Twin Strike Target Declaration Question?

How do you then explain the wording for Hunter's Quarry? (other than as erroneous)

The wording for Hunter's Quarry just says you can choose which to apply the damage to after all the attacks are rolled, it says nothing about having to declare the targets of the attacks all at once--ergo, it's not really relevant.
 

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No it doesn't. You can only declare the nearest creature to be your quarry. Once it's been declared, it stays your quarry even if it moves farther away.

Yes, true, I was going with the assumption that there was willy-nilly Hunter Quarry'ing going on. :)
 

Step one is choose your attack.
Step two is choosing targets for your attack.
Step three-five is rolling and resolving.

Now, 'choose your attack' is the part where you decide what power you're using and the mode you're using it in.... this means that the 'Making Attack Steps isn't just the part between Attack: and Hit:.

This means, therefore, once you've decided you're Twin Striking, you choose targets, then roll your attacks.

Compare to Sudden Strike, which has you make one attack, then shift and make another attack. If Twin Strike allowed you to resolve one attack before targeting the second, it would look like this:

Attack: Strength vs AC (main weapon) or Dexterity vs AC (ranged)
Hit: 1[W] (main weapon) or 1[W] (ranged)
Effect: Make a secondary attack against either this target, or another target in range.
Secondary Attack: Strength vs AC (off handed weapon) or Dexterity vs AC (ranged)
Secondary Hit: 1[W] (off handed weapon) or 1[W] (ranged)

Hunter's Quarry, however, -does- let you assign the damage after you've rolled both the attacks for the Attack line of Twin Strike, because it's part of the same attack.

Here's the order:

Step 1: Decide you're gonna Twin Strike
Step 2: Decide your target(s) for Twin Strike's attack.
Step 3: Roll your attack rolls for the Twin Strike's attack.
Step 4: Determine if they hit the AC of the target(s) At this point, you can decide to apply Hunter's Quarry damage
Step 5: Roll and apply damage.
 
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