Mercutio01
First Post
Caveat: This is just my first brush at this, and I'm not 100% sold on it.
Method Mercutio01 (sort of hybrid):
Method Mercutio01 (sort of hybrid):
- Starting HP: Characters have starting HP equal to their CON score.
- Hit Dice: Characters have a single Hit Die at level 1. Characters gain additional HD with each level.
- Short Rest: Characters with at least 1 HP can take short rests of about 10 minutes. For each 10 minutes spent in a short rest, characters can use one use of a healing kit and expend 1 HD to regain some lost HP equal to the die roll plus CON modifier. If a short rest is interrupted, the use of the healing kit is expended, as is 1 HD, without the benefits thereof.
- Long Rest: Characters must have at least 1 HP to take a long rest. Long rests last about 8 hours, and can only be taken once in any day, a minimum of 16 hours after the end of the last long rest. All HD are restored after the long rest.
- Below 0 HP: When healing a character at negative HP, add the healing amount to the negative number. For example a character at -5 HP who is healed for 4 HP is now at -1 HP. Characters below 0 HP regain HP according to the normal playtest rules for stabilized.
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