Two 20s, no 1s - how often do you use altered dice?

I know of two people that I use to game with the were ejected from the group for cheating. It happens and most people don't like it. Heck, we left a very very nice house that we gamed in because the owner was a cheat.

btw, calling people Trolls even if they call you a Troll isn't very nice.
 

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You know you are getting older when you see a troll post about cheating dice and then remember that other troll post about cheating dice on EN world, way back when, that suckered you in. And then you remember Bugaboo, King of the Trolls. I am getting so nostalgic. <sniff>

For the record, I have neither cheated nor seen anyone cheat nor (perforce) seen anyone ejected for cheating.
 

But I have never ever seen anyone asked to leave the game table for a faked dice roll. Not even a dozen weighted rolls.

Ah, but I have. Several times while playing with different DMs - Players asked to remove their hinnys from the table for cheating and told not to come back.

It is presumption for you to assume it doesn't happen, and that those of us who don't brook cheaters don't throw the miscreants out of the game.
 

guedo79 said:
I know of two people that I use to game with the were ejected from the group for cheating. It happens and most people don't like it. Heck, we left a very very nice house that we gamed in because the owner was a cheat.

btw, calling people Trolls even if they call you a Troll isn't very nice.


1. Really? "Ejected," as in, asked to leave immediately? - "Out, darn ya! We can't take no more of yur cheetin' ways! Ya gots until the count of five to cross the doorway afore we blow ya to smithereens!" ... That sounds more extreme to me than sneaking in a fake dice roll.

2. Re names for names, "isn't very nice.": Now, THAT's funny! :D
 

Nearly never. I think I cheated on a Swim roll once and that's because I didn't want the ignominious death of drowning. So sue me.

Even as a DM, in the past four or so years, I rarely ever fudge the dice, and the one time I remember doing so was to a player's benefit. He missed a saving throw versus a death effect by one. So I just decided that was good enough and told the player he'd succeeded against the DC.

As a DM, though, I've found if things aren't going as planned - encounter's too tough, not tough enough - that I don't cheat, I'll just alter the tactics a bit. Which often enough proves to be all that's necessary.

If I ever caught a player using cheat dice, they'd be tossed into the nearest inconvenient place for me to toss them. The garbage. Preferably, outside, at night, into the most wooded place possible. I'd also probably strip the character of a number of abilities, if I didn't out-right boot the player from the game.

Seeing as how I really only game with friends, though, I'm not too worried about cheating, and if it did happen, I wouldn't immediately be too harsh. I'd just wait until after game to hammer things out with whoever did it and see what kind of stupid reason, if any, cheating was being done over. I can't fathom there being a good reason, but as most of the people I've gamed with, I've gamed with near about since I've started gaming, there might be...something.

So I've cheated, I think...twice in the past four years? And before that, eh, can't even remember. Likely a bit more, I'll admit, but then, I was also a halfwit teenager. And even then, it was sparing. I've certainly never used, much less owned, a loaded or differently marked die. If a player admitted that, oh, he'd cheated twice during the whole run of a campaign, and I'd shrug and continue on with my life. No biggie. Once a game, though? That's ridiculous. If a player were regularly cheating like that in a game I'd ran, I'd want to throttle him. All the way through, every roll? Dead. Dead player, dead player, dead player.

I've a number of words that aren't grandmother polite at this moment. I'll end this now.
 

Driddle said:
Oh, bah hah hah. I sense a pack of mini-trolls in this thread. Macho little buggers, too, by all the posturing.

Y'know, the word 'troll' has lost all true meaning in the last few years.

In any case, believe it! Just because one of your (clearly long-standing) assumptions has been bust wide open, don't get ratty. You asked the question after all...
 


Driddle said:
Like anyone ever really ejects a player from the game?! GIMME A BREAK!

It sounds "fair" and tough, sure. But I have never ever seen anyone asked to leave the game table for a faked dice roll. Not even a dozen weighted rolls.

That sort of fibbing is as bad as claiming you never cheat.

Come to my game, use altered dice, and you will see yourself asked to leave. Cheating ruins the fun for the other people, don't be so selfish.

And I don't cheat. Cheating is not fun, and it does not serve the story.
 

I used to go ahead and roll ahead of when I needed to, and sometimes I'd roll a few times to "work the low numbers out". I'd always declare in my head when the roll was going to count right before the roll, and I'd stick to it, but I got to feeling like maybe someone thought I was cheating when I had good numbers without rolling when called on. Now I still "roll out the lows" in between rolls, but I wait until the actual call for a roll to roll. I think that's the best policy, period. No cheat dice, and roll to show. So speaks Torm. ;)

Henry - it won't help, anymore. Now, I'm just going to start using 'em on you at random, whether I think you're up to something or not. Bwah ha ha ha ha!
 

Good gravy, what a bunch of hypocrites we have amongst us gamers.

Me? - I'd "eject" myself immediately from a gaming group if the DM forced another player away for cheating. That angry knee-jerk reaction is just close-minded pettiness dressed up as righteous indignation, and I'd not want to associate with people who cannot accept the shortfalls of another human being.

The DM "fudges" his rolls all the time in the glorified name of a "good game." ... "Do as I say, not as I do?"
 

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