Xeviat
Dungeon Mistress, she/her
I have made changes.
First, the base "Fighting with Two Weapons" is changed to the bonus action granting you equal attacks with your off-hand as your primary hand, but still no ability modifier to damage. 2d6+Str great sword is equal to 1d6+Dex+1d6 short swords, with the bonus action paying for the ability to split attacks.
Second, the "Two Weapon Fighting" style allows you to fight with one-handed weapons while two-weapon fighting. This is functionally +2 to damage, equal to Duelist. Two-Weapon Fighting is then, functionally, great weapon fighting for high Dex characters.
I'm not sure what to do with the feat. Adding ability score to off-hand damage would be too much with having extra off-hand attacks. I may have it get rid of the bonus action and allow two attacks on attacks of opportunity.
I especially like these changes because they make it so the Rogue uses small weapons and fighters and rangers use larger weapons when two-weapon fighting. Keeping the bonus action helps balance the Rogue.
First, the base "Fighting with Two Weapons" is changed to the bonus action granting you equal attacks with your off-hand as your primary hand, but still no ability modifier to damage. 2d6+Str great sword is equal to 1d6+Dex+1d6 short swords, with the bonus action paying for the ability to split attacks.
Second, the "Two Weapon Fighting" style allows you to fight with one-handed weapons while two-weapon fighting. This is functionally +2 to damage, equal to Duelist. Two-Weapon Fighting is then, functionally, great weapon fighting for high Dex characters.
I'm not sure what to do with the feat. Adding ability score to off-hand damage would be too much with having extra off-hand attacks. I may have it get rid of the bonus action and allow two attacks on attacks of opportunity.
I especially like these changes because they make it so the Rogue uses small weapons and fighters and rangers use larger weapons when two-weapon fighting. Keeping the bonus action helps balance the Rogue.