DogBackward
First Post
Ah, yes, so I can now have two chances to lose the spell. One when I make a Concentration check to cast it at -2 (the DC's of which are too high at early levels, just like they're too low at later levels), and when I make the attack roll at a -4 penalty. No thanks, it's still a much better option to just make the touch attack followed by the normal attacks.You can combine spellstrike and Spell combat.
Using spell combat cast Shocking grasp then -4 hit penalty (if made concentration check) use Spellstrike to hit them with sword and shocking grasp.
Spellstrike should really just allow you to make a melee attack to deliver the spell when you cast it. It's not that big a boost, since it can't benefit from things like Vital Strike (you're not using "the attack action"), so you're getting a boost of 1d8+3 or so to damage in return for going against AC instead of Touch.
I see Spell Combat more as a way to use other spells while still attacking. Like tossing off a Shield and then attacking, so you're not wasting rounds to buff. Or using Color Spray or the like to weaken enemies before smacking them. It's still tougher than I think it really needs to be, but it's useful enough to be worth it. Spellstrike itself, however, is never a better option than just casting normally and then attacking, whether it's done over two rounds at 1st level, or all in the same round with Spell Combat at 2nd level.