Ultimate damage char

Bizquit71

First Post
I'm looking to make a char for my next complain that will walk on the battle field and just throw out the damage I'm open to all ideas and concepts
we play with like 6-7 people so the fact of any utility is open to the party. Ive learned how the spells work to a degree i still haven't dug much into meta magic and meta magic rods. Played a lot of melee style so i understand them really well, and for feat stacking my DM is very open to w/e we want to do. Its not uncommon for us to play for like 10-15 levels so even if the build takes a bit to get going, I'm willing to give it a whirl as well. Looking forward to peoples ideas and posts!
 

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Magus. Summoner. Wizard. Sorcerer. So many options. Tell us the kind of character you want to play! Many classes can be optimized for damage output.
 

Ive looking at the Magus as of late and well as the Alchemist. Ive played a sorcerer before with meta magic feats and meta magic rods trowing out 200+ damage fire balls was fun.
 


The Conqueror Ooze, basically applying first strong jaw then vital strike/improved vital strike/greater vital strike to the Carnivorous Crystal (Ooze).

Lvl 10: Iterative attack is 12d8 damage, Lvl 15: Standard attack does 288 base damage (probably 300+ with bonuses), Lvl 20: Standard attack does 384 base damage (probably 400+ with bonuses).
 

I rather like magus for novaing going the dex/dervish dance route using intensifed shocking grasps with spell combat and unlimited extra attacks a day using arcane mark with spell combat. You can even take one level of bard (dawnflower dervish) to get dervish dance for free without the prerequisites plus adding some healing spells to your list so you can use cure light wands and such without UMD.
 

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