Undead Origins

Voadam

Legend
Freeport Bestiary for the Pathfinder RPG
Pathfinder 1e
Bloathsome: A bloathsome is a malevolent form of undead that is created when an enormous aquatic creature is killed by magic, and its body is left to rot.
Bloathsome are bloated, partially burst, rotten corpses of sea creatures that were never properly harvested by hunters or scavenged by natural animals. Because of their death at the hands of magic, they were somehow partially preserved and separated from the natural cycle of life. In time the eldritch energies gave them a spark of true intelligence, and with it a deep and abiding hate for their own existence and anything else related to magic.
Chindi: Chindi are undead animals, raised by dark witches and priests to punish those that have offended them, as well as all they hold dear.
Chindi are evil spirits inhabiting the bodies of dead animals.
“Chindi” is an acquired template that can be added to any Small to Large animal.
Coyote Chindi: ?
Cipelahq: Cipelahqs are the unquiet souls of those that died on unfulfilled vision quests or similar outings for spiritual enlightenment. though most scholars see them as the result exclusively of “primitive” religions, in truth anyone who dies while seeking divine revelation can become a cipelahq if they allow themselves to be overcome by rage, dispair, or disillusionment at the moment of death.
Cipelahqs are the spirits of those that died on spiritual quests.
Deadwood Tree, Terrible Deadwood Tree: Deadwood trees are hateful, unliving monstrosities created in the fall of Valossa that seek to destroy all life that they encounter.
Centuries ago, the islands known today as the Serpent’s Teeth were part of the great continent of Valossa. A mighty Valossan Empire of serpent folk ruled the land, but it fell when certain of the serpent people turned to the worship of a chaotic evil entity known only as the Unspeakable One. A great cataclysm shattered Valossa, leaving only a few scattered islands behind. Nearly every living thing died—many of them in horrible ways as the essence of the Unspeakable One shot through their beings, warping them into insane forms.
Before the fall of the serpent people, the great trees of Valossa’s jungles were inhabited by spirit lizards (see page 136). When the cataclysm struck, the trees were killed along with most other living things. However, a few spirit lizards were trapped inside their dead and dying trees, and fused with them by the warping influence of the Unspeakable One. These became the first of the deadwood trees.
A deadwood tree is a bizarre blending of undead, plant, and fey, and has qualities of each species.
Owing to the apocalyptic nature of the disastrous calamity that created them, the widely separated islands that they inhabit, and their own hateful nature, deadwood trees are solitary in nature.
As mentioned previously, the deadwood trees were created during the great cataclysm that destroyed Valossa; many spirit lizards were fused to their home trees by the dark power that washed over the remains of the continent, becoming the first of the terrible deadwood trees.
Spirit lizards were the predominant fey species of Valossa, but when the summoning of the Unspeakable One destroyed the continent, many of them suffered a terrible fate. As the essence of the Unspeakable One permeated the living things of the continent, many spirit lizards became trapped in their home trees and warped by the chaotic forces unleashed upon the land. Twisted and evil, these became the first of the deadwood trees (see pages 37-40).
Hazarael Boneroot, Hazaael Boneroot, Hazarel Boneroot, Deadwood Tree, Enormous Old Dead Tree With a Gnarled Trunk and Twisted Branches: Hazarel Boneroot was so unrelenting in its destruction of the living that it attracted the attention of a fiendish deity. Hazarel made a pact with this sinister entity, gaining greater power in exchange for devotion and the continual sacrifice of the living.
Fetish Familiar: Through a dark ritual, a spellcaster’s familiar can be turned into an undead, preserving it from some of the common annoyances of life (such as the need to eat, sleep, or breathe) and conveying some aspect of undead resilience to its master.
“Fetish Familiar” is an acquired template that can be added to any living familiar or improved familiar. This requires a special ritual that costs 500 gp per level of the spellcaster that possess the familiar and takes 24 hours. At the end of this time the performer of the ritual must make a Spellcraft check with a DC equal to 15 + the caster level of the spellcaster connected to the familiar. Wizards specialized in necromancy gain a +4 bonus to this check. On a failed check the familiar is killed and its associated spellcaster must make a DC 20 Will save or gain 2d3 insanity points (Freeport: City of Adventure 427). On a successful check the familiar becomes an undead (gaining the fetish familiar template) and its associated spellcaster must make a DC 30 Will save or gain 1d3 insanity points.
Fetish Familiar Monkey: ?
Fire Specter: Fire spectres are undead creatures that arise when a black-hearted villain is burned alive. Their hatred burns so strong that the fires transform them into supernatural terrors.
While certainly other fire spectres exist in the World of Freeport, the most famous ones are the crew of the Winds of Hell. Every man who died on board that flaming ship arose as an undead horror and the ship’s crew retains the same complement of sailors that it did the day they awakened.
This creature is a fire spectre, an undead abomination that houses the tortured spirit of a black-hearted villain.
“Fire Spectre” is an acquired template that can be added to any evil humanoid or monstrous humanoid creature that dies by fire.
Captain Kothar, Kothar the Accursed, Fire Specter Rogue 12: In life, Captain Kothar was a vicious pirate noted for his bloodthirsty tactics and wanton cruelty. After he and his crew attacked and murdered their rivals, claiming their vessel the Winds of Hell for themselves, they were captured, tried, and executed for their crimes. The Captains’ Council decreed they should be lashed to the deck of their bloody ship while the vessel burned down to the waterline. Kothar’s hate ran hotter than the flames and he refused to go to the Nine Hells until he got his vengeance.
Ship of the Damned Pirate, Fire Specter Corsair 2: While certainly other fire spectres exist in the World of Freeport, the most famous ones are the crew of the Winds of Hell. Every man who died on board that flaming ship arose as an undead horror and the ship’s crew retains the same complement of sailors that it did the day they awakened.
Flayed Man, Typical Flayed Man: A flayed man is a vile undead creature created when a mortal necromancer botches his efforts to transcend the mortal coil and become a lich.
Flayed men represent yet another pitfall of mortal ambition. The procedure for attaining lichdom is perilous indeed, and those incautious fools who dabble in the black arts are at risk of major mishap when they attempt to circumvent the natural order. Flayed men are created whenever a mortal seeks to transcend death and become a lich, but fails to attain the proper ingredients or is otherwise interrupted while in the midst of the ritual.
Haint Shark: This is a haint shark, a ghostly remnant of a shark cruelly slain by fishermen or sailors.
Haint sharks are produced when the fiercest of normal sharks are trapped and killed by cruel revenge-seeking fishermen and adventurers.
Jikininki: Jikininki are the restless ghosts of humanoids that were consumed by greed and gluttony during life. They are cursed with terrible hunger that can, at best, only be briefly quieted. Some experts on the supernatural claim that the spirits of vampires may be forced into the form of a jikininki when the creature is destroyed, as well as the unquiet ghosts of lycanthropes.
Nightmarcher: Nightmarchers are undead warriors, cursed to rise on important occasions and march to the site of their deaths.
Any humanoids falling to [nightmarchers] on their march join their endless walk.
Nightmarchers recruit all they kill into their numbers, although they usually spare those related to them.
They are most frequently spawned from tropical tribal cultures, although they may be found anywhere men go to war.
Any humanoid or monstrous humanoid killed by the nightmarchers join their ranks the next evening. Creatures related to the nightmarcher that kills them are immune to this effect.
Peik-Ta: Peik-ta are the desiccated corpses of water dwelling beings that died on land.
Humanoids or monstrous humanoids with the aquatic or water subtypes, that are killed by a peik-ta’s kiss or suctioning grip, rise as a peik-ta at the next low tide (or in 24 hours, if on a body of water without tides).
Peik-ta are undead, found only on land, created by the death of sea-dwelling humanoids while they were out of the water.
Skin Cloak, Hollow Man: A skin cloak, or hollow man, is the animated skin of a mortal humanoid.
Skin cloaks are aggressive in combat and filled with a dread loathing of spellcasters, perhaps out of hatred for those who gave them unlife.
Skin cloaks are the unfortunate remains of those who have crossed necromancers and thus may haunt areas where foul necromantic magic was used.
It is the animated remains of a skinned humanoid.
A hollow man consists of the skinned hide of a human or humanoid creature. The flesh is tanned, with any cut marks closed with a heavy thread, and is often tattooed. The curing process results in shrinking the overall hide and thus these creatures are often smaller than they were in life, standing about four feet tall and weighing twenty pounds or less.
A spellcaster with an intact hide of a sentient humanoid or monstrous humanoid can create a skin cloak with a create undead spell.
Tephran, Independent Tephran: Tephrans are the undead remnants of humanoids slain by suffocating on volcanic ash.
Entire cities may be buried by volcanic activity, creating tephrans that lie motionless, waiting for time or human activity to uncover them.
Being undead spirits, tephrans arise either due to divine curses, damning them and their cities, or from the desperation of doomed people turning into raw hate in their last agonized moments.
Tephrans are the restless spirits of the victims of volcanic ash.
The bodies of those who die from a tephran’s suffocating attack rapidly break down under a shell of ash, themselves becoming tephrans.
Any humanoid or monstrous humanoid killed by suffocating on a tephran’s ash cloud rises as an independent tephran 24 hours later.
Thanatos: ?
Thanatos Large: ?
Thanatos Gargantuan: ?
Umkovu: Umkovu are created from intelligent creatures that died while being mutilated and in great pain. They nearly always arise spontaneously, sometimes dealing a nasty surprise to their torturers.
Bloathsome, Whale Carcass, Malevolent Form of Undead, Bloated Partially Burst Rotten Corpse of of a Sea Creature That Was Never Properly Harvested by Hunters or Scavenged by Natural Animals, Horrific Animate Corpse, Vicious Intelligent Undead, Powerful Undead: ?
Old and Powerful Bloathsome: As bloathsome age they often gain abilities similar to other forms of powerful undead, such as mummy rot and ghoul touch.
Chindi, Undead Animal: ?
Chindi, Mangy Canine, Demonic Dog, Mangy Dog: ?
Cipelahq, Unquiet Soul of One That Died on an Unfulfilled Outing for Spiritual Enlightenment, Angry Ghost, Undead Spirit, Ghostly Owl, Spirit of One That Died on a Spiritual Quest: ?
Cipelahq, Unquiet Soul of One That Died on an Unfulfilled Vision Quest: ?
Deadwood Tree, Animated Dead Tree, Hateful Unliving Monstrosity, Intelligent and Careful Strategist, Solitary Entity, Shambling Tree, Undead Mockery of Life, Bizarre Blending of Undead Plant and Fey, Living Tree: ?
Fetish Familiar Monkey, Small Monkey Figure: ?
Fire Specter, Animated Skeleton, Undead Creature That Arises When A Black-Hearted Villain is Burned Alive, Undead Abomination That Houses the Tortured Spirit of a Black-Hearted Villain, Formidable Opponent, Spirit, Burning Soul of the Damned, Unnatural Creature: ?
Accursed, Ship of the Damned Pirate, Most Famous Fire Specter, Undead Horror, Undead Pirate, Devil, Horrid Creature: ?
Flayed Man, Beggar Draped in Rags, Terrifying Abomination Shrouded in Flayed and Tattered Skin, Vile Undead Creature, Creature of the Night, Rare Undead Horror, Horrible Creature, Undead Abomination With a Strong Connection [to] the Negative Energy Plane, Humanoid: ?
Haint Shark, Translucent Blue Shark, Undead Shark, Incorporeal Undead: ?
Haint Shark, Ghostly Remnant of a Shark Cruelly Slain by a Fisherman: ?
Haint Shark, Ghostly Remnant of a Shark Cruelly Slain by a Sailor: ?
Jikininki, Horror, Translucent Gore-Caked Human Skeleton the Size of a Giant, Hungry Ghost, Restless Ghost of a Humanoid That Was Consumed By Greed and Gluttony in Life, Restless Spirit Cursed With an Unending Hunger, Great Skeleton Covered in Gore and Rotted Food Caught in its Bones, Incorporeal Undead: ?
Jikininki, Unquiet Ghost of a Lycanthrope: ?
Nightmarcher, Gray-Skinned Warrior, Undead Warrior, Warrior: ?
Peik-Ta, Dried and Desiccated Form of a Sea Folk, Desiccated Corpse of a Water Dwelling Being, Desiccated Corpse, Dried Body With Sunken Pits for Eyes: ?
Skin Cloak, Leather Cloak, Empty Skin of Some Unfortunate Victim, Animated Skin of a Mortal Humanoid, Unfortunate Remains of One Who Has Crossed a Necromancer, Unsettling Undead Creature, Animated Remains of a Skinned Humanoid Creature: ?
Skin Cloak, Skinned Hide of a Human: ?
Skin Cloak, Skinned Hide of a Humanoid Creature: ?
Tephran, Humanoid Shape Made of Gray Ash, Undead Remnant of a Humanoid Slain by Suffocating on Volcanic Ash, Undead Spirit, Restless Spirit of a Victim of Volcanic Ash, Empty Shell of Ash and Pumice: ?
Thanatos, Horrific Creature, Undead Fish of Large Size, Absolutely Enormous Undead Fish, Vile Creature, Undead Horror, Dead Fish: ?
Umkovu, Ogre-Sized Creature Made of Twisted Bones Covered in Flowing Flesh, Undead Creature With Complete Control of its Decaying Body, Horrific Undead With a Bloated and Twisted Body: ?
Devil Lizard: ?
Ghost Eater: Some believe that a ghost eater is created when a particularly righteous cleric dies, carrying on the duty of laying the restless dead. Others point out that this would make the creature undead, and it does not respond to spells of turning as other undead creatures do.
Devil Lizard, Bipedal Lizard About Two Feet Tall With Taloned Feet and Dark Staring Eyes, Solitary Entity, Strange and Misunderstood Creature, Spirit Lizard That Has Turned to Evil and the Worship of Dark Forces, Devil, Intelligent Fey: ?
Ghost Eater, Monkey-Like Creature, Rare Creature, Outsider, Immortal, Baboon-Sized Primate With Grey Fur, Magical Beast: ?
Ghost Eater, Solitary Individual: ?
Ghost Eater, Living Warning System: ?
Undead, Undead Creature, Restless Dead: A fetish familiar uses all the base creature’s statistics and special abilities except as noted here. If a spellcaster with a fetish familiar dies, there is a 1% chance per caster level the spellcaster becomes an undead with a CR equal to its caster level -2.
Undead beings are once-living creatures animated by spiritual or supernatural forces.
Powerful Undead: ?
Dire Undead: ?
Incorporeal Undead: ?
Intelligent Undead: ?
Mindless Undead: ?
Necromantic Monstrosity: ?
Once-Living Creature Animated by Spiritual Forces: ?
Once-Living Creature Animated by Supernatural Forces: ?
Ghoul: A fetish familiar uses all the base creature’s statistics and special abilities except as noted here. If a spellcaster with a fetish familiar dies, there is a 1% chance per caster level the spellcaster becomes an undead with a CR equal to its caster level -2.
Powerful Lich: ?
Lich: ?
Mummy: ?
Skeleton: ?
Vampire: ?
Zombie: Deadwood trees hate all living things. They revel in slaughtering the creatures of the woods and transforming both beasts and men into zombies.
[Deadwood tress] frequently are accompanied by packs of shambling zombies, previous victims of their touch of corruption.
Living creatures killed by a deadwood tree will rise in 1d6 rounds as zombies.
Living creatures reduced to 0 Constitution by a flayed man’s flense or lifedrain attack gain the zombie template after 1d4 rounds.
As mentioned previously, the deadwood trees were created during the great cataclysm that destroyed Valossa; many spirit lizards were fused to their home trees by the dark power that washed over the remains of the continent, becoming the first of the terrible deadwood trees.
Spirit lizards were the predominant fey species of Valossa, but when the summoning of the Unspeakable One destroyed the continent, many of them suffered a terrible fate. As the essence of the Unspeakable One permeated the living things of the continent, many spirit lizards became trapped in their home trees and warped by the chaotic forces unleashed upon the land. Twisted and evil, these became the first of the deadwood trees.
Living creatures killed by [a thanatos's] energy drain will rise in 1d4 rounds as zombies.
Zombie, Cannon Fodder, Weaker Undead: ?
Zombie, Shambling Zombie: ?
Zombie, Minion: ?
Human Zombie: Rare undead horrors, flayed men are almost never encountered in groups. Instead, a flayed man keeps the company of 1d4+2 human zombies that it has created with its create spawn ability.
 
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Voadam

Legend
Game Master's Guide to Kaidan
Pathfinder 1e
Emperor Taira no Anotku, Antoku, The Eternal Emperor, The Undying Emperor, Undead Emperor, Undying Boy: When, at the last, it became clear that the battle was hopeless, the young emperor was cradled in the arms of his grandmother, Tokiko, who, like her late husband, was a follower of the Dark Wheel school of Zaoism. Gathering with all the exiled Imperial Court, and all her loyal hand-maidens, she prepared to cast herself and her grandson into the sea. Yet before she leapt, she uttered forth a dreadful curse. While the exact wording of the curse has been lost to time, it is known that she cursed the world and all the gods therein for allowing events to transpire as they had. She cursed both heaven and hell and shouted aloud for all to hear, “Would that my grandson would reign for a thousand years.” Then she and all those with her, including many of the remaining Taira warriors, sacrificed themselves to the sea.
So dreadful was the curse, and so potent was the sacrifice, that the sun grew dim for seven days. For seven days oni poured forth into the world. For seven days, death would not come for any man. For seven days, a mist roiled up from the watery mass grave of the Taira, covering all the islands and the ocean thereabout. It was a dread and awful time, but what happened afterward was worse. At the end of the week, the gates of Jigoku slammed shut once more and the gates of Yomi, the realm of the dead, were reopened. The Imperial Court, rejoined by a resurrected Kiyomori, rose from the depths of the sea and sailed to Fukuhara-kyo where they bloodily slew all those Minamoto they found, reclaiming the Imperial throne.
Seii Tai Shogun Taira no Kiyomori, Undead Shogun: When, at the last, it became clear that the battle was hopeless, the young emperor was cradled in the arms of his grandmother, Tokiko, who, like her late husband, was a follower of the Dark Wheel school of Zaoism. Gathering with all the exiled Imperial Court, and all her loyal hand-maidens, she prepared to cast herself and her grandson into the sea. Yet before she leapt, she uttered forth a dreadful curse. While the exact wording of the curse has been lost to time, it is known that she cursed the world and all the gods therein for allowing events to transpire as they had. She cursed both heaven and hell and shouted aloud for all to hear, “Would that my grandson would reign for a thousand years.” Then she and all those with her, including many of the remaining Taira warriors, sacrificed themselves to the sea.
So dreadful was the curse, and so potent was the sacrifice, that the sun grew dim for seven days. For seven days oni poured forth into the world. For seven days, death would not come for any man. For seven days, a mist roiled up from the watery mass grave of the Taira, covering all the islands and the ocean thereabout. It was a dread and awful time, but what happened afterward was worse. At the end of the week, the gates of Jigoku slammed shut once more and the gates of Yomi, the realm of the dead, were reopened. The Imperial Court, rejoined by a resurrected Kiyomori, rose from the depths of the sea and sailed to Fukuhara-kyo where they bloodily slew all those Minamoto they found, reclaiming the Imperial throne.
Tokiko, Undying Grandmother: When, at the last, it became clear that the battle was hopeless, the young emperor was cradled in the arms of his grandmother, Tokiko, who, like her late husband, was a follower of the Dark Wheel school of Zaoism. Gathering with all the exiled Imperial Court, and all her loyal hand-maidens, she prepared to cast herself and her grandson into the sea. Yet before she leapt, she uttered forth a dreadful curse. While the exact wording of the curse has been lost to time, it is known that she cursed the world and all the gods therein for allowing events to transpire as they had. She cursed both heaven and hell and shouted aloud for all to hear, “Would that my grandson would reign for a thousand years.” Then she and all those with her, including many of the remaining Taira warriors, sacrificed themselves to the sea.
So dreadful was the curse, and so potent was the sacrifice, that the sun grew dim for seven days. For seven days oni poured forth into the world. For seven days, death would not come for any man. For seven days, a mist roiled up from the watery mass grave of the Taira, covering all the islands and the ocean thereabout. It was a dread and awful time, but what happened afterward was worse. At the end of the week, the gates of Jigoku slammed shut once more and the gates of Yomi, the realm of the dead, were reopened. The Imperial Court, rejoined by a resurrected Kiyomori, rose from the depths of the sea and sailed to Fukuhara-kyo where they bloodily slew all those Minamoto they found, reclaiming the Imperial throne.
Undead, Yurei, Undead Creature, Actual Undead, The Dead, The Unquiet Dead, Restless Dead: Because of tenmei, dead nobles could only reincarnate into noble families. Yet the many deaths of the nobles, coupled with the undead nature of the rest, meant that there were not enough noble bodies into which the spirits of the nobles could be reborn so that, subsequently, even those that were slain often returned as undead spirits, ghosts and ghouls.
When a soul in Kaidan departs the body, and enters Yomi, it must typically wait for 7 days before once more entering the world of the living, seeking a new form. Not all souls go to Yomi, nor do all souls leaving Yomi always find a suitable host body. In both cases the soul becomes a yurei, one of the undead.
When a character dies and has the option of being reincarnated [in Kaidan], use Table 7.4 to determine the method of reincarnation. About 1 in 10 times the character will be unable to be immediately brought back. Characters that think to abuse the ability to be reincarnated will eventually find themselves truly gone, or worse, they will become a yurei and haunt their former companions.
Player characters who should be reborn as nobles [in Kaidan] instead become yurei, unable to be appeased in any way.
PC Reincarnation Following a Violent Death [in Kaidan] 05-10.
Kaidan is a land where men are beset on all sides by horror. Demons and monsters fill the dark forests and lurk in the shadows of the mountains. The dead do not rest easy and the undead control the seats of power.
Vault of Flesh spell.
Dread Yurei, Malevolent Undead Spirit: Yet, the curse had a far more reaching consequence, one with greater scope for tragedy. Within Kaidan, the process of soul creation and migration, so common to all the multiverse, had come to a halt. No new souls were being made in Kaidan and no souls could leave Kaidan for the hereafter. Those that died spent a brief period of time in Yomi, typically seven days, and were then forcefully reborn in accordance with the doctrine of Zaoist reincarnation. Thus, not even death could serve as a true release from the growing horrors of Kaidan.
As time progressed, more and more of those who died within Kaidan, including yokai and korobokuru alike, were reborn, not as babes, but as dread yurei: malevolent undead spirits.
Yurei Spirit: ?
Malevolent Yurei: The pain of death causes the character to be reformed as a malevolent yurei within 1d4 days of their death.
Undead Overlord: ?
Undead Servant: ?
Undead Ruler: ?
Undead Foe: ?
Undead Daimyo: ?
Undead Noble: ?
Undead Chieftan: ?
Undead Spirit: Because of tenmei, dead nobles could only reincarnate into noble families. Yet the many deaths of the nobles, coupled with the undead nature of the rest, meant that there were not enough noble bodies into which the spirits of the nobles could be reborn so that, subsequently even those that were slain often returned as undead spirits, ghosts and ghouls.
Undead Kin: ?
Undead Minion: ?
Undead Fiend: ?
Lord Nijoioji no Dainomoto, The Wandering Daimyo, Powerful Undead Necromancer: ?
Undead Warrior: ?
Lord Taira no Noritsune: When, at the last, it became clear that the battle was hopeless, the young emperor was cradled in the arms of his grandmother, Tokiko, who, like her late husband, was a follower of the Dark Wheel school of Zaoism. Gathering with all the exiled Imperial Court, and all her loyal hand-maidens, she prepared to cast herself and her grandson into the sea. Yet before she leapt, she uttered forth a dreadful curse. While the exact wording of the curse has been lost to time, it is known that she cursed the world and all the gods therein for allowing events to transpire as they had. She cursed both heaven and hell and shouted aloud for all to hear, “Would that my grandson would reign for a thousand years.” Then she and all those with her, including many of the remaining Taira warriors, sacrificed themselves to the sea.
So dreadful was the curse, and so potent was the sacrifice, that the sun grew dim for seven days. For seven days oni poured forth into the world. For seven days, death would not come for any man. For seven days, a mist roiled up from the watery mass grave of the Taira, covering all the islands and the ocean thereabout. It was a dread and awful time, but what happened afterward was worse. At the end of the week, the gates of Jigoku slammed shut once more and the gates of Yomi, the realm of the dead, were reopened. The Imperial Court, rejoined by a resurrected Kiyomori, rose from the depths of the sea and sailed to Fukuhara-kyo where they bloodily slew all those Minamoto they found, reclaiming the Imperial throne.
When the Emperor arose from his watery grave, Noritsune was one of those who arose with him.
Undead Samurai: ?
Kagayakyou, Kaikou, Undead Necromancer, Ancient Necromancer: Many shrines and temples have been built on the slopes of Sumisan, the most famous being the Temple of Kaikou, who introduced Kuraikuruma to Kaidan. While Kaikou long ago passed the reigns of the temple on to his successors, his name is yet venerated within the temple that bears his name, and it is taught they he did not die, but instead ascended into the perfect state of undeath.
Undead Lord: ?
Undead Oni: ?
Strange Abomination: ?
Flesh-Eating Undead, Flesh Eating Undead: ?
Undead Who Preys on Other Undead: ?
Multi-Eyed, Multi-Limbed Fanged Horror: ?
Corporeal Undead: ?
Mindless Undead: Whereas, in other lands, it is sometimes possible for a body to have conflicting souls sharing the same body, the metaphysical nature of Kaidan makes this impossible. Bodies can possess only a single soul at a time. Any magical effect or supernatural ability which allows a soul to possess a body, of necessity drives away the original occupant, in effect killing that individual. This makes such magic and abilities even more dangerous in Kaidan. However there are rites, spells and ceremonies which can recall a soul to its body, if those around the body can manage to dismiss, banish or exorcise the offending spirit. If a body is somehow left soulless it sometimes simply dies. Just as often, a body can reanimate as either a mindless undead or as a tamashanaki.
The Tormented: These are those yurei trapped between lives, either by the vagaries of tenmei or else by their own personal tragedies.
Powerful Undead: ?
Non-Noble Undead: ?
Supernatural Threat: ?
Undead Demon: ?
Evil Monstrosity: ?
Two Headed Undead Wolf: ?
Ghost: Because of tenmei, dead nobles could only reincarnate into noble families. Yet the many deaths of the nobles, coupled with the undead nature of the rest, meant that there were not enough noble bodies into which the spirits of the nobles could be reborn so that, subsequently even those that were slain often returned as undead spirits, ghosts and ghouls.
These are those yurei trapped between lives, either by the vagaries of tenmei or else by their own personal tragedies. Strengthened by the same negative energies which give birth to the jikininki, these yurei exist as ghosts, wraiths and haunts.
Ghost, Horror, Tormented: ?
Goryo, Noble Ghost, Beneficient Spirit: Another religious movement within Kaidan is goryo shinko, the worship of “noble ghosts.” A sub-cult of the imperial yokinto shrines, the doctrine is based on the idea that the dead can be venerated and, through that veneration, encouraged to become protectors of the living. Angry spirits of the dead are called onryo and are rightly feared. Through proper worship and rituals, these onryo, it is believed, can be turned to goryo, beneficent spirits.
Lord Mizawa Matashirokata, True Ghost: Lord Mizawa is a true ghost, incorporeal and only partially dwelling in the present. Having murdered his family before taking his own life, his days are spent replaying the argument he had with his oldest son concerning loyalty to the Shogun, an argument that escalates into the grisly reenactment, each night, of his families demise.
Ochoka, Ghost: A hundred and seventy years ago, a bandit king named Ochoka waged war upon the forces of the daimyo, but was ultimately crushed.
Nakashima Ren, Ghost: The Kinogasa-taisha shrine in Kinogasa is haunted. Nakashima Ren, the Yokinto priest who initiated the failed rebellion, over 90 years previously, now dwells within the shrine grounds.
Ghost of a Child: ?
Ghoul: Because of tenmei, dead nobles could only reincarnate into noble families. Yet the many deaths of the nobles, coupled with the undead nature of the rest, meant that there were not enough noble bodies into which the spirits of the nobles could be reborn so that, subsequently even those that were slain often returned as undead spirits, ghosts and ghouls.
A samurai wight-lord, Hakato Munimasanoke, once sworn to serve the daimyo’s husband, has been stealing bodies for years, burying them in the cursed soil of the forest so that they rise as zombies and ghouls under his control.
Ghoul, Horror, Tormented: ?
Aquatic Ghoul: ?
Lord Kinja no Dakishi, Ghoulish Man, Daimyo: ?
Daimyo Lord Sengawa no Kenjuro, human ghoul lord cleric 10: ?
Chief Enforcer Gogakiko, human ghoul fighter 4/Rogue 3: ?
Ghoulish Samurai: ?
Kumo Gaki, Spider Ghoul: Kumo gaki, or spider ghouls are a flesh-eating undead unique to Kaidan, and over the last four hundred years have spread across the archipelago so that they may be found almost anywhere, preferring in the main to lair in caves and rocky crevices. Lady Taira is the first of these creatures and it was she who first spawned others of her kind.
Lady Taira no Heimasami, The Spider-Queen, Kumo Gaki, Multi-Eyed Multi-Limbed Fanged Horror: ?
Ghoul Jikininki: Negative energy strongly permeates the spiritual fabric of Kaidan and when evil men die, or when bodies are not properly treated following death, it is common for those bodies to reanimate in ghoulish form.
Strengthened by the same negative energies which give birth to the jikininki, these yurei exist as ghosts, wraiths and haunts.
At the shrine, he once more encountered the priest, now injured, and quite penitent. “In my life,” explained the ashamed priest, “I served that village, but I was a wicked priest and abused my position. Now that I am dead, I am cursed to dwell as a jikininki, feasting on the flesh of men.”
Ghoul Jikininki, Flesh-Eating Undead: ?
Haunt: These are those yurei trapped between lives, either by the vagaries of tenmei or else by their own personal tragedies. Strengthened by the same negative energies which give birth to the jikininki, these yurei exist as ghosts, wraiths and haunts.
Haunt, Tormented: ?
Daimyo Lord Ashikuma, Lord Taira no Hatchiborimaro, Human Lich Wizard 16: ?
Lord Shimoshika no Shimoutako, Lich: ?
Daimyo Lord Sugasora no Harumori, Human Lich Wizard 13: ?
Lord Inji, Hasatako Inimanoko, Lich, Powerful Spellcaster: ?
Lord Daidoiendo no Kinjiromaro, Unique Cleric-Lich, Powerful Spell-Caster: [H]e is a unique cleric-lich, having obtained undeath through divine necromantic means.
Lord Hasatanori no Kazukatsumasa: A Zaoist priest and the leading son of a wealthy noble family, Lord Hasatanori was one of the earliest nobles, following the rebirth of the emperor, to embrace undeath. However, his method of choice involved a painful process of self-mummification, and while there is no doubting the power he gained through the ordeal, the aesthetics of the result were less than ideal.
Queen Himiko, Undying Shade: ?
Shadow-lord, Nagakage no Katsuyorio, Mighty Shadow Lord: ?
Shadow, Lesser Shadow, Undead Shadow: Lord Nagakage is a mighty shadow lord, with the ability to control multitudes of lesser shadows. Once a month, he secretly leaves his castle to choose a random victim upon which to feed. The victim, once drained of life, rises as a shadow under the control of Nagakage and further swells the ranks of his minions within and under his island fortress.
Shadow, Minion: ?
Skeleton: ?
Aquatic Skeleton: ?
Lord Tando no Masateruyoshi, Undying Man, Spectral Horror: Lord Tando is exactly what he seems to be, an undying man of extreme benevolence, at least during the day. Always possessed of a noble heart, Lord Tando nevertheless, because of his loyalty to his Shogun, sought a means to achieve undeath; though he sought to do this without becoming a monster of death and destruction. He was only partly successful. The ritual by which he and his family crossed over into immortality left them appearing, during the day, exactly as they did in life, albeit possessed of an unnatural vigor powered by negative energies. However, at night, the family transforms into spectral horrors which, escaping the bonds of the palace, enter into Yama-jo to torture and feast upon one of the citizens of the city.
Spectral Horror: Lord Tando is exactly what he seems to be, an undying man of extreme benevolence, at least during the day. Always possessed of a noble heart, Lord Tando nevertheless, because of his loyalty to his Shogun, sought a means to achieve undeath; though he sought to do this without becoming a monster of death and destruction. He was only partly successful. The ritual by which he and his family crossed over into immortality left them appearing, during the day, exactly as they did in life, albeit possessed of an unnatural vigor powered by negative energies. However, at night, the family transforms into spectral horrors which, escaping the bonds of the palace, enter into Yama-jo to torture and feast upon one of the citizens of the city.
Yukikoshi, Yukikoshe, Wise Spirit: ?
Spirit: ?
Onryo, Angry Spirit of the Dead: ?
Insane Vengeful Spirit: Spiritually, the samurai occupy a rather sad and contradictory place [in Kaidan]. They are warriors, and the business of killing, according to the tenets of yokinto, makes them habitually unclean. Likewise, their conduct as warriors is antithetical to the doctrines of zaoism which says that killing damages the soul and makes one unfit for advancement on the wheel. Even so, tenmei places them into the role of warrior, and they are thus, by divine mandate, called to such a life. Added to this is the sad reality that, even were a samurai to attain enlightenment and advance so that he could be reborn as a noble, the conduct of the nobles has made such advancement impossible. Subsequently, the most noble of the samurai are those also most likely to return from the grave as insane, vengeful spirits trapped between worlds.
Restless Spirit of a Slain Samurai: ?
Ancestral Spirit: ?
Vampiric Pirate Overlord: ?
Daimyo Lord Kurashima no Takeshiko, Human Advanced Vampire Necrotic Warrior 20, Ancient Vampire: Lord Kurashima is an ancient vampire who, many years before the curse befell Kaidan, sailed far to the west seeking adventure. In these distant lands he acquired much necromantic knowledge and his vampiric condition.
Daimyo Lord Tozaka no Noriyasuko, Human Variant Vampire Samurai 5/Aristocrat 8: ?
Undying Zaoist Nun, Feasome Vampiric Monster: ?
Lord Minkobushi no Yorinoriharunaga: Like a vampire, the daimyo feeds on blood to maintain his youthful complexion, but he is not a true vampire, lacking both the ability to spawn, but also possessing the ability to move about in sunlight without harm. Rather he is a unique creature, the result of highly successful necromantic experiments which granted him both unlife and the ability to manipulate, channel and control negative energy.
True Vampire: ?
Undying Noble: ?
Undying Lord: ?
Unliving Servant: ?
Daimyo Lord Hachiwara no Otsuka, Dread Wight Human Wizard 8: ?
Hakato Munimasanoke, samurai Wight-Lord: ?
Daimyo Lord Ryuumaki, Ryuumakai Tanchiko, Half-Dragon Human Advanced Wight Samurai 12: ?
Wraith: These are those yurei trapped between lives, either by the vagaries of tenmei or else by their own personal tragedies. Strengthened by the same negative energies which give birth to the jikininki, these yurei exist as ghosts, wraiths and haunts.
Wraith, Tormented: ?
Zombie: A samurai wight-lord, Hakato Munimasanoke, once sworn to serve the daimyo’s husband, has been stealing bodies for years, burying them in the cursed soil of the forest so that they rise as zombies and ghouls under his control.
Aquatic Zombie: ?
Lord Suwanuma no Michitakehiko: When, at the last, it became clear that the battle was hopeless, the young emperor was cradled in the arms of his grandmother, Tokiko, who, like her late husband, was a follower of the Dark Wheel school of Zaoism. Gathering with all the exiled Imperial Court, and all her loyal hand-maidens, she prepared to cast herself and her grandson into the sea. Yet before she leapt, she uttered forth a dreadful curse. While the exact wording of the curse has been lost to time, it is known that she cursed the world and all the gods therein for allowing events to transpire as they had. She cursed both heaven and hell and shouted aloud for all to hear, “Would that my grandson would reign for a thousand years.” Then she and all those with her, including many of the remaining Taira warriors, sacrificed themselves to the sea.
So dreadful was the curse, and so potent was the sacrifice, that the sun grew dim for seven days. For seven days oni poured forth into the world. For seven days, death would not come for any man. For seven days, a mist roiled up from the watery mass grave of the Taira, covering all the islands and the ocean thereabout. It was a dread and awful time, but what happened afterward was worse. At the end of the week, the gates of Jigoku slammed shut once more and the gates of Yomi, the realm of the dead, were reopened. The Imperial Court, rejoined by a resurrected Kiyomori, rose from the depths of the sea and sailed to Fukuhara-kyo where they bloodily slew all those Minamoto they found, reclaiming the Imperial throne.
Lord Suwanuma was one of the dead raised alongside the emperor and the Shogun, and he takes this fact as evidence of his standing with the shogun.
Incorporeal Dead: ?

Vault of Flesh
School: necromancy [evil]
Level: Cleric 6, Sorcerer/Wizard 6, Witch 6
Casting Time: 1 hour
Components: V, S, C
Range: touch
Target: one living creature
Duration: One Year, see text
Saving Throw: none; Spell Resistance: yes
You bind a soul to a living body, in such a way as to ensure that, should the body be physically slain, the soul will continue to inhabit and animate the body. If the target is slain before the spell duration expires, they rise as an undead within 1d6 rounds. As an undead, the target creature’s HD, hp, BAB and all abilities remain unchanged, except that they now have undead immunities and no Constitution score (All Constitution bonuses are replaced by Charisma bonuses). Upon rising as an undead creature, the creature’s hit points are fully restored. Though the spell has a duration of one year, if the target becomes undead, the effect is permanent, at least until the target is once more slain, at which point the soul leaves the body. Casting this spell requires a gallon of blood as a material component and the blood must be taken from a source of an identical race to the target of the spell.

Table 7.4 – PC Reincarnation Following a Violent Death
d100 Effect
01-05 A Natural Rebirth
05-10 Yurei
11-23 Reincarnated in a Tamashanaki
24-29 Reincarnated in a Tamashanaki; Altered memories
30 Reincarnated in a Tamashanaki; New memories
31-84 Reincarnated through Mind-fever
85-99 Reincarnated through Mind-fever; Altered memories
00 Reincarnated through Mind-fever; New Memories
 
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Voadam

Legend
Gilded Suns: A Victorian Campaign Setting (Second Printing)
Pathfinder 1e
Eldritch Corruptor: ?
Eldritch Corruptor, Thin Black Gaunt Faceless Humanoid, Shadowy Black Gaunt Faceless Humanoid With Long Claws: ?
Undead: ?
Threat: ?
Ghost: ?
Ghoul: ?
Mummy: ?
Vampire, Horrific Creature of the Night: ?
Vampire: ?
Animal Zombie: Strange things happen in the thick forests of Collandaer. Once in a great while, blight will strike all life in an ever expanding radius. Plants wither and die, and animals die mysteriously, often rising from the dead as zombies.
Zombie: Any creature that dies from constitution damage from an eldritch corruptor’s aura or claw attacks must make a DC 13 will save or be reanimated as a zombie 1d6 rounds after dying.
Animated Zombie: ?
Animal Zombie Small Mammal: ?
Animal Zombie Squirrel: ?
Animal Zombie Rabbit: ?
Animal Zombie Bird: ?
 


Voadam

Legend
Goody White's Book of Folk Magic
Pathfinder 1e
Undead, Undead Creature: ?
Abomination of the Pure Human Form Corrupted by Black Magic and Wrested From its Peaceful Grave to Haunt the Living: ?
Reanimated Corpse, Animated Corpse: ?
Ghost, Bodiless Supernatural Creature, Bodiless Creature: ?
Wandering Ghost: ?
Foul Wight: ?
Zombie, Undead Zombie, Mindless Zombie: ?
 
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Voadam

Legend
Gothic Heroes: Pregenerated Characters
Pathfinder 1e
Undead Slave: ?
Undead: ?
Evil Undead Creature: ?
Undead Servant: The birth of Agrimar Vaskel (AG-ruh-MAHR VAZZ-kuhl) came as the product of his mother’s abduction by a depraved orc necromancer. Unfortunately, he never got to know her as she died during childbirth and his orc father reanimated her body as yet another undead servant.
Walking Dead: ?
Lich-King: ?
Vampire: ?
Vampire Spawn: ?
 
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Voadam

Legend
Gruesome Foes
Pathfinder 1e
Bone Terror: Bone terrors arise when a powerful creature dies but retains a strong emotional connection to the world of the living. A deceased dragon might still jealously guard an ancient treasure trove, or a legendary giant might thirst for revenge against its mortal slayers who believe it forever vanquished. There are many reasons for a willful soul to survive the grave, but the only outcome of such a manifestation is misery and death for the world around it.
Some creatures have strong wills and magical natures. It’s not unheard of for a legendary figure to transcend a long lifespan with the immortality of undeath through accident or design. A bone terror is but one example, guarding its lair or an object of fixation long after its demise.
Bone Terror Adult Blue Dragon: ?
Gaping Creature: Gaping creatures commonly evolve naturally or rise as undead after some time spent howling in insanity or feeding on living beings.
Racked Creature: Tortured men or monsters are never the same after they come off the rack or wheel. While the emotional scars sometimes result in unquiet spirits seeking revenge, those who survive the pain endure physical scars as well as mental ones. Whether alive or dead, those who were drawn and quartered, stretched on the rack, or similarly tortured sometimes return to torment those who tormented them.
Racked is an acquired or inherited template that can be placed on any corporeal creature with a discernable anatomy.
Racked Heucuva: ?
Reaping Nightwalker: ?
Bone Terror Adult Blue Dragon, Immense Skeletal Dragon: ?
Powerful Bone Terror: ?
Racked Creature, Twisted Figure, Monstrosity: ?
Racked Heucuva, Human Corpse, Fiend: ?
Reaping Nightwalker, Spirit: ?
Bone Servitor: Bone Terror Bone Servitors power.
Bone Servitor, Skeleton: ?
Undead, Undead Creature: Undead are once-living creatures animated by spiritual or supernatural forces.
Most creatures can’t support a total-body fungus without dying. The exception is creatures of the construct, plant, or undead type as well as creatures of the fey type with ties to plants and nature. Corporeal creatures without these types (or fey without ties to nature) change their creature type to undead.
Undead obey the commands of the necromancer who raised them or the monster who spreads its curse to them.
True Animated Undead: ?
Undead Disease: ?
Undead Corporeal Creature: ?
Undead Spore, Undead Fungi: ?
Incorporeal Undead: ?
Animated Corpse: ?
Incorporeal Creature: ?
Unliving Creature Animated by Spiritual Forces: ?
Unliving Creature Animated by Supernatural Forces: ?
Ghost, Incorporeal Creature: ?
Ghoul: ?
Mummy: ?
Nightshade: Nightshades are monstrous undead composed of shadow and evil.
Nightshade, Monstrous Undead Composed of Shadow and Evil: ?
Greater Shadow: ?
Skeleton: Murder's Claim spell.
Zombie: Murder's Claim spell.

MURDER’S CLAIM
School necromancy; Level cleric 5, sorcerer/wizard 5
Casting Time 1 standard action
Components V, S, M (an onyx gem worth 1,000 gp)
Range personal
Target you
Duration 1 minute/level or until discharged
Saving Throw none; Spell Resistance no
As an immediate action, the next living creature you kill is automatically raised as either a skeleton or a zombie (chosen when the spell is discharged) as the animate dead spell.

Bone Servitors (Su) A powerful bone terror commands the dead bones in his vicinity with enough precision to form skeletons, even if the bones are mismatched. As a standard action three times per day, the terror can animate (as the animate dead spell) up to half its total CR in skeletons. These skeletons have the size, space, and reach the terror desires, so long as there are enough bones nearby. When they appear, at least one square in each skeleton’s space must be within the range of the bone dragon’s frightful presence aura. The bone servitors are under the terror’s telekinetic control, and are not true animated undead. They are not harmed or healed by positive or negative energy. These skeletons last for one hour per HD they possess, but can be reanimated unless destroyed.
 
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Voadam

Legend
Horrors of the Multiverse
Pathfinder 1e
Antiuhl: Any chaotic evil character slain by an Antiuhl rises as a newborn Antiuhl within 1d6 rounds.
Antiuhl are an undead only found among warp-capable cultures. While stardrive explosions are a known hazard of star-travel, not every spacer incinerated by a bloom of uncaged anti-matter rises anew as an Antiuhl. A candidate must have hidden darkness in their soul, cruel and lustful desires they kept suppressed in life, fantasies of being an unstoppable serial killer they were too cowardly to act on in life. As the anti-matter claimed them, their last thoughts were of all the rapes, murder and vengeance they’d never get to taste. That’s the equation: repressed, pathetic rage plus death by anti-matter equals Antiuhl.
Broken Model, Broken Model Android: Broken Model are advanced androids, seemingly functional and ultimately advanced, though conventional power does not flow through their circuits. They are powered by etheric energies that encircle Eidola Mata and spoof active sensor-scans on planet.
Carrionate: Carrionates are undead corruptions of healthy Lifechained predation cycles.
Cell Runner: Cell Runners are Gazelle-blooded Lifespawn, typically young, always swift, who are captured, surgically and genetically mutilated, ritually murdered and forcibly reborn as a kind of biological courier system for use by powerful Nemesis Lifespawn.
Cyber-Phantom: Cyber-Phantoms are ancient, long-buried corpses of cybernetically augmented warriors and occult-tech engineers, entombed in ancient asteroids and long forgotten urban graveyards. Buried with ceremony and finery, a cruel new intelligence born from a combination of soul-deep corruption and last-chance backup systems buried deep in a decaying cyberbrain emerges.
Dead Astronaut: ?
Dead Crew: Sometimes when a starship dies with all hands aboard, the chaotic energies of Hyperspace warp the vessel, and the crew aboard, into a ghost ship prowling the outer darkness. The crew die horribly, exposed to radiation or vacuum, or are blasted apart by anti-ship torpedoes, but their corpses retain functional enough for rough reanimation.
Living spacers stupid enough to be drawn in by the prospect of salvage are quickly swarmed under the weight of a compliment of clutching, entropic undead and added to the crew, or die gasping as the Dead Crew intelligently cut life support or blow out atmosphere-retaining bulkheads.
Dedder, Ordinary Dedder, Free-Willed Dedder: Dedder Spawn are under the command of the Dedder who created them until its death, at which point they lose their spawn penalties and become free-willed Dedders.
There’s a rumor among spacers, that if you die in hyperspace, your soul can’t rest. A soul can’t leave hyperspace – it’s trapped beneath that cold naughty word rainbow and a ghost forms, a walking corpse driven by envious hatred of the living and wrapped in a ruined spacesuit. Ask any spacer how a Dedder is created, and he’ll tell you.
Dedder Spawn: A humanoid or monstrous humanoid slain by the Dedder becomes a Dedder in 1d4 rounds.
Dedder Spawn cannot themselves create spawn until they become free-willed.
Dedd-I: Dedd-I are vi[ci]ous undead created through death by gunfire or laser blast. Spacers blasted by their comrades and gun-obsessed mercs slaughtered by heavy energy pistols often rise from the medical examiner’s table and pull on the ebony leathers and holster of a true Dedd-I. Some believe that Dedd-I are out for vengeance, but frankly that’s wrong. While a Dedd-I will gladly pull its phantasmal guns on the naughty word who blew its living lungs out, they’d do the same courtesy to anybody carrying pistols.
Ecto-Carrie, Ectoplasmic Caricature: These pitiful and viscous ghosts are not created from an intelligent soul: instead, they are the remnants of electro-chemical impulses in a decaying neurology. Given a semblance of form by fluctuations in the roiling chaos of Hyperspace, Ecto-Carries are a distorted mirror of the consciousness that created them, usually reflecting the neurology’s repressed vices.
Ecto-Carries are most common to starfaring cultures, and often form during long, dangerous hyperspace voyages, but the undead might be found among prestarflight societies occasionally. Hyperspace storms and flares can unleash an epidemic of risen id-ghosts on a planet completely unprepared to deal with them.
Eradica: The Gigastar Rogue is a hermaphadite monstrosity that can give birth to dozens of Eradica. As a full round action, the Gigastar Rogue can give birth to a swarm of 2d4+2 (4-10) Eradica.
Gigastar Rogues give birth to vast hordes of Eradica that assist them in their feeding frenzy.
Gunnocker: Any creature that witnesses a Gunnokker using its disintegration pistol (or any other weapon the Gunnokker builds itself) in combat must succeed at a DC 18 WILL Save or contract Inventor’s Compulsion. A creature that successfully saves against this insanity cannot be affected again by this effect for 24 hours.
This effect functions much like geas/quest but has no maximum duration. If remains active until the effect is removed. The afflicted creature is compelled to assemble increasingly lethal weapons, culminating in the assembly of a disintegration pistol of their own. If the creature has a lower skill modifier, it is considered to have Craft (energy weapons) +5 for the effect’s duration. During this time, the affected creature becomes much more violent and temperamental, more willing to use lethal force at the slightest provocation. If the affliction remains active for 9 days or longer, the sufferer is physically transformed into a new Gunnokker, with no memory of their prior existence.
Megadeath Ruin: A single moment’s carelessness, a disastrous tactical error, an act of sabotage or an uncontrolled xeno-infection can doom millions. Megadeath Ruins are the result of such a cosmic tragedy, created from the tortured souls and bleeding titanium of a fallen space station, capitol ship or other galactic mega-structure.
Nazharak Predator: Nazarhak Predators are ritually disemboweled and mummified Anthros of a variety of phenotypes and morphology.
Nazarhak Predator Shock Trooper: ?
Nazarhak Primogen: ?
Psyren Mind-Queen, Queen of All Minds: ?
Serial Killer Immortal: One of the most dangerous factions in the 46th Century is the Legion of Serial Killers, a criminal cult that uses soul-collection technology similar to (but infinitely more advanced than) Otherverse America’s putative Project Heartland to gather the souls of serial killers, terrorists, and lust murders. These dark souls are installed in powerful cyber-chassis, trained in 46th Century combat styles, and unleashed upon the galaxy.
Lord Amp, More Powerful Variant Serial Killer Immortal: Lord Amp was born a Pulsa mutant – one of the very few Pulsa born singly on a world where twins were the norm. He grew to become one of the most notorious murderers the planet had ever known. The young Pulsa was born with dominion over electromagnetism, while most Pulsa merely played with kinetic energy. By the time he was in his teens, Lord Amp’s arrogance and entitlement had made him a murderer many times over. With each kill, his electrokinetic abilities grew more impressive. After murdering his classmates, the para-physicians trying to treat his sociopathy, and the majority of his home city, the Pulsa military put the monster down.
Centuries later, the Legion of Serial Killers snagged Lord Amp’s soul with their collection antenna. Lord Amp’s soul was too strong for the Legion to refit him as just another Immortal.
Solix Verion: ?
Grey, True Grey: ?
Ecto-Slime Familiar: Ecto-Slimes are pathetic wisps of undirected psychic energy, based on the most basic needs of the dead.
Antiuhl, Shadow of Crackling Black Anti-Matter in the Rough Shape of a Man: ?
Broken Model, Advanced Android: ?
Carrionate, Undead Corruption of a Healthy Lifechained Predation Cycle, Tall Emaciated Horror: ?
Cell Runner, Battlefield Messenger, Sentient Banner, Tar-Black Partially Vivisected Corpse: ?
Cell Runner Slave: ?
Cyber-Phantom, Ancient Long-Buried Corpse of a Cybernetically Enhanced Warrior and Occult-Tech Engineer, Cunning Cruel Undead, Rotting Humanoid Corpse: ?
Dead Crew, Mostly Silent Breed of Undead, Clutching Entropic Undead: ?
Dedder, Ghost, Walking Corpse: ?
Dedd-I, Master of the Art and Science of Gunfighting, Vicious Undead, Rancid Aged Corpse Mummified by the High Desert or Partial Vacuum Exposure: ?
Ecto-Carrie, Common Undead Pest, Pitiful Vicious Ghost, Remnants of Electro-Chemical Impulses in a Decaying Neurology, Distorted Mirror of the Consciousness That Created Them, Ghostly Dripping Specter, Grotesque Parody, Risen Id-Ghost: ?
Eradica, Legendary Deeply Feared Lifespawn, Nearly Mindless Instinct-Driven Genocide Machine, Harbinger of Even Worse Things, Enormous Biomechanical Insect: ?
Dangerous Eradica: ?
Gunnocker, Undead Remnants, Emaciated Battle-Ravaged Pelted Hominids Mummified by Long Exposure to Vacuum: ?
Megadeath Ruin, Whirlpool of Necrotic Energy, Apocalyptic Hell House: ?
Megadeath Ruin, Massive Space Station: ?
Megadeath Ruin, Ghostly Remnant of a Truly Massive Mega-Structure, Larger Megadeath Ruin, Dark Goliath, Ruined Decaying Mega-Structure, Dangerous Tomb, Lethal Maze-Like Ruin, Goliath Megadeath Ruin: ?
Nazarhak Predator, Unliving Predator, Quasi-Freewilled Undead, Mummified Anthro Royalty: ?
Nazarhak Predator, Undead Trooper: ?
Nazarhak Primogen, Tactically Brilliant Undead Officer: ?
Psyren Mind-Queen, Great Old One, Decadent Psychic Vampire: ?
Solix Verion, Roughly Man-Sized Homanid Shrunken Ancient, Creature of Nearly Unimaginable Privilege: ?
World-Conquering Solix Verion: ?
Fascistic Solix Verion: ?
Solix Verion, Regional Hegemon: ?
Solix Verion, Singular's Agent: ?
True Grey, Remnants, Withered Remnants: ?
Ecto-Slime, Pathetic Wisp of Undirected Psychic Energy, Ghostly Pest, Little Blob of Colorful Translucent Ectoplasm: ?
Undead, Undead Creature, Undead Being: Each soul slain by the Ruin joins the incoherent, riotous mass of undead aboard the once-mighty station, further enraging and maddening the Ruin.
Space-Born Undead: The energies of hyperspace occasionally leak into material reality. Creatures like the Tantalos are born in and of the chaos of hyperspace. Space-born undead are also products of hypersp[a]tial leakage.
Uncontrolled Undead: A creature slain by the Megadeath Ruin rises as an uncontrolled undead 1d4+1 rounds after its demise.
Undead Capable of Creating Its Own Spawn: A creature slain by the Megadeath Ruin rises as an uncontrolled undead 1d4+1 rounds after its demise. The type of undead created is up to the game-master, but is typically a very high level undead capable of creating its own spawn, such as a Bodak, Devourer, Wraith or similar threat.
Vicious Starving Undead: ?
Ancient Undead Warlord: ?
Undead Anthro: ?
Undead Trooper: ?
Undead Anthro With Unique Powers, Elite Bodyguard, Non-Living Brother: ?
Undead, Unliving Creature: ?
Corporeal Undead: ?
Bodak: A creature slain by the Megadeath Ruin rises as an uncontrolled undead 1d4+1 rounds after its demise. The type of undead created is up to the game-master, but is typically a very high level undead capable of creating its own spawn, such as a Bodak, Devourer, Wraith or similar threat.
Bodak, Undead Capable of Creating Its Own Spawn: ?
Devourer: A creature slain by the Megadeath Ruin rises as an uncontrolled undead 1d4+1 rounds after its demise. The type of undead created is up to the game-master, but is typically a very high level undead capable of creating its own spawn, such as a Bodak, Devourer, Wraith or similar threat.
Devourer, Undead Capable of Creating Its Own Spawn: ?
Ghost: ?
Unquiet Ghost: ?
Vampire: ?
Ravenous Vampire: ?
Wraith: A creature slain by the Megadeath Ruin rises as an uncontrolled undead 1d4+1 rounds after its demise. The type of undead created is up to the game-master, but is typically a very high level undead capable of creating its own spawn, such as a Bodak, Devourer, Wraith or similar threat.
Free-Willed Wraith: Any creature slain by the Eradica rises in 1d6 rounds as a free-willed wraith (B1), or a dread wraith if the slain creature had 15+ HD.
Dread Wraith: Any creature slain by the Eradica rises in 1d6 rounds as a free-willed wraith (B1), or a dread wraith if the slain creature had 15+ HD.
Wraith, Undead Capable of Creating Its Own Spawn: ?
Fast Zombie: All corpses fed upon by the Carrionate rise as fast zombies within one minute.
The Carrionate can feed on, and create zombies from, Lifespawn corpses up to one year old, provided the body has neither been completely destroyed nor embalmed.
Zombie: ?
Tzitzimitl: ?
Hell's Conscript: ?
Surgighoul: ?
 
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Split the Hoard


Split the Hoard
Negotiate, demand, or steal the loot you desire!

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