Quasqueton
First Post
AD&D1 DMG page 11:
AD&D1 DMG page 11:
Method I is 4d6 drop lowest, arrange as desired. Methods II through IV are rolling more and more dice.GENERATION OF ABILITY SCORES
As AD&D is an ongoing game of fantasy adventuring, it is important to allow participants to generate a viable character of the race and profession which he or she desires. While it is possible to generate some fairly playable characters by rolling 3d6, there is often an extended period of attempts at finding a suitable one due to quirks of the dice. Furthermore, these rather marginal charcters tend to have short life expectancy --- which tends to discourage new players, as does having to make do wtih some character of a race and/or class which he or she really can't or won't identify with. Character generation, then, is a serious matter, and it is recommended that the following systems be used. Four alternatives are offered for player characters:
AD&D1 DMG page 11:
QuasquetonNon-Player Characters: You should, of course, set the ability scores of those NPCs you will use as parts of the milieu, particularly those of high level and power. Scores for high level NPC's [sic] must be high --- how else could these figures have risen so high?