge. It was built eighty years ago by dwarven refugees from the 'War, and it was called the Fifteenth Year of Our Glorious Struggle Bridge, then.
So it goes.
The rain begins to fall in earnest, but you're all inside, and it can't clean the dirt from any of you.
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