Twilight: 2000... share your adventures

Calico_Jack73

First Post
I dug out my old copy of T2K and would love to run it. However, I'm running short on actual scenarios and adventure ideas for the individual sessions so I'm calling out to all of the old grognards who used to play this wonderful game back in the day to tell me of the adventures they've had so that I might reuse them if I should run T2K for my group.
 

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Tw2013

I don't remember much from the few sessions I played with friends in high school; I do recall character generation being rather involved and we we armed to the teeth ;) I don't think we even got much play under our belts.

A company called 93 Games Studio is putting out a new version called Twilight: 2013. It look like they're rather vague on the release date except to announce it should release sometime this summer. Here's a link to a blog about the new system: http://93gamesstudio.livejournal.com/
 

It's been years since I played it (at least 15), but I always remember the published adventures being the best part of the game. There are some quite reasonably priced ones on eBay right now -- personally, I think they may be worth buying just for the pleasure of reading them.

A few months ago (before I got swept up in 4e madness), I was looking into the upcoming Twilight: 2013 release. Then I realized that my favorite part was the adventures, and I don't know that they will be able to support anything like what was available for T2000.
 

The few times we played it, the adventures usually played out like this:

1. You discover your food has been contaminated by mold or eaten by rats. The Polish countryside in winter is not a friendly place. You kill and eat a dog, then later break into a farmhouse and take all their food. You stumble upon a Russian patrol. Four of your six teammates die in the ensuing firefight. You are taken prisoner and enslaved by the Russian force. The Russian force has no women in it. You later look back on eating the dog as one of your fondest memories.

2. You raid a warehouse held by a loose coalition led by a rogue Russian general who has gone mad, his body ravaged by radiation poisoning. You kill all the guys inside and happily cart away their stuff. Two of your teammates get screaming dysentery from the contaminated food and you have to shoot them. One of them was the only doctor. Your group turns to outlawry to survive. Your PC dies when a German kid fom the village you just raided stuffs a grenade down your pants.

3. You discover an intact ship! You decide you say goodbye to Europe and try to make at least the Canary Islands. There is a firefight with pirates. You later discover that the fight put holes in your fuel tank and you run out of fuel on the open ocean. Slowly you drift northward as the food and fresh water runs out. The crew descend into madness and hallucinations. You finally resort to cannibalism. When the seagulls come for your eyes at last, you count it as a blessing.

4. You are scouts for a somewhat stable group of refugees attempting to make for Marseilles and dream of starting a new life on a nice warm Greek isle somewhere. An ambush that diverts the civilians into a landmine area kills a third of your force and you are forced to seperate from the tank. You are slowly picked off in the dark and the rain by French cannibal tribesmen hideously disfigured by radiation.

We never had much luck in Twilight 2000....
 

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