RangerWickett
Legend
What are we at, then, 31?
31. Make a familiar, animal companion, mount, or hireling very cantankerous or vain, but also very useful. It will take at least a round of convincing before it will help out in combat, and if they don't treat it nicely, it will often be very blunt while the PCs are trying to negotiate.
32. A sort of flip-side of the previous one, people who are nice but useless. A very Charismatic member of the party attracts groupies who want to be like him/her. These groupies will follow the party into their adventures, or at least around town, standing up for their idol. They're of course barely competent at what they want to do, and if the PCs just let them hang around, at best they'll be a distraction, and at worst, some of them might be killed.
33. While traveling on a ship, or with a caravan over ground, etc., one other passenger/traveler keeps taking the spot where one of the PCs wants to sleep. He's not actually just trying to be annoying, though. Actually, he's got a very sore back, and is hoping that someone will notice. He's too proud to ask a healer to help him out, though.
34. A knight claims a bridge as his own, and refuses to let any past unless they joust with him. This is taken from the recent Dragon magazine.
35. When the PCs are down on their luck, a more experienced adventurer happens along, and recognizes their profession. He offers to help out if they'll share a few stories, but as they talk, the PCs notice that he seems most interested in some innocuous magic item they picked up a few months back. Occasionally the adventurer seems to let slip that he already knew a few things about them.
36. A nobleman/noblewoman is fed up that adventurers are more popular than the nobility, and that many adventurers are far too pretty (I mean, seriously, look at the cover of fantasy novels and tell me how many ugly women you see). The noble sets up a beauty competition for all adventurers in the county, with the prize being a supposedly magic ring/tiara. In truth, the item turns the person into a hideously ugly creature, and makes him or her go into rage as soon as he/she puts it on. An old servant of the noble tries to warn the party that something is amiss, but will they trust someone who looks so hideously ugly and wretched?
31. Make a familiar, animal companion, mount, or hireling very cantankerous or vain, but also very useful. It will take at least a round of convincing before it will help out in combat, and if they don't treat it nicely, it will often be very blunt while the PCs are trying to negotiate.
32. A sort of flip-side of the previous one, people who are nice but useless. A very Charismatic member of the party attracts groupies who want to be like him/her. These groupies will follow the party into their adventures, or at least around town, standing up for their idol. They're of course barely competent at what they want to do, and if the PCs just let them hang around, at best they'll be a distraction, and at worst, some of them might be killed.
33. While traveling on a ship, or with a caravan over ground, etc., one other passenger/traveler keeps taking the spot where one of the PCs wants to sleep. He's not actually just trying to be annoying, though. Actually, he's got a very sore back, and is hoping that someone will notice. He's too proud to ask a healer to help him out, though.
34. A knight claims a bridge as his own, and refuses to let any past unless they joust with him. This is taken from the recent Dragon magazine.
35. When the PCs are down on their luck, a more experienced adventurer happens along, and recognizes their profession. He offers to help out if they'll share a few stories, but as they talk, the PCs notice that he seems most interested in some innocuous magic item they picked up a few months back. Occasionally the adventurer seems to let slip that he already knew a few things about them.
36. A nobleman/noblewoman is fed up that adventurers are more popular than the nobility, and that many adventurers are far too pretty (I mean, seriously, look at the cover of fantasy novels and tell me how many ugly women you see). The noble sets up a beauty competition for all adventurers in the county, with the prize being a supposedly magic ring/tiara. In truth, the item turns the person into a hideously ugly creature, and makes him or her go into rage as soon as he/she puts it on. An old servant of the noble tries to warn the party that something is amiss, but will they trust someone who looks so hideously ugly and wretched?