Shadows Over Vathak Player's Guide to Vathak
Shadows Over Vathak Player's Guide to Vathak
Pathfinder 1e
Grotesque: At 1st level the reanimator gains the service of a homunculus called a grotesque assistant. The means for creating this special homunculus are more exotic than normal and require body parts harvested from cadavers and an investiture of the reanimator’s own life essence into the homunculus.
At 4th level the reanimator can spend 1 point from his surgery pool to create short-lived minions from available body parts. Creating a rotesque minion is a full-round action.
Skeleton: With a ritual requiring 8 hours, a master of death can animate a single skeleton or zombie whose Hit Dice do not exceed her arcanist level.
Zombie: With a ritual requiring 8 hours, a master of death can animate a single skeleton or zombie whose Hit Dice do not exceed her arcanist level.
Ghoul: Ghoul Army spell.
Ghast: Ghoul Army spell.
Ghoul Army
School necromancy [evil];
Level antipaladin 4, cleric 5, medium 4, occultist 5, shaman 5, sorcerer/wizard 5, spiritualist 4, summoner 4, witch 5
Casting Time 1 standard action
Components V, S, M/DF (a handful of ghoul’s teeth)
Range 5 feet
Effect 1d4+1 ghouls and 1 ghast
Duration 1 round/level
Saving Throw Fortitude half (see text);
Spell Resistance no
By scattering a handful of ghoul’s teeth across the ground, you cause 1d4+1 ghouls led by a single ghast to rise up from the ground around you. The ghouls and their ghast leader must appear in squares adjacent to you, but after that they follow your spoken commands unerringly.
If one of the ghouls is destroyed while the spell’s duration is still in effect, it bursts into a spray of rotten flesh and necromantic energy that deals 1d6 points of negative energy damage to all adjacent targets—this energy heals undead targets as typical for negative energy damage.
If the ghast is destroyed in this manner, it deals twice as much negative energy damage as a ghoul. A successful Fortitude save halves the negative energy damage dealt. When this spell’s duration expires, any remaining undead created by this spell crumble apart into dust and blow away without dealing any additional negative energy damage.