Here's the Monday Blues #18 map. This week's map is the ground level of a temple complex. Click to enlarge.
Map Details:
- Grid Size: 36x46 10' Squares (72 dpi); VTT Size: 1229x1578
- Areas 1, 2, 3, 5, 6, and 21 c) have raised platforms/daises.
- Areas 1, 4, 7 c), 7 d), 7 e), 21 c), and in the corridor just north of area 21 c) have statues. The statues at area 4 are in raised alcoves.
- Areas 1, 7 a), and 21 a) have pillars. The pillars at area 7 a) hold up a roof over the colonnade.
- Area 7 b) is a garden that is open to the elements.
- Areas 7 c) is a fountain/pool with a statue at its centre.
- Areas 18 and 24 have stairs leading up.
- Areas 20 and 22 have stairs that lead down.
- Area 21 a) has tapestries.
- Area 21 b) is a secret, hidden cubbyhole in the wall.
- Area 21 c) has an altar.
I have an Enhanced version of this week's Monday Blues map for sale here:
Old School Blue Map #18 - Paratime Design | Building Maps | DriveThruRPG.com
The Old School Blue Map #18 product contains a multi-layered PDF (allowing the options of numbered or non-numbered areas, secret doors on or off, and grid or no grid, and all permutations) and a zip file with all relevant (8) map files as individual jpg images. The Enhanced map has a grid size of 36x46 10’ Squares (72 dpi); VTT Size: 2458x3156. All for $2 (US).
Cheers,
Tim