Voadam
Legend
Relics & Ruins
Relics & Ruins
Undead: ?
Ghoul: These are merely animated corpses, not carriers of any sort of undead contagion as ghouls are.
Raise Dead spell.
Lich: A lich is an undead sorcerer, most often turned undead of his or her own free will to ”live” forever.
Skeleton: Skeletons are animated bones of the dead and are usually under the control of some evil master.
Skeletons are not a common occurrence in the Brunkel area. These ones where created by the Ashenheims to guard the valley and they've been roaming the vale ever since.
Animate Dead spell.
Wight: Any human killed by a wight becomes a wight.
Zombie: These are merely animated corpses, not carriers of any sort of undead contagion as ghouls are.
Animate Dead spell.
Ghost: ?
Animate Dead
Spell Level: S5
Range: Near within sight
Duration: Permanent
Turns 1d6 dead bodies or skeletons into zombies/skeletons under the Sorcerers command.
Raise Dead
Spell Level: Mythical
Range: Line of sight
Duration: See below
Raise Dead allows the caster to raise a corpse from the dead, provided it has not been dead for longer than 4 days.
There is a risk that this process brings back a demon from the beyond instead of the intended soul. The dead character rolls a saving throw, if successful s/he returns to life, if not a demon returns instead. See Ghoul in the monster chapter.
If this happens the character is gone forever and cannot be brought back.
Relics & Ruins
Undead: ?
Ghoul: These are merely animated corpses, not carriers of any sort of undead contagion as ghouls are.
Raise Dead spell.
Lich: A lich is an undead sorcerer, most often turned undead of his or her own free will to ”live” forever.
Skeleton: Skeletons are animated bones of the dead and are usually under the control of some evil master.
Skeletons are not a common occurrence in the Brunkel area. These ones where created by the Ashenheims to guard the valley and they've been roaming the vale ever since.
Animate Dead spell.
Wight: Any human killed by a wight becomes a wight.
Zombie: These are merely animated corpses, not carriers of any sort of undead contagion as ghouls are.
Animate Dead spell.
Ghost: ?
Animate Dead
Spell Level: S5
Range: Near within sight
Duration: Permanent
Turns 1d6 dead bodies or skeletons into zombies/skeletons under the Sorcerers command.
Raise Dead
Spell Level: Mythical
Range: Line of sight
Duration: See below
Raise Dead allows the caster to raise a corpse from the dead, provided it has not been dead for longer than 4 days.
There is a risk that this process brings back a demon from the beyond instead of the intended soul. The dead character rolls a saving throw, if successful s/he returns to life, if not a demon returns instead. See Ghoul in the monster chapter.
If this happens the character is gone forever and cannot be brought back.