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Two New Settings For D&D This Year

if it comes out this year i would agree with you. Possibly published by a third party company that has a good reputation (Green Ronin etc) However if it’s coming next year I would stake all the money in my pockets that it will be a Curse of Strahd style book. Campaign with background and new monsters etc. Curse of Strahd was too successful not to repeat!

if it comes out this year i would agree with you. Possibly published by a third party company that has a good reputation (Green Ronin etc)

However if it’s coming next year I would stake all the money in my pockets that it will be a Curse of Strahd style book. Campaign with background and new monsters etc. Curse of Strahd was too successful not to repeat!
 


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Henry

Autoexreginated
Don't know if you got an answer to this, but it looks to me like it's either a wand that can cast the various Bigby's Hand spells... Or a +2 Backscratcher. Not sure which...

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Notice that it is on a computer screen? Makes me think these new releases will be D&D Beyond exclusives. Also, DDB adds all the UA content after it releases, and the next UA is delayed to the same date of July 23.

This would (probably) be the only possible type of product that would infuriate me.

DDB is not the only, and it wasn't the first, official digital product for 5E. I think WotC continues to do a disservice to SmiteWorks with their continual absence of mentioning them.
 

You sure the delay of the UA to the 23rd doesn't have to do with something like people just going on vacation, rather than any timing with an announcement?
 

You sure the delay of the UA to the 23rd doesn't have to do with something like people just going on vacation, rather than any timing with an announcement?

For the the folks here who do not Twitter, even to read comments, this is the text of the tweet:

"Hey everyone, this month's Unearthed Arcana won't be coming out today. The gnomes preparing the documents all took their time off at the same time & this UA's contents might just be better suited for a later release. Look for it to be published on or around July 23rd! Apologies!"

Maybe it was vacations by their tech people getting in the way or maybe they decided to delay it on purpose, or maybe they did not have one planned at all for today anyway and they threw this out to hype the news on the 23rd even more. So make of it what you will.
 

lkj

Hero
Oh, there's definitely a gamut. Hopefully, my understanding of that basic fact is clear from the ways I've responded, in this thread. There's a minimum level of "real" support. The specific options I've given aren't the only possibilities -- just the ones I've thought of. As much as I'd love to see a full, 256+ page ECS 5E, I totally see why they wouldn't, especially if current printing costs would push that up to a $75 (or more) book, which sounds possible. Also, as much as I'd love one for Eberron, and would probably pay $75 for it, I don't actually need it. In fact, too much of a full ECS 5E would be just another opportunity for "drift", which seem to happen every time a setting gets reprinted. I've come to actually believe that the best option for setting support is a SCAG-length book that gives the setting-specific mechanics necessary to play in the world and enough of an overview to whet the appetite of the uninitiated to go to DM's Guild for third-party support or find the old books (including at the DM's Guild). I'm not a Realms fan, so I have no opinion on whether the SCAG served those basic functions for the Realms and people just expected something different or if the book didn't even do that.

I will say that one of the basic criteria for "support" -- and why the print product is so essential to it -- is that I want players new to D&D with 5E to have a clearly visible alternative to the Realms as a published setting. Some of this bias is, absolutely, because I loathe the Realms. I will totally own that. But, I also think it's bad for the game to be too tightly coupled to any one setting. The biggest benefit D&D provides, IMO, is the battery of ready-made stuff (monsters, spells, etc.) that can be quickly and easily recombined to make a new setting, tailored to a group's tastes. That can totally include grabbing a published setting and go.

The D&D system actually isn't that great. Class and level based characters just suck. You can somewhat redeem classes by turning them into a starting package of some sort (see Genesys), but the gigantic blocks of level-based rewards is horrible. It's only benefit is in the simplicity and ease of use. As long as you keep your customization inside the given box, all is good. This applies for GMing, too, with the selection of monsters and magic items available without work. If you don't fit in the box, things get pretty dicey. Long term, tying D&D to the Realms means it becomes just another setting-specific RPG, like Shadowrun, Vampire, Exalted, etc. Rarely does someone take the time to decouple systems from they're settings. So, when people tire of the Realms, they'll abandon the system.

I'm definitely not begging for the setting glut of the 1990s. We don't need 873 region and race books for each of three dozen settings. But, I think having 2-3, maybe 4, settings on the shelves would actually help the game, not hurt it, especially if the settings weren't just 3 different takes on vanilla fantasy. I don't think there's any good reason to publish Greyhawk, Dragonlance, Mystara, etc. because they really would just compete with the Realms. Eberron is probably about as close as you would want to get. Dark Sun is the other obvious legacy property that stands out as "different, but relatable". Planescape and/or Spelljammer could be sold as "optional expansions" to the Realms or their own stand-alone settings. Neither is my cup-o-tea, but I don't necessarily bear either any ill will, either.

One thought on "pure digital" did occur to me. Since DDB is the official online support for 5E rules, and they actually aren't offering (much) non-official material, a digital-only product that was sold on DDB in a way that was indistinguishable from a print product would probably work. Buying habits are changing and, someday, the web will replace the FLGS for discovering new official products. I don't think we're there, yet, which is why I think a print product on store shelves is a requirement for anything but "punt", but I could be convinced that DDB is approaching that tipping point -- or, at least is close enough for a compromise. Better yet, promote it there and co-launch it on DM's Guild, with print-on-demand.

Doing an Eberron book as a PDF downloadable from the WotC site would just come off too much like an over-sized UA offering, regardless of layout, images, etc. I don't even like launching it solely (or primarily) as DM's Guild because it's too easy to miss or lose stuff, there.

There's a lot here. And I understand your thoughts on the matter. I don't agree with a lot of it, but I think we'll probably just have to go with the 'agree to disagree' route (which I usually do with forum disagreements, as I lack the energy for lengthy ones and usually it comes down to differing tastes). But to avoid being cryptic, I'll note my own opinions:

1) I don't think the D&D system 'isn't that great' or that class and level based systems suck. I can see that they might not suit certain tastes, however. And that's fine.

2) I don't agree that having the Realms as the only supported setting would make D&D a setting specific game and eventually result in people abandoning it. From previous survey info WotC has released, most games are homebrew. And within the main books (especially DMG) they provide a great deal of support of homebrew. And I've found their Realms products to be great and easily adaptable resources for my own homebrew games. I haven't run a realms game in decades, but I've lifted a lot material from their adventures in 5e. And I think they are designed that way intentionally. Do I think providing other settings as examples would be useful for folks? Yes! Do I really want them to release other settings for me to plunder? Absolutely! Do I think it's an imperative for the long term viability of the game? Probably not.

All that said, they have been clearly telegraphing other settings for awhile. I don't think it will be a quick bone thrown to us grognard dogs. We may or may not like their approach (I guarantee some of us will hate it). But I think it will be a well thought out plan. I also think it'll be wrapped around storylines.

I think you have a great point about DDB and the likelihood that print at some point may not be the primary mode of consumption.

And I have all these random thoughts about how they might use 'primers', the DM's Guild, print adventures, their multiverse approach in these upcoming plans . . . but I'm tired. And my ability to predict with any specificity what they tend to do has been pretty piss poor anyway. So I think I'll go to bed instead.

Cheers,
AD
 

Dried

Explorer
I hope the 23rd they will not just release a classic unearthed arcana but do a big "playtest" or a "basic rules" equivalent for the settings.
I mean a pdf with basic information and some rules for each setting for letting player try the settings and begin to sell us book for the settings in 2019 afterwards.

I know it may be a wishful thinking but I think it fits with their teasing.
 
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I hope the 23rd they will not just release a classic unearthed arcana but do a big "playtest" or a "basic rules" equivalent for the settings.
I mean a pdf with basic information and some rules for each setting for letting player try the settings and begin to sell us book for the settings in 2019 afterwards.

I know it may be a wishful thinking but I think it fits with their teasing.

Well, for a setting like Eberron they really only need four races, dragonmarks, dragonshards, and *maybe* the artificer. That could be done in like 20 pages. Possibly less. That's well within the realm of a regular UA.
 

Mercule

Adventurer
And I have all these random thoughts about how they might use 'primers', the DM's Guild, print adventures, their multiverse approach in these upcoming plans . . . but I'm tired. And my ability to predict with any specificity what they tend to do has been pretty piss poor anyway. So I think I'll go to bed instead.
This. I think we’re at a point of mutual understanding. There are a lot of variables that we just don’t have access to, especially in sales and polling (I suspect that the “all Realms, all the time” approach of 5E has shifted the percentages of Realms players, home brewers, and “other” a non-trivial amount in the last few years, but that’s very speculative). We could discuss this until the 23rd and be no more accurate.

I hope it’s Eberron. I hope it’s a print, gateway product. I think both those are likely, but the PDF-only isn’t out of the question.
 

vecna00

Speculation Specialist Wizard
Realistically, it'll be a decent-sized UA style document. At best, it'll be akin to the Elemental Evil Player's Guide.

I'm managing my expectations, but still looking forward to some goodness.
 

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