DarkJester said:
Good points, all except 5 I would say.
Normal archers require both high dex and str if they are to be succsessful (Mighty bows). Having high dex and wisdom is better than that, not only are you geting a bonus to will saves from the high wisdom, but your damage cap is not limited.
Well, to be precise, a normal archer requires only Str 18, which is easily gettable at high levels using magic. Wis 20+ means a higher damage bonus, but you still need to be able to afford it. By the time you have Wis 30+, you're probably getting damage bonuses from elsewhere that leave this in the shade (and things go funny at Epic levels anyway). It's not really a big deal yet for my PC.
Also, the Instinctive Strike feat is actually gettable by anyone who meets the prereqs (Wis 13+, BAB +8, Weapon Focus), not just this PrC. Although I'll admit noone else has taken it so far....
Finally, low Con means a low Fort save, just as a high Wis means a high Will save. I have Great Fortitude for this very reason -- you don't want to take any chances against disintegrate, finger of death, et al. The GF has actually saved my bacon once already.
Overall - if it works for you guys, thats all that matters, the damage capabilities are not out of line.
I think the player who was questioning this most of all was the guy with the master of chains. He has 6 attacks per round with Improved TWF and a speed weapon, but he isn't really optimised for pure damage. (The spiked chain isn't the best weapon for this purpose in the first place.) He can dish out 120+ points if he hits with all attacks, but it's rare, and each individual hit only does ~20 points, which is pretty low for this level IMO.
That should change soon though, since he'll be putting a couple of energy enchantments on his chain. That should serve to even things out a bit.