Voadam
Legend
Freeport Bestiary for the Pathfinder RPG
Pathfinder 1e
Bloathsome: A bloathsome is a malevolent form of undead that is created when an enormous aquatic creature is killed by magic, and its body is left to rot.
Bloathsome are bloated, partially burst, rotten corpses of sea creatures that were never properly harvested by hunters or scavenged by natural animals. Because of their death at the hands of magic, they were somehow partially preserved and separated from the natural cycle of life. In time the eldritch energies gave them a spark of true intelligence, and with it a deep and abiding hate for their own existence and anything else related to magic.
Chindi: Chindi are undead animals, raised by dark witches and priests to punish those that have offended them, as well as all they hold dear.
Chindi are evil spirits inhabiting the bodies of dead animals.
“Chindi” is an acquired template that can be added to any Small to Large animal.
Coyote Chindi: ?
Cipelahq: Cipelahqs are the unquiet souls of those that died on unfulfilled vision quests or similar outings for spiritual enlightenment. though most scholars see them as the result exclusively of “primitive” religions, in truth anyone who dies while seeking divine revelation can become a cipelahq if they allow themselves to be overcome by rage, dispair, or disillusionment at the moment of death.
Cipelahqs are the spirits of those that died on spiritual quests.
Deadwood Tree, Terrible Deadwood Tree: Deadwood trees are hateful, unliving monstrosities created in the fall of Valossa that seek to destroy all life that they encounter.
Centuries ago, the islands known today as the Serpent’s Teeth were part of the great continent of Valossa. A mighty Valossan Empire of serpent folk ruled the land, but it fell when certain of the serpent people turned to the worship of a chaotic evil entity known only as the Unspeakable One. A great cataclysm shattered Valossa, leaving only a few scattered islands behind. Nearly every living thing died—many of them in horrible ways as the essence of the Unspeakable One shot through their beings, warping them into insane forms.
Before the fall of the serpent people, the great trees of Valossa’s jungles were inhabited by spirit lizards (see page 136). When the cataclysm struck, the trees were killed along with most other living things. However, a few spirit lizards were trapped inside their dead and dying trees, and fused with them by the warping influence of the Unspeakable One. These became the first of the deadwood trees.
A deadwood tree is a bizarre blending of undead, plant, and fey, and has qualities of each species.
Owing to the apocalyptic nature of the disastrous calamity that created them, the widely separated islands that they inhabit, and their own hateful nature, deadwood trees are solitary in nature.
As mentioned previously, the deadwood trees were created during the great cataclysm that destroyed Valossa; many spirit lizards were fused to their home trees by the dark power that washed over the remains of the continent, becoming the first of the terrible deadwood trees.
Spirit lizards were the predominant fey species of Valossa, but when the summoning of the Unspeakable One destroyed the continent, many of them suffered a terrible fate. As the essence of the Unspeakable One permeated the living things of the continent, many spirit lizards became trapped in their home trees and warped by the chaotic forces unleashed upon the land. Twisted and evil, these became the first of the deadwood trees (see pages 37-40).
Hazarael Boneroot, Hazaael Boneroot, Hazarel Boneroot, Deadwood Tree, Enormous Old Dead Tree With a Gnarled Trunk and Twisted Branches: Hazarel Boneroot was so unrelenting in its destruction of the living that it attracted the attention of a fiendish deity. Hazarel made a pact with this sinister entity, gaining greater power in exchange for devotion and the continual sacrifice of the living.
Fetish Familiar: Through a dark ritual, a spellcaster’s familiar can be turned into an undead, preserving it from some of the common annoyances of life (such as the need to eat, sleep, or breathe) and conveying some aspect of undead resilience to its master.
“Fetish Familiar” is an acquired template that can be added to any living familiar or improved familiar. This requires a special ritual that costs 500 gp per level of the spellcaster that possess the familiar and takes 24 hours. At the end of this time the performer of the ritual must make a Spellcraft check with a DC equal to 15 + the caster level of the spellcaster connected to the familiar. Wizards specialized in necromancy gain a +4 bonus to this check. On a failed check the familiar is killed and its associated spellcaster must make a DC 20 Will save or gain 2d3 insanity points (Freeport: City of Adventure 427). On a successful check the familiar becomes an undead (gaining the fetish familiar template) and its associated spellcaster must make a DC 30 Will save or gain 1d3 insanity points.
Fetish Familiar Monkey: ?
Fire Specter: Fire spectres are undead creatures that arise when a black-hearted villain is burned alive. Their hatred burns so strong that the fires transform them into supernatural terrors.
While certainly other fire spectres exist in the World of Freeport, the most famous ones are the crew of the Winds of Hell. Every man who died on board that flaming ship arose as an undead horror and the ship’s crew retains the same complement of sailors that it did the day they awakened.
This creature is a fire spectre, an undead abomination that houses the tortured spirit of a black-hearted villain.
“Fire Spectre” is an acquired template that can be added to any evil humanoid or monstrous humanoid creature that dies by fire.
Captain Kothar, Kothar the Accursed, Fire Specter Rogue 12: In life, Captain Kothar was a vicious pirate noted for his bloodthirsty tactics and wanton cruelty. After he and his crew attacked and murdered their rivals, claiming their vessel the Winds of Hell for themselves, they were captured, tried, and executed for their crimes. The Captains’ Council decreed they should be lashed to the deck of their bloody ship while the vessel burned down to the waterline. Kothar’s hate ran hotter than the flames and he refused to go to the Nine Hells until he got his vengeance.
Ship of the Damned Pirate, Fire Specter Corsair 2: While certainly other fire spectres exist in the World of Freeport, the most famous ones are the crew of the Winds of Hell. Every man who died on board that flaming ship arose as an undead horror and the ship’s crew retains the same complement of sailors that it did the day they awakened.
Flayed Man, Typical Flayed Man: A flayed man is a vile undead creature created when a mortal necromancer botches his efforts to transcend the mortal coil and become a lich.
Flayed men represent yet another pitfall of mortal ambition. The procedure for attaining lichdom is perilous indeed, and those incautious fools who dabble in the black arts are at risk of major mishap when they attempt to circumvent the natural order. Flayed men are created whenever a mortal seeks to transcend death and become a lich, but fails to attain the proper ingredients or is otherwise interrupted while in the midst of the ritual.
Haint Shark: This is a haint shark, a ghostly remnant of a shark cruelly slain by fishermen or sailors.
Haint sharks are produced when the fiercest of normal sharks are trapped and killed by cruel revenge-seeking fishermen and adventurers.
Jikininki: Jikininki are the restless ghosts of humanoids that were consumed by greed and gluttony during life. They are cursed with terrible hunger that can, at best, only be briefly quieted. Some experts on the supernatural claim that the spirits of vampires may be forced into the form of a jikininki when the creature is destroyed, as well as the unquiet ghosts of lycanthropes.
Nightmarcher: Nightmarchers are undead warriors, cursed to rise on important occasions and march to the site of their deaths.
Any humanoids falling to [nightmarchers] on their march join their endless walk.
Nightmarchers recruit all they kill into their numbers, although they usually spare those related to them.
They are most frequently spawned from tropical tribal cultures, although they may be found anywhere men go to war.
Any humanoid or monstrous humanoid killed by the nightmarchers join their ranks the next evening. Creatures related to the nightmarcher that kills them are immune to this effect.
Peik-Ta: Peik-ta are the desiccated corpses of water dwelling beings that died on land.
Humanoids or monstrous humanoids with the aquatic or water subtypes, that are killed by a peik-ta’s kiss or suctioning grip, rise as a peik-ta at the next low tide (or in 24 hours, if on a body of water without tides).
Peik-ta are undead, found only on land, created by the death of sea-dwelling humanoids while they were out of the water.
Skin Cloak, Hollow Man: A skin cloak, or hollow man, is the animated skin of a mortal humanoid.
Skin cloaks are aggressive in combat and filled with a dread loathing of spellcasters, perhaps out of hatred for those who gave them unlife.
Skin cloaks are the unfortunate remains of those who have crossed necromancers and thus may haunt areas where foul necromantic magic was used.
It is the animated remains of a skinned humanoid.
A hollow man consists of the skinned hide of a human or humanoid creature. The flesh is tanned, with any cut marks closed with a heavy thread, and is often tattooed. The curing process results in shrinking the overall hide and thus these creatures are often smaller than they were in life, standing about four feet tall and weighing twenty pounds or less.
A spellcaster with an intact hide of a sentient humanoid or monstrous humanoid can create a skin cloak with a create undead spell.
Tephran, Independent Tephran: Tephrans are the undead remnants of humanoids slain by suffocating on volcanic ash.
Entire cities may be buried by volcanic activity, creating tephrans that lie motionless, waiting for time or human activity to uncover them.
Being undead spirits, tephrans arise either due to divine curses, damning them and their cities, or from the desperation of doomed people turning into raw hate in their last agonized moments.
Tephrans are the restless spirits of the victims of volcanic ash.
The bodies of those who die from a tephran’s suffocating attack rapidly break down under a shell of ash, themselves becoming tephrans.
Any humanoid or monstrous humanoid killed by suffocating on a tephran’s ash cloud rises as an independent tephran 24 hours later.
Thanatos: ?
Thanatos Large: ?
Thanatos Gargantuan: ?
Umkovu: Umkovu are created from intelligent creatures that died while being mutilated and in great pain. They nearly always arise spontaneously, sometimes dealing a nasty surprise to their torturers.
Bloathsome, Whale Carcass, Malevolent Form of Undead, Bloated Partially Burst Rotten Corpse of of a Sea Creature That Was Never Properly Harvested by Hunters or Scavenged by Natural Animals, Horrific Animate Corpse, Vicious Intelligent Undead, Powerful Undead: ?
Old and Powerful Bloathsome: As bloathsome age they often gain abilities similar to other forms of powerful undead, such as mummy rot and ghoul touch.
Chindi, Undead Animal: ?
Chindi, Mangy Canine, Demonic Dog, Mangy Dog: ?
Cipelahq, Unquiet Soul of One That Died on an Unfulfilled Outing for Spiritual Enlightenment, Angry Ghost, Undead Spirit, Ghostly Owl, Spirit of One That Died on a Spiritual Quest: ?
Cipelahq, Unquiet Soul of One That Died on an Unfulfilled Vision Quest: ?
Deadwood Tree, Animated Dead Tree, Hateful Unliving Monstrosity, Intelligent and Careful Strategist, Solitary Entity, Shambling Tree, Undead Mockery of Life, Bizarre Blending of Undead Plant and Fey, Living Tree: ?
Fetish Familiar Monkey, Small Monkey Figure: ?
Fire Specter, Animated Skeleton, Undead Creature That Arises When A Black-Hearted Villain is Burned Alive, Undead Abomination That Houses the Tortured Spirit of a Black-Hearted Villain, Formidable Opponent, Spirit, Burning Soul of the Damned, Unnatural Creature: ?
Accursed, Ship of the Damned Pirate, Most Famous Fire Specter, Undead Horror, Undead Pirate, Devil, Horrid Creature: ?
Flayed Man, Beggar Draped in Rags, Terrifying Abomination Shrouded in Flayed and Tattered Skin, Vile Undead Creature, Creature of the Night, Rare Undead Horror, Horrible Creature, Undead Abomination With a Strong Connection [to] the Negative Energy Plane, Humanoid: ?
Haint Shark, Translucent Blue Shark, Undead Shark, Incorporeal Undead: ?
Haint Shark, Ghostly Remnant of a Shark Cruelly Slain by a Fisherman: ?
Haint Shark, Ghostly Remnant of a Shark Cruelly Slain by a Sailor: ?
Jikininki, Horror, Translucent Gore-Caked Human Skeleton the Size of a Giant, Hungry Ghost, Restless Ghost of a Humanoid That Was Consumed By Greed and Gluttony in Life, Restless Spirit Cursed With an Unending Hunger, Great Skeleton Covered in Gore and Rotted Food Caught in its Bones, Incorporeal Undead: ?
Jikininki, Unquiet Ghost of a Lycanthrope: ?
Nightmarcher, Gray-Skinned Warrior, Undead Warrior, Warrior: ?
Peik-Ta, Dried and Desiccated Form of a Sea Folk, Desiccated Corpse of a Water Dwelling Being, Desiccated Corpse, Dried Body With Sunken Pits for Eyes: ?
Skin Cloak, Leather Cloak, Empty Skin of Some Unfortunate Victim, Animated Skin of a Mortal Humanoid, Unfortunate Remains of One Who Has Crossed a Necromancer, Unsettling Undead Creature, Animated Remains of a Skinned Humanoid Creature: ?
Skin Cloak, Skinned Hide of a Human: ?
Skin Cloak, Skinned Hide of a Humanoid Creature: ?
Tephran, Humanoid Shape Made of Gray Ash, Undead Remnant of a Humanoid Slain by Suffocating on Volcanic Ash, Undead Spirit, Restless Spirit of a Victim of Volcanic Ash, Empty Shell of Ash and Pumice: ?
Thanatos, Horrific Creature, Undead Fish of Large Size, Absolutely Enormous Undead Fish, Vile Creature, Undead Horror, Dead Fish: ?
Umkovu, Ogre-Sized Creature Made of Twisted Bones Covered in Flowing Flesh, Undead Creature With Complete Control of its Decaying Body, Horrific Undead With a Bloated and Twisted Body: ?
Devil Lizard: ?
Ghost Eater: Some believe that a ghost eater is created when a particularly righteous cleric dies, carrying on the duty of laying the restless dead. Others point out that this would make the creature undead, and it does not respond to spells of turning as other undead creatures do.
Devil Lizard, Bipedal Lizard About Two Feet Tall With Taloned Feet and Dark Staring Eyes, Solitary Entity, Strange and Misunderstood Creature, Spirit Lizard That Has Turned to Evil and the Worship of Dark Forces, Devil, Intelligent Fey: ?
Ghost Eater, Monkey-Like Creature, Rare Creature, Outsider, Immortal, Baboon-Sized Primate With Grey Fur, Magical Beast: ?
Ghost Eater, Solitary Individual: ?
Ghost Eater, Living Warning System: ?
Undead, Undead Creature, Restless Dead: A fetish familiar uses all the base creature’s statistics and special abilities except as noted here. If a spellcaster with a fetish familiar dies, there is a 1% chance per caster level the spellcaster becomes an undead with a CR equal to its caster level -2.
Undead beings are once-living creatures animated by spiritual or supernatural forces.
Powerful Undead: ?
Dire Undead: ?
Incorporeal Undead: ?
Intelligent Undead: ?
Mindless Undead: ?
Necromantic Monstrosity: ?
Once-Living Creature Animated by Spiritual Forces: ?
Once-Living Creature Animated by Supernatural Forces: ?
Ghoul: A fetish familiar uses all the base creature’s statistics and special abilities except as noted here. If a spellcaster with a fetish familiar dies, there is a 1% chance per caster level the spellcaster becomes an undead with a CR equal to its caster level -2.
Powerful Lich: ?
Lich: ?
Mummy: ?
Skeleton: ?
Vampire: ?
Zombie: Deadwood trees hate all living things. They revel in slaughtering the creatures of the woods and transforming both beasts and men into zombies.
[Deadwood tress] frequently are accompanied by packs of shambling zombies, previous victims of their touch of corruption.
Living creatures killed by a deadwood tree will rise in 1d6 rounds as zombies.
Living creatures reduced to 0 Constitution by a flayed man’s flense or lifedrain attack gain the zombie template after 1d4 rounds.
As mentioned previously, the deadwood trees were created during the great cataclysm that destroyed Valossa; many spirit lizards were fused to their home trees by the dark power that washed over the remains of the continent, becoming the first of the terrible deadwood trees.
Spirit lizards were the predominant fey species of Valossa, but when the summoning of the Unspeakable One destroyed the continent, many of them suffered a terrible fate. As the essence of the Unspeakable One permeated the living things of the continent, many spirit lizards became trapped in their home trees and warped by the chaotic forces unleashed upon the land. Twisted and evil, these became the first of the deadwood trees.
Living creatures killed by [a thanatos's] energy drain will rise in 1d4 rounds as zombies.
Zombie, Cannon Fodder, Weaker Undead: ?
Zombie, Shambling Zombie: ?
Zombie, Minion: ?
Human Zombie: Rare undead horrors, flayed men are almost never encountered in groups. Instead, a flayed man keeps the company of 1d4+2 human zombies that it has created with its create spawn ability.
Pathfinder 1e
Bloathsome: A bloathsome is a malevolent form of undead that is created when an enormous aquatic creature is killed by magic, and its body is left to rot.
Bloathsome are bloated, partially burst, rotten corpses of sea creatures that were never properly harvested by hunters or scavenged by natural animals. Because of their death at the hands of magic, they were somehow partially preserved and separated from the natural cycle of life. In time the eldritch energies gave them a spark of true intelligence, and with it a deep and abiding hate for their own existence and anything else related to magic.
Chindi: Chindi are undead animals, raised by dark witches and priests to punish those that have offended them, as well as all they hold dear.
Chindi are evil spirits inhabiting the bodies of dead animals.
“Chindi” is an acquired template that can be added to any Small to Large animal.
Coyote Chindi: ?
Cipelahq: Cipelahqs are the unquiet souls of those that died on unfulfilled vision quests or similar outings for spiritual enlightenment. though most scholars see them as the result exclusively of “primitive” religions, in truth anyone who dies while seeking divine revelation can become a cipelahq if they allow themselves to be overcome by rage, dispair, or disillusionment at the moment of death.
Cipelahqs are the spirits of those that died on spiritual quests.
Deadwood Tree, Terrible Deadwood Tree: Deadwood trees are hateful, unliving monstrosities created in the fall of Valossa that seek to destroy all life that they encounter.
Centuries ago, the islands known today as the Serpent’s Teeth were part of the great continent of Valossa. A mighty Valossan Empire of serpent folk ruled the land, but it fell when certain of the serpent people turned to the worship of a chaotic evil entity known only as the Unspeakable One. A great cataclysm shattered Valossa, leaving only a few scattered islands behind. Nearly every living thing died—many of them in horrible ways as the essence of the Unspeakable One shot through their beings, warping them into insane forms.
Before the fall of the serpent people, the great trees of Valossa’s jungles were inhabited by spirit lizards (see page 136). When the cataclysm struck, the trees were killed along with most other living things. However, a few spirit lizards were trapped inside their dead and dying trees, and fused with them by the warping influence of the Unspeakable One. These became the first of the deadwood trees.
A deadwood tree is a bizarre blending of undead, plant, and fey, and has qualities of each species.
Owing to the apocalyptic nature of the disastrous calamity that created them, the widely separated islands that they inhabit, and their own hateful nature, deadwood trees are solitary in nature.
As mentioned previously, the deadwood trees were created during the great cataclysm that destroyed Valossa; many spirit lizards were fused to their home trees by the dark power that washed over the remains of the continent, becoming the first of the terrible deadwood trees.
Spirit lizards were the predominant fey species of Valossa, but when the summoning of the Unspeakable One destroyed the continent, many of them suffered a terrible fate. As the essence of the Unspeakable One permeated the living things of the continent, many spirit lizards became trapped in their home trees and warped by the chaotic forces unleashed upon the land. Twisted and evil, these became the first of the deadwood trees (see pages 37-40).
Hazarael Boneroot, Hazaael Boneroot, Hazarel Boneroot, Deadwood Tree, Enormous Old Dead Tree With a Gnarled Trunk and Twisted Branches: Hazarel Boneroot was so unrelenting in its destruction of the living that it attracted the attention of a fiendish deity. Hazarel made a pact with this sinister entity, gaining greater power in exchange for devotion and the continual sacrifice of the living.
Fetish Familiar: Through a dark ritual, a spellcaster’s familiar can be turned into an undead, preserving it from some of the common annoyances of life (such as the need to eat, sleep, or breathe) and conveying some aspect of undead resilience to its master.
“Fetish Familiar” is an acquired template that can be added to any living familiar or improved familiar. This requires a special ritual that costs 500 gp per level of the spellcaster that possess the familiar and takes 24 hours. At the end of this time the performer of the ritual must make a Spellcraft check with a DC equal to 15 + the caster level of the spellcaster connected to the familiar. Wizards specialized in necromancy gain a +4 bonus to this check. On a failed check the familiar is killed and its associated spellcaster must make a DC 20 Will save or gain 2d3 insanity points (Freeport: City of Adventure 427). On a successful check the familiar becomes an undead (gaining the fetish familiar template) and its associated spellcaster must make a DC 30 Will save or gain 1d3 insanity points.
Fetish Familiar Monkey: ?
Fire Specter: Fire spectres are undead creatures that arise when a black-hearted villain is burned alive. Their hatred burns so strong that the fires transform them into supernatural terrors.
While certainly other fire spectres exist in the World of Freeport, the most famous ones are the crew of the Winds of Hell. Every man who died on board that flaming ship arose as an undead horror and the ship’s crew retains the same complement of sailors that it did the day they awakened.
This creature is a fire spectre, an undead abomination that houses the tortured spirit of a black-hearted villain.
“Fire Spectre” is an acquired template that can be added to any evil humanoid or monstrous humanoid creature that dies by fire.
Captain Kothar, Kothar the Accursed, Fire Specter Rogue 12: In life, Captain Kothar was a vicious pirate noted for his bloodthirsty tactics and wanton cruelty. After he and his crew attacked and murdered their rivals, claiming their vessel the Winds of Hell for themselves, they were captured, tried, and executed for their crimes. The Captains’ Council decreed they should be lashed to the deck of their bloody ship while the vessel burned down to the waterline. Kothar’s hate ran hotter than the flames and he refused to go to the Nine Hells until he got his vengeance.
Ship of the Damned Pirate, Fire Specter Corsair 2: While certainly other fire spectres exist in the World of Freeport, the most famous ones are the crew of the Winds of Hell. Every man who died on board that flaming ship arose as an undead horror and the ship’s crew retains the same complement of sailors that it did the day they awakened.
Flayed Man, Typical Flayed Man: A flayed man is a vile undead creature created when a mortal necromancer botches his efforts to transcend the mortal coil and become a lich.
Flayed men represent yet another pitfall of mortal ambition. The procedure for attaining lichdom is perilous indeed, and those incautious fools who dabble in the black arts are at risk of major mishap when they attempt to circumvent the natural order. Flayed men are created whenever a mortal seeks to transcend death and become a lich, but fails to attain the proper ingredients or is otherwise interrupted while in the midst of the ritual.
Haint Shark: This is a haint shark, a ghostly remnant of a shark cruelly slain by fishermen or sailors.
Haint sharks are produced when the fiercest of normal sharks are trapped and killed by cruel revenge-seeking fishermen and adventurers.
Jikininki: Jikininki are the restless ghosts of humanoids that were consumed by greed and gluttony during life. They are cursed with terrible hunger that can, at best, only be briefly quieted. Some experts on the supernatural claim that the spirits of vampires may be forced into the form of a jikininki when the creature is destroyed, as well as the unquiet ghosts of lycanthropes.
Nightmarcher: Nightmarchers are undead warriors, cursed to rise on important occasions and march to the site of their deaths.
Any humanoids falling to [nightmarchers] on their march join their endless walk.
Nightmarchers recruit all they kill into their numbers, although they usually spare those related to them.
They are most frequently spawned from tropical tribal cultures, although they may be found anywhere men go to war.
Any humanoid or monstrous humanoid killed by the nightmarchers join their ranks the next evening. Creatures related to the nightmarcher that kills them are immune to this effect.
Peik-Ta: Peik-ta are the desiccated corpses of water dwelling beings that died on land.
Humanoids or monstrous humanoids with the aquatic or water subtypes, that are killed by a peik-ta’s kiss or suctioning grip, rise as a peik-ta at the next low tide (or in 24 hours, if on a body of water without tides).
Peik-ta are undead, found only on land, created by the death of sea-dwelling humanoids while they were out of the water.
Skin Cloak, Hollow Man: A skin cloak, or hollow man, is the animated skin of a mortal humanoid.
Skin cloaks are aggressive in combat and filled with a dread loathing of spellcasters, perhaps out of hatred for those who gave them unlife.
Skin cloaks are the unfortunate remains of those who have crossed necromancers and thus may haunt areas where foul necromantic magic was used.
It is the animated remains of a skinned humanoid.
A hollow man consists of the skinned hide of a human or humanoid creature. The flesh is tanned, with any cut marks closed with a heavy thread, and is often tattooed. The curing process results in shrinking the overall hide and thus these creatures are often smaller than they were in life, standing about four feet tall and weighing twenty pounds or less.
A spellcaster with an intact hide of a sentient humanoid or monstrous humanoid can create a skin cloak with a create undead spell.
Tephran, Independent Tephran: Tephrans are the undead remnants of humanoids slain by suffocating on volcanic ash.
Entire cities may be buried by volcanic activity, creating tephrans that lie motionless, waiting for time or human activity to uncover them.
Being undead spirits, tephrans arise either due to divine curses, damning them and their cities, or from the desperation of doomed people turning into raw hate in their last agonized moments.
Tephrans are the restless spirits of the victims of volcanic ash.
The bodies of those who die from a tephran’s suffocating attack rapidly break down under a shell of ash, themselves becoming tephrans.
Any humanoid or monstrous humanoid killed by suffocating on a tephran’s ash cloud rises as an independent tephran 24 hours later.
Thanatos: ?
Thanatos Large: ?
Thanatos Gargantuan: ?
Umkovu: Umkovu are created from intelligent creatures that died while being mutilated and in great pain. They nearly always arise spontaneously, sometimes dealing a nasty surprise to their torturers.
Bloathsome, Whale Carcass, Malevolent Form of Undead, Bloated Partially Burst Rotten Corpse of of a Sea Creature That Was Never Properly Harvested by Hunters or Scavenged by Natural Animals, Horrific Animate Corpse, Vicious Intelligent Undead, Powerful Undead: ?
Old and Powerful Bloathsome: As bloathsome age they often gain abilities similar to other forms of powerful undead, such as mummy rot and ghoul touch.
Chindi, Undead Animal: ?
Chindi, Mangy Canine, Demonic Dog, Mangy Dog: ?
Cipelahq, Unquiet Soul of One That Died on an Unfulfilled Outing for Spiritual Enlightenment, Angry Ghost, Undead Spirit, Ghostly Owl, Spirit of One That Died on a Spiritual Quest: ?
Cipelahq, Unquiet Soul of One That Died on an Unfulfilled Vision Quest: ?
Deadwood Tree, Animated Dead Tree, Hateful Unliving Monstrosity, Intelligent and Careful Strategist, Solitary Entity, Shambling Tree, Undead Mockery of Life, Bizarre Blending of Undead Plant and Fey, Living Tree: ?
Fetish Familiar Monkey, Small Monkey Figure: ?
Fire Specter, Animated Skeleton, Undead Creature That Arises When A Black-Hearted Villain is Burned Alive, Undead Abomination That Houses the Tortured Spirit of a Black-Hearted Villain, Formidable Opponent, Spirit, Burning Soul of the Damned, Unnatural Creature: ?
Accursed, Ship of the Damned Pirate, Most Famous Fire Specter, Undead Horror, Undead Pirate, Devil, Horrid Creature: ?
Flayed Man, Beggar Draped in Rags, Terrifying Abomination Shrouded in Flayed and Tattered Skin, Vile Undead Creature, Creature of the Night, Rare Undead Horror, Horrible Creature, Undead Abomination With a Strong Connection [to] the Negative Energy Plane, Humanoid: ?
Haint Shark, Translucent Blue Shark, Undead Shark, Incorporeal Undead: ?
Haint Shark, Ghostly Remnant of a Shark Cruelly Slain by a Fisherman: ?
Haint Shark, Ghostly Remnant of a Shark Cruelly Slain by a Sailor: ?
Jikininki, Horror, Translucent Gore-Caked Human Skeleton the Size of a Giant, Hungry Ghost, Restless Ghost of a Humanoid That Was Consumed By Greed and Gluttony in Life, Restless Spirit Cursed With an Unending Hunger, Great Skeleton Covered in Gore and Rotted Food Caught in its Bones, Incorporeal Undead: ?
Jikininki, Unquiet Ghost of a Lycanthrope: ?
Nightmarcher, Gray-Skinned Warrior, Undead Warrior, Warrior: ?
Peik-Ta, Dried and Desiccated Form of a Sea Folk, Desiccated Corpse of a Water Dwelling Being, Desiccated Corpse, Dried Body With Sunken Pits for Eyes: ?
Skin Cloak, Leather Cloak, Empty Skin of Some Unfortunate Victim, Animated Skin of a Mortal Humanoid, Unfortunate Remains of One Who Has Crossed a Necromancer, Unsettling Undead Creature, Animated Remains of a Skinned Humanoid Creature: ?
Skin Cloak, Skinned Hide of a Human: ?
Skin Cloak, Skinned Hide of a Humanoid Creature: ?
Tephran, Humanoid Shape Made of Gray Ash, Undead Remnant of a Humanoid Slain by Suffocating on Volcanic Ash, Undead Spirit, Restless Spirit of a Victim of Volcanic Ash, Empty Shell of Ash and Pumice: ?
Thanatos, Horrific Creature, Undead Fish of Large Size, Absolutely Enormous Undead Fish, Vile Creature, Undead Horror, Dead Fish: ?
Umkovu, Ogre-Sized Creature Made of Twisted Bones Covered in Flowing Flesh, Undead Creature With Complete Control of its Decaying Body, Horrific Undead With a Bloated and Twisted Body: ?
Devil Lizard: ?
Ghost Eater: Some believe that a ghost eater is created when a particularly righteous cleric dies, carrying on the duty of laying the restless dead. Others point out that this would make the creature undead, and it does not respond to spells of turning as other undead creatures do.
Devil Lizard, Bipedal Lizard About Two Feet Tall With Taloned Feet and Dark Staring Eyes, Solitary Entity, Strange and Misunderstood Creature, Spirit Lizard That Has Turned to Evil and the Worship of Dark Forces, Devil, Intelligent Fey: ?
Ghost Eater, Monkey-Like Creature, Rare Creature, Outsider, Immortal, Baboon-Sized Primate With Grey Fur, Magical Beast: ?
Ghost Eater, Solitary Individual: ?
Ghost Eater, Living Warning System: ?
Undead, Undead Creature, Restless Dead: A fetish familiar uses all the base creature’s statistics and special abilities except as noted here. If a spellcaster with a fetish familiar dies, there is a 1% chance per caster level the spellcaster becomes an undead with a CR equal to its caster level -2.
Undead beings are once-living creatures animated by spiritual or supernatural forces.
Powerful Undead: ?
Dire Undead: ?
Incorporeal Undead: ?
Intelligent Undead: ?
Mindless Undead: ?
Necromantic Monstrosity: ?
Once-Living Creature Animated by Spiritual Forces: ?
Once-Living Creature Animated by Supernatural Forces: ?
Ghoul: A fetish familiar uses all the base creature’s statistics and special abilities except as noted here. If a spellcaster with a fetish familiar dies, there is a 1% chance per caster level the spellcaster becomes an undead with a CR equal to its caster level -2.
Powerful Lich: ?
Lich: ?
Mummy: ?
Skeleton: ?
Vampire: ?
Zombie: Deadwood trees hate all living things. They revel in slaughtering the creatures of the woods and transforming both beasts and men into zombies.
[Deadwood tress] frequently are accompanied by packs of shambling zombies, previous victims of their touch of corruption.
Living creatures killed by a deadwood tree will rise in 1d6 rounds as zombies.
Living creatures reduced to 0 Constitution by a flayed man’s flense or lifedrain attack gain the zombie template after 1d4 rounds.
As mentioned previously, the deadwood trees were created during the great cataclysm that destroyed Valossa; many spirit lizards were fused to their home trees by the dark power that washed over the remains of the continent, becoming the first of the terrible deadwood trees.
Spirit lizards were the predominant fey species of Valossa, but when the summoning of the Unspeakable One destroyed the continent, many of them suffered a terrible fate. As the essence of the Unspeakable One permeated the living things of the continent, many spirit lizards became trapped in their home trees and warped by the chaotic forces unleashed upon the land. Twisted and evil, these became the first of the deadwood trees.
Living creatures killed by [a thanatos's] energy drain will rise in 1d4 rounds as zombies.
Zombie, Cannon Fodder, Weaker Undead: ?
Zombie, Shambling Zombie: ?
Zombie, Minion: ?
Human Zombie: Rare undead horrors, flayed men are almost never encountered in groups. Instead, a flayed man keeps the company of 1d4+2 human zombies that it has created with its create spawn ability.
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