Undead Origins

Voadam

Legend
A Magical Society Aggressive Ecology: The Undead Leviathan (OSRIC)
OSRIC
Undead Leviathan: Undead leviathans are whale corpses reanimated through negative energy sinks at the ocean’s floor.
A whale fall is an unusual event in and of itself, but occasionally these massive bounties of detrital material land in places that simply cannot sustain natural life of any sort: a negative energy sink. These strange negative energies infuse a whale carcass with unholy power, giving it unlife, mobility, and malevolence — creating an undead leviathan.
Occasionally, something goes terribly wrong in the whale fall natural process — a whale falls into a negative energy sink. After several days, the few specialized creatures that can survive in a negative energy sink “colonize” the whale carcass and prepare for the next step in their life cycle. Within a month, an undead leviathan rises with its accompanying ecosystem and swims away, bringing death where it goes.
Baleen Undead Leviathan: ?
Cachalot Undead Leviathan: ?
Orca Undead Leviathan: ?
Undead Leviathan Tyrant: Undead leviathan tyrants are massive undead leviathans that have gone through their metamorphosis stage i.e. they are fully advanced undead leviathans.
After two decades of feeding, the negative energy aura of the undead leviathan ceases working and it swims to the nearest shore and beaches itself. There it “dies” again and rots on the beach for the next two weeks. After that period of dormancy, it rises as an undead leviathan tyrant.
Perhaps the most terrifying aspect of an undead leviathan occurs towards the end of its “life” cycle. After roaming the seas for around 20 years, the undead leviathan undergoes a metamorphosis and takes to the air before returning to the water. At the appointed time, its negative energy aura ceases working, and it swims to the nearest shore and beaches itself. Once stranded on land, all its unlife functions stop and it is again merely a whale corpse. During the next week, the leviathan spiders within the carcass seek the deepest part of the whale and form calciferous shells around themselves. Once ensconced in their protective chamber (resembling ostrich eggs in size and color), the spiders cease all activity and wait for a subtle change in pressure before reemerging.
All the while, the beached whale carcass bloats and swells tremendously, and this pause for decomposition is vital for attracting scavenger birds to the site. Roughly two weeks after landing, the undead leviathan returns to unlife with an even more deadly negative energy aura.
Baleen Undead Leviathan Tyrant: ?
Cachalot Undead Leviathan Tyrant: ?
Orca Undead Leviathan Tyrant: ?
Skeletal Scavenger: Formed from combined carcasses of birds killed by the undead leviathan’s negative energy aura, skeletal scavengers are man-sized avian skeletons that magically fly as if they still possessed wings.
Roughly two weeks after landing, the undead leviathan returns to unlife with an even more deadly negative energy aura. Any scavenger birds killed in this burst of negative energy form the latest creature compliment to the ecology: the skeletal scavengers. The instant after death, their avian flesh begins to melt away, leaving only bony bird skeletons behind.
Skeletal scavengers are only created by an undead leviathan tyrant.

Zombie: For instance, if you’re in a particularly rat bastard mood and willing to really challenge your PCs, you could have the undead leviathan’s aura spawn undead. This would mean that any creature killed in the aura would rise as an undead (you’ll have to decide in what time frame—a day or two would be rough, but instantaneously would be terrifying).
Undead: For instance, if you’re in a particularly rat bastard mood and willing to really challenge your PCs, you could have the undead leviathan’s aura spawn undead. This would mean that any creature killed in the aura would rise as an undead (you’ll have to decide in what time frame—a day or two would be rough, but instantaneously would be terrifying).
Mummy: ?
Wraith: ?
 

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Voadam

Legend
A2 Lost Treasure of Actzimotal
OSRIC
Stone Guardian Skeleton: ?
Mummy High Priest: This is in fact the high priest. Or it once was. He had himself mummified so he could serve the emperor eternally.
Kalikaltulizma: ?
Zombie: ?
Ghoul: ?

Altus Adventum 2e
Stone Guardian Skeleton: ?
Mummy: This is in fact the high priest. Or it once was. He had himself mummified so he could serve the emperor eternally.
Kalikaltulizma: ?
Zombie: ?
Ghoul: ?
 



Voadam

Legend
Death from Below: A World of Arkara adventure
OSRIC
Skeleton: ?
Zombie: This room contains an unholy font dedicated to Icarra, known to the Batrachians and Lizard Men as the Dark Goddess. This pool has two effects: any Batrachian baptized in the pool by a priest of the Dark Goddess gains the benefits of a Bless spell for the next 24 hours; any non-Batrachian drowned in the pool by a priest of the Dark Goddess rises as a Zombie under his control.
The pool can only perform one of these functions and only once per day. For the past week, the Batrachian shaman in S17 has been drowning one captured Buccaneer each day and converting them into zombies.
 


Voadam

Legend
Howler
OSRIC
Ancient Skeleton: ?
Zellula, Hill Mummy: ?
Ruella, Hill Mummy: ?
Allor, Hill Mummy: ?
Hill Mummy: Hill mummies are created by rural cults of various ancient deities in areas that lack the wealth and power necessary to create genuine mummies. These mummies can be worshiped and idolized or they can be used as guardians. If properly raised with the correct rites and rituals they maintain their original alignment and ability scores and can be consulted for wisdom or help. When raised in this manner they will only remain animated for 1 day per cleric level of the high priest or priestess that did the raising. After that point they return to their sarcophagus and slumber for at least one year before they can be raised again. If raised improperly by having their coffins unsealed or their true names recited aloud, they will rise as monstrous creatures bent on destroying everything around them, an unfortunate side-effect of the quality of magic used to create them.
 

Voadam

Legend
Ice Kingdoms: Into the Mournwood
OSRIC
Ghost: These are the incorporeal ghosts of the bodies on the ground.
They too lost their children and came into the woods to rescue them from the hags. Upon finding the hag responsible they discovered their children had been turned into bear cubs and consumed by the wood witch. One child was saved by having the bear cloak ripped from her hide, the child then ran into the woods. Before they could escape with the child the hag attacked and killed them and then cursed them to forever dwell in the cursed forest.
Zombie Mournwood: Mournwood Zombies are mindless animated corpses controlled by the vile curse of the forest. As the magic that animates them does not prevent their decay, Mournwood Zombies are often bloated, rotting, or desiccated, depending on their surrounding environment. Mournwood Zombies vary in size depending on the kind of corpses they are animated from, however, they all have the same basic characteristic of vines and roots growing through their bodies, as if the very forest were using the dead bodies as puppets.
In the middle of the night, the dead bodies turn into zombies and attack the middle of the camp.
There are 15 corpses in the pile. There is no evidence of what caused their deaths. If the characters come to search the corpses, the dead rise as zombies and attack.
Zombie: Mournwood Necromantic Strike curse.

Necromantic Strike curse
No matter what the character does short of turning dead bodies to ash; anything that the character kills rises in the middle of the night and attack as zombies. Theses undead creatures follow the character that killed them and eventually catch up to the character. In the Mournwood the sun is blocked by the huge forest cover and the zombies never rest during the day.
 

Voadam

Legend
Ice Kingdoms: Lair of the White Wyvern
OSRIC
Skeleton Ogre: Skeleton ogres are the reanimated skeletal remains of ogres, reinforced with negative energy.
A Skeleton ogre is an animated undead ogre comprised of bones.
If there are more characters of good alignment than evil, the evil contained in the room will raise a Wraith warrior and two large skeletons (the former orc champion and his two ogre followers).
Wraith Warrior: Warrior Wraiths are a type of undead created from warriors killed in battle, and kept from the dissolution of death by their desire to fight.
Warrior Wraiths inhabit the regions immediately surrounding their deaths and return to unlife on a regular basis, though the conditions of this return can be based on many different factors. Common factors include a certain time of day, a certain condition that is met (such as disturbing of their grave) or other activating incident.
If there are more characters of good alignment than evil, the evil contained in the room will raise a Wraith warrior and two large skeletons (the former orc champion and his two ogre followers).
 

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