D&D General Turgenev's Friday Freebie Maps


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Turgenev

Hero
Happy New Year! Here's the Monday Blues #99 map. This is stand alone dungeon map. Click to enlarge.



Map Details:
  • Grid Size: 36x46 10 ft. Squares or 72x92 5 ft. squares (72 dpi); VTT Size: 1229x1578
  • This is a stand alone map.
  • Areas 1 a), 2, 6, 8, 15 a), and 21 have columns/pillars.
  • Areas 1 b), 9, 10, and 38 a) have hidden pits.
  • Areas 5 and 39 have fountains/pools.
  • Areas 6 and 15 a) have false doors.
  • Areas 7, 10, 15 b), 21, 32, 36 b), and 38 b) have statues.
  • Area 11 has two one-way doors.
  • Areas 13 and 14 have tapestries.
  • Area 15 b) has a pair of double doors that are linked to the double doors at area 38 a) allowing travel between these two rooms.
  • Areas 15 b), 32, 36 b, and 38 b) have daises.
  • Areas 30, 33, 34, and 35 have open pits.
  • Area 36 b) have sarcophagi.
  • Area 38 b) has an altar.

I have an Enhanced version of this week's Monday Blues map for sale here: https://www.drivethrurpg.com/product/465760/Old-School-Blue-Map-99

The Old School Blue Map #99 product contains a multi-layered PDF (allowing the options of numbered or non-numbered areas, secret doors on or off, and grid or no grid, and all permutations) and a zip file with all relevant ( 8 ) map files as individual jpg images. The Enhanced map has a grid size of 36x46 10’ Squares (72 dpi); VTT Size: 2458x3156. All for $2 (US).

Cheers,
Tim
 

Turgenev

Hero
Here's the January 5th 2024 Friday Freebie map. This is a stand alone dungeon map. Click to enlarge.







Map Details:
  • Grid Size: 48x56 10' Squares (72 dpi) or 72x92 5' Squares (72 dpi); VTT Size: 1700x2025
  • This is a stand alone dungeon map.
  • Area 1 is the dungeon entrance.
  • Areas 1, 13, 15, the corridor to the left of 23, 24, 27 c), 32, and 36 have statues. The statue in area 24 blocks the corridor and restricts access to the room.
  • Areas 6, 8, 12, and 23 have hidden pits.
  • Areas 6 and 15 have open pits. Perhaps the open pits in area 15 have different size openings at the bottom of the pits that allow the pits to "sing" when the when blows through them.
  • Areas 8, 11, 12, 23, 25, and 28 have columns/pillars.
  • Area 25 has a fountain/pool on top of a dais.
  • Area 27 c) has a large crossbow pointing at the door at area 27 b). The first person through the door gets a crossbow bolt to the chest.
  • Area 28 has a tapestry.

I have an Enhanced version of this week's Friday Freebie for sale here: https://www.drivethrurpg.com/product/466282/Friday-Enhanced-Map-01052024

The January 5th, 2024 Friday Enhanced Map product contains a multi-layered PDF (allowing the options of numbered or non-numbered areas, secret doors on or off, and grid or no grid, and all permutations) and a zip file with all relevant (16) map files as individual jpg images. The Enhanced map has a grid size of 48x56 10’ Squares (72 dpi); VTT Size: 3400x4050. All for $2 (US).

Cheers,
Tim
 

Turgenev

Hero
Here's the Monday Blues #100 map. This is (wizard's) tower map. Click to enlarge.



Map Details:
  • Grid Size: 36x46 10 ft. Squares or 72x92 5 ft. squares (72 dpi); VTT Size: 1229x1578
  • This map was originally meant to be a (Wizard's) tower with a series of outer walls but it could also be one building with each ring being slightly higher than the previous one (with the tower in the center being the highest part of the building).
  • The upper levels of the central tower have arrowslits (the white triangles on the blue walls).
  • Areas 2, 6, 8, 9, 10, 22, and 32 have statues.
  • Area 11 has a dais/raised platform.
  • Area 12 has a secret trap door in the floor that leads to the building's dungeon level (see next week's map).
  • Area 14, 22, and 29 have stairs leading up.
  • Areas 18, 26, and 34 have stairs leading down.

I have an Enhanced version of this week's Monday Blues map for sale here: https://www.drivethrurpg.com/product/466669/Old-School-Blue-Map-100

The Old School Blue Map #100 product contains a multi-layered PDF (allowing the options of numbered or non-numbered areas, secret doors on or off, and grid or no grid, and all permutations) and a zip file with all relevant ( 8 ) map files as individual jpg images. The Enhanced map has a grid size of 36x46 10’ Squares (72 dpi); VTT Size: 2458x3156. All for $2 (US).

Cheers,
Tim
 

Eyes of Nine

Everything's Fine
Here's the Monday Blues #100 map. This is (wizard's) tower map. Click to enlarge.



Map Details:
  • Grid Size: 36x46 10 ft. Squares or 72x92 5 ft. squares (72 dpi); VTT Size: 1229x1578
  • This map was originally meant to be a (Wizard's) tower with a series of outer walls but it could also be one building with each ring being slightly higher than the previous one (with the tower in the center being the highest part of the building).
  • The upper levels of the central tower have arrowslits (the white triangles on the blue walls).
  • Areas 2, 6, 8, 9, 10, 22, and 32 have statues.
  • Area 11 has a dais/raised platform.
  • Area 12 has a secret trap door in the floor that leads to the building's dungeon level (see next week's map).
  • Area 14, 22, and 29 have stairs leading up.
  • Areas 18, 26, and 34 have stairs leading down.

I have an Enhanced version of this week's Monday Blues map for sale here: https://www.drivethrurpg.com/product/466669/Old-School-Blue-Map-100

The Old School Blue Map #100 product contains a multi-layered PDF (allowing the options of numbered or non-numbered areas, secret doors on or off, and grid or no grid, and all permutations) and a zip file with all relevant ( 8 ) map files as individual jpg images. The Enhanced map has a grid size of 36x46 10’ Squares (72 dpi); VTT Size: 2458x3156. All for $2 (US).

Cheers,
Tim
There would be soooo many traps :devilish:
 

Turgenev

Hero
Speaking of traps... ;)

Here's the January 12th 2024 Friday Freebie map. This is a stand alone dungeon map. Click to enlarge.







Map Details:
  • Grid Size: 48x56 10' Squares (72 dpi) or 72x92 5' Squares (72 dpi); VTT Size: 1700x2025
  • This is a stand alone map.
  • There are two entrances to this dungeon. The dotted circle in area 1 represents a hole in the ceiling. Area 29 b) has a ladder leading up.
  • Areas 1 and 12 have daises.
  • Areas 5, 11 a), 11 b), 11 d), 11 e), 25, 27 a), 27 b), and 27 d) have hidden pits.
  • Areas 9 has an open pit.
  • Area 11 a) has a chute trap (that drops the unwary to a lower level).
  • Areas 11 c), 11 d), 11 f), and 27 c) have falling stone traps.
  • Areas 12, 16, 18, 19, and 22 have statues.
  • Area 21 is a natural cave.
  • Area 21 a) has an altar.
  • Areas 21 a) and 22 have columns/pillars.
  • Area 21 f) is a natural chasm (in the World of Greyhawk, I would call this chasm the Maw of Beltar - goddess of malice, pits, and deep caves).
  • Area 32 has a large pool/fountain.

I have an Enhanced version of this week's Friday Freebie for sale here: https://www.drivethrurpg.com/product/467164/Friday-Enhanced-Map-01122024

The January 12th, 2024 Friday Enhanced Map product contains a multi-layered PDF (allowing the options of numbered or non-numbered areas, secret doors on or off, and grid or no grid, and all permutations) and a zip file with all relevant (16) map files as individual jpg images. The Enhanced map has a grid size of 48x56 10’ Squares (72 dpi); VTT Size: 3400x4050. All for $2 (US).

Cheers,
Tim
 

Eyes of Nine

Everything's Fine
Tim, when you get a second, will you re-post the links to the completed (are they complete?) two mega mega dungeons you created in 23? The one with the large water elements, as well as the UnderCity one?

Thanks!
 


Turgenev

Hero
Here's the Monday Blues #101 map. Since last week's map was a potential wizard's tower, I figured I would go with a wizard's dungeon for this map. Click to enlarge.



Map Details:
  • Grid Size: 36x46 10 ft. Squares or 72x92 5 ft. squares (72 dpi); VTT Size: 1229x1578
  • While this map can be a stand alone dungeon, it can also be paired up with last week's tower map.
  • Area 1 has a trap door in the ceiling.
  • Areas 1, 30 b), 35 c), and 39 have daises.
  • Areas 2, 6, 25 b), 25 c), 30 b), 38 b), 38 c), and 42 b) have statues.
  • Areas 3 and 7 have pools/fountains.
  • Areas 4, 23 a), 36, and 40 have hidden pits.
  • Areas 5, 8, 17, 22, and 28 represent open pits. Area 28 is an exceptional large open pit.
  • Area 10 has a thaumaturgic triangle.
  • Areas 11 and 14 have pentagrams.
  • Area 13 has a thaumaturgic circle.
  • The row of dots in areas 17, 22, 24, 31, 35 a), 36, and 40 represent bars/gates.
  • Areas 18 and 26 have heavy curtains/tapestries.
  • Areas 24, 30 a), 31, 36, and 40 have columns/pillars.
  • Areas 25 b), 25 c), 37 b), 37 c), 42 b), and 42 b) have steps leading up. These areas are at higher elevation than their respective (a) areas.
  • Areas 34 and 42 c) have magical circles.
  • Area 35 c) has a sarcophagus.

I have an Enhanced version of this week's Monday Blues map for sale here: https://www.drivethrurpg.com/product/467421/Old-School-Blue-Map-101

The Old School Blue Map #101 product contains a multi-layered PDF (allowing the options of numbered or non-numbered areas, secret doors on or off, and grid or no grid, and all permutations) and a zip file with all relevant ( 8 ) map files as individual jpg images. The Enhanced map has a grid size of 36x46 10’ Squares (72 dpi); VTT Size: 2458x3156. All for $2 (US).

Cheers,
Tim
 


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