1. Vials clearly marked as potions of healing filled instead with one of the following: poison, acid or "cause wounds" (this last one is particularly nasty, as a detect magic spell will not reveal the trick).
5. Two words: bridge mimic.
7. A chromatic dragon uses "alter self" to appear as a metallic dragon with the same breath type.
15. A trap wounds the target, causing bleeding, and then dumps to character into a shark infested pool, tank or pit.
16. In a room where spiked walls start to close in on the PCs there is a trapdoor in the ceiling. The trapdoor is fitted with a scythe blade trap, beheading those who pass through.
18. Kobolds, goblins or other small nasty humanoids build the access tunnel to their lair/hoard so bigger folk have to crawl through, then add a second tunnel directly above with spear holes.
21. Illusions create images of menacing, huge webs on the ceiling and obscure a pit trap in the floor.
22. Things to pit in pit traps: spikes, rust monsters, cockatrices, black pudding, water, diseased rats.