I'm a devotee of "São Francisco de Assis", and I think having him take Melora's place as the guardian of nature is perfect. As for Corellon, his 'art and beauty' aspect should be enphasized over his 'magic and fey' patronage, IMO. Who is the patron saint of the Arts? Are there christian muses?Perhaps Corellon or Melora could be Saint Francis of Assisi? He's hard to classify according to the standard pantheon, but I'd love to get him in there somehow (I'm a big fan, personally).
Nyeah I find I can do it very improvisationally but if you want pre-planned stuff...* Races: Humans only. I wouldn't even reskin the others. Teleporting and small size and all that other stuff just makes it complicated and disjointed.
Well, any setting that has a god that is truly omnipotent and omnicient, the Only God of Everything, is going to have to find reasons for that god to choose not to intervene on behalf of His faithful followers, at least not very often and not very obviously.
Ars Magica does a good job of combining fey, magical, infernal and holy realms and powers in a way that allows for monotheism, faith and limited miracles while still leaving room for magic. I'm not sure how I would translate these concepts into 4E, though. For starters, all clerics should probably be NPCs as they will either be gimped (their prayers are not answered), overpowered (their prayers are answered), or will suck the mystery and faith out of religion (there are definable rules on how and when their prayers are answered).
Although to be fair, 4e actually provides a good explanation for the answering of prayers: Divine power source characters go through an ordination ritual. From that point on, any powers they use are up to them. I think this can be explained in a monotheistic context as God needing humans to participate in God's plans (a common theme found in Christianity, e.g., we participate in building God's kingdom here on earth). I could go into further detail, but I think part of this tension lies in the assertion of omnipotence that tends to go with monotheistic concepts. Some Jews/Christians/(perhaps) Muslims would disagree with that assertion.Well, any setting that has a god that is truly omnipotent and omnicient, the Only God of Everything, is going to have to find reasons for that god to choose not to intervene on behalf of His faithful followers, at least not very often and not very obviously.
Ars Magica does a good job of combining fey, magical, infernal and holy realms and powers in a way that allows for monotheism, faith and limited miracles while still leaving room for magic. I'm not sure how I would translate these concepts into 4E, though. For starters, all clerics should probably be NPCs as they will either be gimped (their prayers are not answered), overpowered (their prayers are answered), or will suck the mystery and faith out of religion (there are definable rules on how and when their prayers are answered).
Although to be fair, 4e actually provides a good explanation for the answering of prayers.