I don't think this makes any sense. A turned undead "attempts to flee from you by the best and fastest means available to them". You can't flee from yourself. Therefore, the turned undead will cower: "If they cannot flee, they will cower.". This, however, causes you to approach yourself, and "If you approach within 10 feet of the turned them, however, they overcome the turning and act normally." (All of this is PHB v3.5 p159). Alternatively, the range check causes a divide-by-zero error that locally destroys the space-time continuum, creating a black hole, because black holes are where God divided by zero.Scion said:Does an undead cleric have a chance of turning himself? or is he effectively 'immune'?
Yes. Undead are damaged by positive energy healing effects, and lay on hands is one of them. Thus, the paladin will damage himself if he attempts to use this ability on himself.On a related note, does an undead paladin hurt himself with lay on hands? It would seem so, but I would like confirmation or negation if possible.
Gansk said:What about an undead ex-paladin blackguard? There's a module that allows this kind of character to use lay on hands to heal himself. I'm not so sure that is legal. What do you think?
Yah. Probably an oversight.Scion said:Undead blackguard healing himself? ... sounds like a liberty taken by the module itself.
Gansk said:What about an undead ex-paladin blackguard? There's a module that allows this kind of character to use lay on hands to heal himself. I'm not so sure that is legal. What do you think?