Undead Origins


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Voadam

Legend
Neoclassical Geek Revival
Neoclassical Geek Revival
Undead: Many undead also know an innate spell which they may use to replicate themselves.
Necromancy spell.
Raise Undead miracle.
Skeleton, Skeleton Warrior: ?
Zombie: ?
Vampire: ?
Plague Zombie: ?
Ghost: ?

NECROMANCY
Difficulty 5 per power level
Cost 4 per power level
Range 1 meter (cumulative) per power level
This spell causes the caster to animate 1(cumulative) corpse or spirit (depending on version of the spell) within range per power level. Any heroes or villains in this radius who are raised may become free willed undead. Roll a d20 per hero or villain. If the roll is less than the character’s level times the number of milestones they’ve passed, they become free willed. A caster can control 1(cumulative) undead creature per level per version of this spell memorized. If the caster dies all of her undead are destroyed, though free willed undead may be allowed a saving throw. Undead created in this manner suffer 1 (cumulative) damage per round from direct sunlight.

RAISE UNDEAD
Time to Call Forth 1 action
Piety 5 or 5 cumulative per level of the undead
This miracle allows the priest to reanimate corpses into the walking dead. If the priest summons this miracle over the grave, a spirit might be summoned instead. The priest can only animate the bodies of her religion’s faithful. The priest pays half piety on holy ground. Any character raised in this manner has a chance of being free willed equal to their level times the number of milestones they have passed on a d20. The priest must touch either the corpse or the grave of the corpse.
 

Voadam

Legend
Down in Yon Forest
Neoclassical Geek Revival
Frozen Undead Creature: ?
Novgor the Nosferatu, Vampire: ?
Magwas, Elf Ghoul: The vampire Novgor uses the cauldron to resurrect the Elven thralls of The Winter King and drain their blood. Many of those have arisen again as ghoulish undead faeries known as Magwas.
Angry Ghost, Ghost Princess, Ghost: They were guests of The Winter King, princesses offered to (or more often kidnapped by) The Winter King from human kings. They spent their lives locked in this room until they died of age and a new princess was taken.
Angry Ghost, Ghost Princess, Wraith: They were guests of The Winter King, princesses offered to (or more often kidnapped by) The Winter King from human kings. They spent their lives locked in this room until they died of age and a new princess was taken.
Vampire: Curse of the Nosferatu spell.

Curse of the Nosferatu
(found by using sage of the body of Novgor)
Template: Necromancy
Diffculty: 5 per power level
Cost: 4 per power level
Range: 1 meter (cumulative) per power level
This spell causes the caster to animate 1 corpse they have personally drained of blood as a vampire. Any heroes or villains in this radius who are raised may become free willed undead. Roll a d20 per hero or villain. If the roll is less than the character’s level times the number of milestones they’ve passed, they become free willed. A caster can control 1 vampire per level per version of this spell memorized. If the caster dies all of her undead are destroyed, though free willed undead may be allowed a saving throw. Undead created in this manner suffer 1 (cumulative) damage per round from direct sunlight.

OSR
Frozen Undead Creature: ?
Novgor the Nosferatu, Vampire: ?
Magwas, Elf Ghoul: The vampire Novgor uses the cauldron to resurrect the Elven thralls of The Winter King and drain their blood. Many of those have arisen again as ghoulish undead faeries known as Magwas.
Angry Ghost, Ghost Princess, Ghost: They were guests of The Winter King, princesses offered to (or more often kidnapped by) The Winter King from human kings. They spent their lives locked in this room until they died of age and a new princess was taken.
Angry Ghost, Ghost Princess, Wraith: They were guests of The Winter King, princesses offered to (or more often kidnapped by) The Winter King from human kings. They spent their lives locked in this room until they died of age and a new princess was taken.
 

Voadam

Legend
Hark! A Wizard!
Neoclassical Geek Revival
Zombie: Necromancy – Zombie spell.
Vampire: Necromancy – Vampire spell.
Undead Carrion Beast: Carrion's Debt Foreclosed spell.
Undead: Legion of the Dead spell.

CARRION’S DEBT FORECLOSED
Template Necromancy
Difficulty 5 per power level
Cost 4 per power level
Range 1 meter (cumulative) per power level
This spell causes the caster to animate 5 (cumulative) corpses of carrion beasts (crows, vultures, and hyenas for example) per power level that are in range. A caster can control 1 (cumulative) undead creature per level per version of this spell memorized. If the caster dies all of her undead are destroyed. Undead created in this manner suffer 1 (cumulative) damage per round from direct sunlight.

LEGION OF THE DEAD
Template Necromancy
Difficulty 5 per power level
Cost 4 per power level
Range 1 meter (cumulative) per power level
This spell causes the caster to animate 5 (cumulative) corpses within range per power level. The corpses must be the corporeal bodies of soldiers who fell on the field of battle. Any heroes or villains in this radius who are raised may become free willed undead. Roll a d20 per hero or villain. If the roll is less than the character’s level times the number of milestones they’ve passed, they become free willed. A caster can control 1 (cumulative) undead creature per level per version of this spell memorized, but only after those raised slay either their killers or one of their killer’s descendants. If the caster dies all of her undead are destroyed, though free willed undead may be allowed a saving throw. Undead created in this manner suffer 1 (cumulative) damage per round from direct sunlight.

NECROMANCY – VAMPIRE
Template Necromancy
Difficulty 5 per power level
Cost 4 per power level
Range 1 meter (cumulative) per power level
This spell causes the caster to animate 1 corpse they have personally drained of blood, as a vampire. Any heroes or villains who are raised may become free willed undead. Roll a d20 per hero or villain. If the roll is less than the character’s level times the number of milestones they’ve passed, they become free willed. A caster can control 1 vampire per level per version of this spell memorized. If the caster dies all of her undead are destroyed, though free willed undead may be allowed a saving throw. Undead created in this manner suffer 1 (cumulative) damage per round from direct sunlight.

NECROMANCY – ZOMBIE
Template Necromancy
Difficulty 5 per power level
Cost 4 per power level
Range 1 meter (cumulative) per power level
This spell causes the caster to animate 1 corpse they have personally injured in life, as a zombie. A caster cannot control undead created this way. Undead created in this manner suffer 1 (cumulative) damage per round from direct sunlight.
 

Voadam

Legend
Lost in the Wilderness
Neoclassical Geek Revival
Vampire: ?
Wraith: ?
Skeleton: ?
Ghoul: ?
Long Dead Warrior 4: ?
Ghost: ?
Undead Warrior Cultist: ?
Zombie: ?
Fungal Zombie Grizzly Bear: ?
Elven Spirit: ?
Human Ghost: ?
Skeletal Mariner: ?
Ghoul Undead Cultist, Priest 3: ?
Dwarven Ghost: ?
Lich Wizard 7: ?
Withered Animate Corpse: ?
Undead: ?
Undead Noble: ?
Mummy: ?
 

Voadam

Legend
Rampaging Monsters
Neoclassical Geek Revival
Gornak the Oozing: Once a powerful wizard he is now but a giant skull floating in a caustic pool of ectoplasm. Well, he was a wizard. Well he was a wizard’s apprentice. Ok, maybe he just broke into a wizard’s lab.

Undead: The hamlet is built within sight of an ancient burial mounds from before recorded history. Any unburied dead have a 1% chance per night of rising as the undead.
 

Voadam

Legend
The City of Tears
Neoclassical Geek Revival
Plague Zombie: The Plague Zombies found in the Sultan’s Basement are the civilian remnants of the towns elite. Merchants, nobility, children and the elderly. They were once in expensive finery, but they spend most of their time bobbing in an algae covered pool so their clothing is ruined, their bodies moist and bloated with a green sheen. They each still carry 2d6 golden coins or equivalent value of rings and necklaces. They were not turned into zombies by a plague, they cannot spread zombism, they are simply zombies who are also coated with plague infected material.
Ghost: Mother's Lament spell.
Vampire Harem Girl: ?
Skeletal Legionnaire, Legionnaire Skeleton: ?
Skeleton Swordsman: The skeleton swordsmen are former palace guards, serving still in death.
Invisible Ghost Wizard: Eternal Torment of the Wicked spell.
First Sultan: When the Caliphate first swept over the region, a lesser commander took a small detachment into the desert and swept aside the last of the string of petty tyrants who had ruled the City of Tears and installed his own dynasty. That commander had not fully bought into the views of the Caliph and still trucked with treacherous pagan sorcerers.
Imperial Commander: The Imperial Commander lead the now undead legionnaires in life and leads them still in death.
Undead Legionnaire: ?
The Mad Pharaoh, Pharaoh Mummy: Like all other Pharaohs, the Mad Pharaoh was still mummified and entombed (unless he was the first monotheist).
Turns out the Mad Pharaoh was aptly named. He seems to have been entombed not only with massive amounts of jewellery, golden cups, coins, and idols (70,000 silver pieces worth) but also a some 10,000 clay jars (similar to canopic jars) labelled with each of his bowel movements and the date. His actual canopic jars are mixed in among them. His mummified body rests in a golden sarcophagus (2000 gold pieces). If his tomb is robbed without destroying the mummy and all canopic jars (with fire and salt) he will arise and hunt down each piece of his treasure in a murderous decade spanning hunt.
Swamp Zombie: Necromancy – Swamp Zombie spell.
Desert Vampire: Necromancy – Desert Vampire spell.
Undead Soldier: Legion of the Dead spell.
Carrion Beast Undead: Carrion's Debt Foreclosed spell.
Undead Wolf: ?

Necromancy – Swamp Zombie
Template: NECROMANCY
Difficulty: 5 per power level
Cost: 4 per power level
Range: 1 meter (cumulative) per power level
This spell causes the caster to animate 1 (cumulative) waterlogged corpse within range per power level as a mindless shambling undead. The body cannot have died prior to the last full moon. Any heroes or villains in this radius who are raised may become free willed undead. Roll a d20 per hero or villain. If the roll is less than the character’s level times the number of milestones they’ve passed, they become free willed. A caster cannot control these undead. Undead created in this manner suffer 1 (cumulative) damage per round from direct sunlight.

Necromancy – Desert Vampire
Template: NECROMANCY
Difficulty: 5 per power level
Cost: 4 per power level
Range: 1 meter (cumulative) per power level
This spell causes the caster to animate a single corpse of an individual who died of thirst within one week per power level. They are always free willed, but may not harm the caster for a number of years equal to the spell’s power level. Undead created in this manner suffer 1 (cumulative) damage per round from direct sunlight. Desert Vampires innately know Invisibility of Reflections, Hypnotic Glamour, Blood Regeneration, and this spell.

Legion of the Dead
Template: Necromancy
Difficulty: 5 per power level
Cost: 4 per power level
Range: 1 meter (cumulative) per power level
Complexity: 5
This spell causes the caster to animate 5 (cumulative) corpses within range per power level. The corpses must be the corporeal bodies of soldiers who fell on the field of battle. Any heroes or villains in this radius who are raised may become free willed undead. Roll a d20 per hero or villain. If the roll is less than the character’s level times the number of milestones they’ve passed, they become free willed. A caster can control 1 (cumulative) undead creature per level per version of this spell memorized, but only after those raised slay either their killers or one of their killer’s descendants. If the caster dies all of her undead are destroyed, though free willed undead may be allowed a saving throw. Undead created in this manner suffer 1 (cumulative) damage per round from direct sunlight.

Carrion’s Debt Foreclosed
Template: Necromancy
Difficulty: 5 per power level
Cost: 4 per power level
Range: 1 meter (cumulative) per power level
Complexity: 5
This spell causes the caster to animate 5 (cumulative) corpses of carrion beasts (crows, vultures, and hyenas for example) per power level that are in range. A caster can control 1 (cumulative) undead creature per level per version of this spell memorized. If the caster dies all of her undead are destroyed. Undead created in this manner suffer 1 (cumulative) damage per round from direct sunlight.

Mother’s Lament
Template: Necromancy
Difficulty: 1 per power level
Cost: 4 per power level
Range: 1 meter (cumulative) per power level
Complexity: 5
This spell causes the caster to animate the spirit of a stillborn from their grave. Any who are raised may become free willed undead. Roll a d20, If the roll is less than the mother’s level plus five, they become free willed. A caster can control 1 (cumulative) ghost per level per version of this spell memorized. If the caster dies all of her undead are destroyed, though free willed undead may be allowed a saving throw. Undead created in this manner suffer 1 (cumulative) damage per round from direct sunlight.

Eternal Torment of the Wicked
Template: Necromancy
Difficulty: 1 per power level
Cost: 4 per power level
Range: 1 meter (cumulative) per power level
Complexity: 5
This spell causes the caster to animate 1 spirit within range. The spirit must be that of a dead wizard whose talisman is in the caster’s possession. Any heroes or villains in this radius who are raised may become free willed undead. Roll a d20 per hero or villain. If the roll is less than double the character’s level times the number of milestones they’ve passed, they become free willed. A caster can control any number of undead of from this version of the spell. If the caster dies all of her undead are destroyed, though free willed undead may be allowed a saving throw. Undead created in this manner suffer 1 (cumulative) damage per round from direct sunlight.
 

Voadam

Legend
The Price of Evil
Neoclassical Geek Revival
Ghost: ?
Skeleton: ?
Relentless Killer Ghost: ?
Witch Spirit Ghost: ?
Headless Horseman Ghost: ?
Spiteful Miser Ghost, Wraith: A spiteful miser is always the ghost of an elderly man or woman consumed by greed and materialism, and almost always without any sense of self excess. It was a sickness of wealth for wealth’s sake.
White Lady Ghost: A white lady is a jilted lover, often betrayed by a fiance and driven to suicide by the powerful forces of societal pressure, depression, and bad cliche. They are usually young women, often in wedding dresses (hence the term).
Bogeyman Ghost: A Bogeyman is a ghost that exists primarily to terrorize children. In life it was the worst kind of person. Often they met their end through some kind of lynching, but the sheer terror they caused their victims has allowed them to manifest inside the house (or in other cases, sometimes an entire village).
Bloody Mary Ghost: Bloody Mary as a status of ghost, refers not only to the titular bloody Mary, but a number of different ghosts. All of them are the ghosts of cruel and vain people, envious of the world of the living and eager to cause harm.
Mad Spirit Ghost: A mad spirit is any ghost of no particular special nature. They died a malevolent death and have gone quite mad.

OSR
Ghost: ?
Skeleton: ?
Relentless Killer Ghost: ?
Witch Spirit Ghost: ?
Headless Horseman Ghost: ?
Spiteful Miser Ghost, Wraith: A spiteful miser is always the ghost of an elderly man or woman consumed by greed and materialism, and almost always without any sense of self excess. It was a sickness of wealth for wealth’s sake.
White Lady Ghost: A white lady is a jilted lover, often betrayed by a fiance and driven to suicide by the powerful forces of societal pressure, depression, and bad cliche. They are usually young women, often in wedding dresses (hence the term).
Bogeyman Ghost: A Bogeyman is a ghost that exists primarily to terrorize children. In life it was the worst kind of person. Often they met their end through some kind of lynching, but the sheer terror they caused their victims has allowed them to manifest inside the house (or in other cases, sometimes an entire village).
Bloody Mary Ghost: Bloody Mary as a status of ghost, refers not only to the titular bloody Mary, but a number of different ghosts. All of them are the ghosts of cruel and vain people, envious of the world of the living and eager to cause harm.
Mad Spirit Ghost: A mad spirit is any ghost of no particular special nature. They died a malevolent death and have gone quite mad.
 

Voadam

Legend
Under the Waterless Sea
Neoclassical Geek Revival
Undead Corpse of Strange Foreigner: ?
Skeleton: The ghost is a necromancer’s spirit and can raise the 11 barnacle encrusted skeletons as soldiers to slay the characters and add them to its collection.
Deep One Ghost: ?
Human Ghost: Two charred human corpses (you would guess children unfortunately) lie sprawled amidst the wreckage. One of them has a golden dagger implanted into their stomach, somehow having escaped unscathed from the fire. The ghosts of the two humans haunt the shrine.
Zombie: The zombies are all former soldiers of the King’s army, affected by the Blight of Ib cast by the Deep One sorcerer.

OSR
Undead Corpse of Strange Foreigner: ?
Skeleton: The ghost is a necromancer’s spirit and can raise the 11 barnacle encrusted skeletons as soldiers to slay the characters and add them to its collection.
Deep One Ghost: ?
Human Ghost: Two charred human corpses (you would guess children unfortunately) lie sprawled amidst the wreckage. One of them has a golden dagger implanted into their stomach, somehow having escaped unscathed from the fire. The ghosts of the two humans haunt the shrine.
Zombie: The zombies are all former soldiers of the King’s army, affected by the Blight of Ib cast by the Deep One sorcerer.
 
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