Undead Origins


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Voadam

Legend
GLD20 Vampire CR 0-20
5e
Vampire: A vampire can serve a variety of roles for the DM. It can be a powerful villain (with its Misty Escape), or it can be bound to a higher master who was instrumental in creating it.
Vampire Spawn: ?
Weak Vampire: ?
Non-Weak Vampire: ?
Multiattacking Vampire: ?
Armored Vampire: ?
Summoning Vampire: ?
Agile Vampire: ?
Strong Vampire: ?
Legendary Vampire: ?
Attacking Vampire: ?
Half Vampire: ?
Dexterous Vampire: ?
Necrotic Vampire: ?
Smarter Vampire: ?
Charismatic Vampire: ?
Constitutional Vampire: ?
Biting Vampire: ?
Flying Vampire: ?
Triple-Attacking Vampire: ?
Harder-Biting Vampire: ?
Grabbing Vampire: ?
Super-Charismatic Vampire: ?
Expert Vampire: ?
Super-Dexterous Vampire: ?
Bonus Vampire: ?
 

Voadam

Legend
GM's Miscellany: Places of Power (5e)
5e
Undead: ?
Mindless Undead: ?
Undead Abomination: ?
Banshee: ?
Ghost: The Last Resort was originally a collective of inns and taverns providing respite on a lonely stretch of road. It is also one of the few earthly locations to sit on a planar nexus. The first signs of trouble arose when the ghost of dead people—actually lost souls unable to pass onto the afterlife—arrived at the (now aptly named) Last Resort.
The Medium of the Lake, Ghost Human Cleric 8, Ghostly Medium: ?
Ghostly Hedgewitch: ?
Watchman, Ghost Human Veteran: ?
Dorfin Severnick, Ghost: ?
Erlgamm, Lich: The crystal vial intended to contain her soul on becoming a lich is contained within and is Erlgamm’s most precious possession.
In the end, though, she fights to the death, hoping perhaps her necromantic pursuits and experimentations will see her resurrected into the lich form she’s long sought.
Here, Erlgamm keeps the phylactery she has enspelled—a beautiful crystal vial—to contain her soul when she becomes a lich.
If Erlgamm is killed during the PCs’ stay, she could transform into a lich thanks to her many years of necromantic experiments. If so, her soul flees to her phylactery, where she begins to gather her strength to strike down her foes.
One of the secret cubbies here holds Erlgamm’s private journal, noting decades of attempts to achieve lichdom.
Vampire: ?
 
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Voadam

Legend
GM's Miscellany: Village Backdrops I (5e)
5e
Undead: ?
Undead Inhabitant: ?
Undead Guest: ?
Powerful Undead: ?
Feral Undead: ?
Undead King: ?
Ghost: ?
Ghostly Creature: ?
Pale Remnants: ?
Ghast: ?
Sestra Vol, Ghast Berserker: ?
Hondra Van Veldt, Ghast Noble: ?
Dunn Frewin, Ghoul Cleric 2: Once one of Ashford’s priests, Dunn has returned from the grave to revenge himself upon Waldere.
Before the plague, the church had two priests. One, Dunn Frewin, died of the plague. Ignoring his last request to be buried in the church, Waldere cast Dunn’s body into one of the plague pits. This betrayal will cost Waldere dearly; Dunn Frewin has returned as a ghoul.
One of Ashford’s priests, Dunn Frewin (now CE male ghoul cleric 2) died of the plague and was betrayed in death by his friend and colleague Waldere (see Area 3). He has risen as a ghoul and now lurks in the southernmost pit, in a cramped burrow among the suppurating corpses of his dead congregation.
Ghoul: ?
Necromancer Lich: ?
Thegn Delthur Werlann, Deltur, Dwarf Skeleton Knight: In life, Deltur was a kind and just ruler, but death has warped his heart and he has fallen into darkness. Consumed with lust to slay orcs and other evil humanoids he has returned to unlife as a skeletal champion.
Dwarf Skeleton Veteran: ?
Foul Spirit: ?
Vengeful Spirit: ?
Spirit of the Dead: Many of Ashford’s buildings stand empty and abandoned, their owners having either died of plague or fled the village. Some homes yet contain the decomposing corpses of the plague’s victims. The surviving villagers do not enter these buildings believing certain death lingers within. Common belief holds the spirits of many of the dead yet live in their homes and infect or drive mad any venturing into their “tomb.”
Aldrich Hellbrooke, Human Vampire, Occult Vampire Lord, Undead Dictator, Vampire Overlord: ?
Barbaneth Hellbrooke, Vampire: ?
Vampire: ?
Damiella Nightingale, Human Vampire: ?
Keren Zaris, Halfling Vampire: ?
Quentin Roarg, Elf Vampire Mage: ?
Zuzu Mellavius, Halfling Vampire Bard 13: ?
Valdrianne Cort, Halfling Vampire Noble: ?
 
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Voadam

Legend
GM's Miscellany: Village Backdrops II (5e)
5e
Undead, Undead Monster, Undead Creature: Trade has brought whispers of violent backlash from other lizardfolk, undead awoken by foreign burial rites and rising cultural tensions.
In the cellar, a secret door leads down to a ritual chamber and several cells where Kelurn keeps some of his undead creations.
Needlebriar’s citizens toss anything they don’t consume into a field they loosely refer to as the Bone Pit. Occasionally these remains arise as horrid undead creatures.
The creature is an undead monster risen from the Bone Pit.
Vengeful Undead: An old lizardfolk tells younger lizardfolk scary stories about how dead lizardfolk who aren't properly eaten become vengeful undead.
Vengeful Dessicated Undead: ?
Horrid Undead Creature: Needlebriar’s citizens toss anything they don’t consume into a field they loosely refer to as the Bone Pit. Occasionally these remains arise as horrid undead creatures.
Apparition: ?
Vigilant Bramble, Ghost Dryad Druid 11: Vigilant Bramble died centuries ago, but continues to protect the Barainwoods with single-minded desperation.
Lizardfolk Ghost, Ghost of Exterminated Lizardfolk: East of the village sprawl a low, flat heath where Dawnmarshers grow flax for fabric. The edge of the heath has recently been converted to a makeshift graveyard as the villagers have ceased to cannibalize their dead; this cannibalism has always been considered natural and respectful among the lizardfolk, but now only the most prestigious dead are given this honour. Not all the buried lizardfolk dead rest well in the face of such sacrilege. Lizardfolk ghouls and ghosts have begun to attack those who linger near the field at night.
Nobody knows Ronak exists. Or, more precisely, nobody remembers. Ronak was the last hope of a dying trade company, a desperate attempt to settle and explore a distant swamp. When the colony found nothing but lizardfolk (exterminated in short order), the trade company did not have enough gold to retrieve their employees. Ronak never heard from civilization again.
Centuries later, the dwarves of Ronak believe civilization to be but a myth. Over the generations, they have become more savage, reverting bit by bit to a primitive state. They are haunted and guided by the ghosts of the exterminated lizardfolk who seek the continuation of their culture.
Ghost: ?
Restless Ghost: ?
Lizardfolk Ghoul: East of the village sprawl a low, flat heath where Dawnmarshers grow flax for fabric. The edge of the heath has recently been converted to a makeshift graveyard as the villagers have ceased to cannibalize their dead; this cannibalism has always been considered natural and respectful among the lizardfolk, but now only the most prestigious dead are given this honour. Not all the buried lizardfolk dead rest well in the face of such sacrilege. Lizardfolk ghouls and ghosts have begun to attack those who linger near the field at night.
Ghoul: ?
Ghoul Lacedon: ?
Xthelis, Powerful Human Lich: ?
Powerful Lich: ?
Lich: ?
Spirit of the Ancient Dead: ?
Spirit of the Fey: ?
Spirit of the Ancestor, Ancestor Spirit: ?
Spirit of a Murdered Lizardfolk: ?
Whispering Spirit of a Lizardfolk: ?
Will-o'-Wisp, Normal Will-o'-Wisp: ?
Yellow, The Pale Death, Will-o'-Wisp: ?
Green, Will-o'-Wisp: ?
Blue, Will-o'-Wisp: ?
Purple, Will-o'-Wisp: ?
Red, Will-o'-Wisp: ?
Orange, Will-o'-Wisp: ?
Zombie: ?
 

Voadam

Legend
GM's Miscellany: Village Backdrops III (5e)
5e
Undead: The remains of previous attempts to tame the Blackhills dot the landscape, crumbling ruins housing extraplanar beings who outlasted their bargains with desperate colonists seeking to survive. Adventurers and bandits arrive regularly at the Blackhills, some seeking to loot these ancient ruins, others searching for caves where they can hide ill-gained loot from the pursuit of justice. These makeshift shelters house the living, protecting them from the dangers in the area … but also sometimes the dead, some of which rise again in undead fury at their failure to endure the region's hardships.
Incorporeal Undead: ?
Bound Undead: ?
Ghost: Within Fourtowers’ dusty halls, Maegar obsessed over a discovery to bring his family to prominence once again. He set about crafting an arcane relic, a weapon which could be used to quickly and cleanly decimate a population.
As he neared completion of the artefact, Maegar reached new heights of paranoia. He rarely left Fourtower and festooned the twisting corridors with traps and bound undead which remain to this day. But, through capricious luck or divine inspiration, Maegar created an artefact far beyond his power. On an unassuming day in summer, during a routine test, the sphere ruptured. The negative energies released instantly killed Maegar and all other living things within several miles.
Alternatively, living creatures may be killed within the sphere in a horrible enough manner to produce a ghost.
Maegar's Spere Artifact.
Ghost of a Young Man: ?
Eadith, Human Ghost, Spirit: Several years ago, Adalbert Gall—a brewer—came to Lady Cross with his daughter, Eadith, a beautiful girl coming of age with a bewitching smile and mischievous eyes. Within a day all the young lads were vying for her attention. She, however, had eyes for only one: Pepin—the son of Jarrson the tavern owner with whom her father sought to trade spirit recipes. Late at night, while the men discussed business in the taproom, the two lovers sneaked into the cellars to conduct business of their own.
Struggles of two different kinds broke out at the same time; as the lovers fell to the floor so did the two brewers, fighting over the valuable recipes that each held. With dreams of wealth and prestige dancing before his eyes, Jarrson attacked Adalbert and struck him a fateful blow to the head with a heavy pitcher. He then dragged the heavy body down to the cellar to hide his treachery only to interrupt the youngsters in their passionate embrace.
Feigning innocence, he blamed the attack on Eadith and accused her of witchery and of beguiling his son. He dragged the screaming girl into the village square where a vengeful mob quickly formed, enraged at the attack on their friend. Eadith was tied to a large oak tree and burned whilst the frenzied mob watched. Even now, her burnt skeleton still adorns the tree, which has now gained the name “The Sorrow Tree”.
Blackened and split, this huge oak sits on the eastern side of the main road. Here was chained and burnt Eadith. The tree was split in two by a lightning bolt hurled to the ground from a sudden storm that appeared as she died. This was seen as proof that Eadith was a witch.
Most villagers don’t go near the tree until Lady’s Day when small candles are lit and twists of heather and flowers are placed around its base. Eadith’s spirit (NG female human ghost) yet lingers amid her bones.
Pepin, Human Ghost: Several years ago, Adalbert Gall—a brewer—came to Lady Cross with his daughter, Eadith, a beautiful girl coming of age with a bewitching smile and mischievous eyes. Within a day all the young lads were vying for her attention. She, however, had eyes for only one: Pepin—the son of Jarrson the tavern owner with whom her father sought to trade spirit recipes. Late at night, while the men discussed business in the taproom, the two lovers sneaked into the cellars to conduct business of their own.
Struggles of two different kinds broke out at the same time; as the lovers fell to the floor so did the two brewers, fighting over the valuable recipes that each held. With dreams of wealth and prestige dancing before his eyes, Jarrson attacked Adalbert and struck him a fateful blow to the head with a heavy pitcher. He then dragged the heavy body down to the cellar to hide his treachery only to interrupt the youngsters in their passionate embrace.
Feigning innocence, he blamed the attack on Eadith and accused her of witchery and of beguiling his son. He dragged the screaming girl into the village square where a vengeful mob quickly formed, enraged at the attack on their friend. Eadith was tied to a large oak tree and burned whilst the frenzied mob watched. Even now, her burnt skeleton still adorns the tree, which has now gained the name “The Sorrow Tree”.
Hoping things would return to normal, Jarrson prospered using the stolen recipes whilst his son slowly descended into madness over the guilt from the deaths. One year later, as the village celebrated a successful harvest, Pepin hung himself from a tree overhanging the mill pond.
Within Fourtowers’ dusty halls, Maegar obsessed over a discovery to bring his family to prominence once again. He set about crafting an arcane relic, a weapon which could be used to quickly and cleanly decimate a population.
As he neared completion of the artefact, Maegar reached new heights of paranoia. He rarely left Fourtower and festooned the twisting corridors with traps and bound undead which remain to this day. But, through capricious luck or divine inspiration, Maegar created an artefact far beyond his power. On an unassuming day in summer, during a routine test, the sphere ruptured. The negative energies released instantly killed Maegar and all other living things within several miles.
Ghostly Farmer: Within Fourtowers’ dusty halls, Maegar obsessed over a discovery to bring his family to prominence once again. He set about crafting an arcane relic, a weapon which could be used to quickly and cleanly decimate a population.
As he neared completion of the artefact, Maegar reached new heights of paranoia. He rarely left Fourtower and festooned the twisting corridors with traps and bound undead which remain to this day. But, through capricious luck or divine inspiration, Maegar created an artefact far beyond his power. On an unassuming day in summer, during a routine test, the sphere ruptured. The negative energies released instantly killed Maegar and all other living things within several miles.
Fleeting Ghost: Within Fourtowers’ dusty halls, Maegar obsessed over a discovery to bring his family to prominence once again. He set about crafting an arcane relic, a weapon which could be used to quickly and cleanly decimate a population.
As he neared completion of the artefact, Maegar reached new heights of paranoia. He rarely left Fourtower and festooned the twisting corridors with traps and bound undead which remain to this day. But, through capricious luck or divine inspiration, Maegar created an artefact far beyond his power. On an unassuming day in summer, during a routine test, the sphere ruptured. The negative energies released instantly killed Maegar and all other living things within several miles.
Ghostly Cat: Within Fourtowers’ dusty halls, Maegar obsessed over a discovery to bring his family to prominence once again. He set about crafting an arcane relic, a weapon which could be used to quickly and cleanly decimate a population.
As he neared completion of the artefact, Maegar reached new heights of paranoia. He rarely left Fourtower and festooned the twisting corridors with traps and bound undead which remain to this day. But, through capricious luck or divine inspiration, Maegar created an artefact far beyond his power. On an unassuming day in summer, during a routine test, the sphere ruptured. The negative energies released instantly killed Maegar and all other living things within several miles.
Ghostly Merchant: Within Fourtowers’ dusty halls, Maegar obsessed over a discovery to bring his family to prominence once again. He set about crafting an arcane relic, a weapon which could be used to quickly and cleanly decimate a population.
As he neared completion of the artefact, Maegar reached new heights of paranoia. He rarely left Fourtower and festooned the twisting corridors with traps and bound undead which remain to this day. But, through capricious luck or divine inspiration, Maegar created an artefact far beyond his power. On an unassuming day in summer, during a routine test, the sphere ruptured. The negative energies released instantly killed Maegar and all other living things within several miles.
Ghostly Traveller: Within Fourtowers’ dusty halls, Maegar obsessed over a discovery to bring his family to prominence once again. He set about crafting an arcane relic, a weapon which could be used to quickly and cleanly decimate a population.
As he neared completion of the artefact, Maegar reached new heights of paranoia. He rarely left Fourtower and festooned the twisting corridors with traps and bound undead which remain to this day. But, through capricious luck or divine inspiration, Maegar created an artefact far beyond his power. On an unassuming day in summer, during a routine test, the sphere ruptured. The negative energies released instantly killed Maegar and all other living things within several miles.
Ghostly Semi-Feral Dog: Within Fourtowers’ dusty halls, Maegar obsessed over a discovery to bring his family to prominence once again. He set about crafting an arcane relic, a weapon which could be used to quickly and cleanly decimate a population.
As he neared completion of the artefact, Maegar reached new heights of paranoia. He rarely left Fourtower and festooned the twisting corridors with traps and bound undead which remain to this day. But, through capricious luck or divine inspiration, Maegar created an artefact far beyond his power. On an unassuming day in summer, during a routine test, the sphere ruptured. The negative energies released instantly killed Maegar and all other living things within several miles.
Ghost of Laewas: Within Fourtowers’ dusty halls, Maegar obsessed over a discovery to bring his family to prominence once again. He set about crafting an arcane relic, a weapon which could be used to quickly and cleanly decimate a population.
As he neared completion of the artefact, Maegar reached new heights of paranoia. He rarely left Fourtower and festooned the twisting corridors with traps and bound undead which remain to this day. But, through capricious luck or divine inspiration, Maegar created an artefact far beyond his power. On an unassuming day in summer, during a routine test, the sphere ruptured. The negative energies released instantly killed Maegar and all other living things within several miles.
Spectre: Within Fourtowers’ dusty halls, Maegar obsessed over a discovery to bring his family to prominence once again. He set about crafting an arcane relic, a weapon which could be used to quickly and cleanly decimate a population.
As he neared completion of the artefact, Maegar reached new heights of paranoia. He rarely left Fourtower and festooned the twisting corridors with traps and bound undead which remain to this day. But, through capricious luck or divine inspiration, Maegar created an artefact far beyond his power. On an unassuming day in summer, during a routine test, the sphere ruptured. The negative energies released instantly killed Maegar and all other living things within several miles.
Spectral Pig: Within Fourtowers’ dusty halls, Maegar obsessed over a discovery to bring his family to prominence once again. He set about crafting an arcane relic, a weapon which could be used to quickly and cleanly decimate a population.
As he neared completion of the artefact, Maegar reached new heights of paranoia. He rarely left Fourtower and festooned the twisting corridors with traps and bound undead which remain to this day. But, through capricious luck or divine inspiration, Maegar created an artefact far beyond his power. On an unassuming day in summer, during a routine test, the sphere ruptured. The negative energies released instantly killed Maegar and all other living things within several miles.
Spectral Robin: Within Fourtowers’ dusty halls, Maegar obsessed over a discovery to bring his family to prominence once again. He set about crafting an arcane relic, a weapon which could be used to quickly and cleanly decimate a population.
As he neared completion of the artefact, Maegar reached new heights of paranoia. He rarely left Fourtower and festooned the twisting corridors with traps and bound undead which remain to this day. But, through capricious luck or divine inspiration, Maegar created an artefact far beyond his power. On an unassuming day in summer, during a routine test, the sphere ruptured. The negative energies released instantly killed Maegar and all other living things within several miles.
Lilia, Ghost: Within Fourtowers’ dusty halls, Maegar obsessed over a discovery to bring his family to prominence once again. He set about crafting an arcane relic, a weapon which could be used to quickly and cleanly decimate a population.
As he neared completion of the artefact, Maegar reached new heights of paranoia. He rarely left Fourtower and festooned the twisting corridors with traps and bound undead which remain to this day. But, through capricious luck or divine inspiration, Maegar created an artefact far beyond his power. On an unassuming day in summer, during a routine test, the sphere ruptured. The negative energies released instantly killed Maegar and all other living things within several miles.
Maegar Balerium, Maegar the Mage, Human Ghost Mage: Within Fourtowers’ dusty halls, Maegar obsessed over a discovery to bring his family to prominence once again. He set about crafting an arcane relic, a weapon which could be used to quickly and cleanly decimate a population.
As he neared completion of the artefact, Maegar reached new heights of paranoia. He rarely left Fourtower and festooned the twisting corridors with traps and bound undead which remain to this day. But, through capricious luck or divine inspiration, Maegar created an artefact far beyond his power. On an unassuming day in summer, during a routine test, the sphere ruptured. The negative energies released instantly killed Maegar and all other living things within several miles.
Weak Shade: If faced with evidence of their strange situation, the ghost either ignores it entirely, rationalizes the event, or laughs it off. Should the evidence become irrefutable, the ghost’s denial temporarily breaks. It disappears into mist or transforms into weak shade and attacks. In either case, it reforms the next day with no memory of what has transpired.
Hanma Burrow, Halfling Ghost: Within Fourtowers’ dusty halls, Maegar obsessed over a discovery to bring his family to prominence once again. He set about crafting an arcane relic, a weapon which could be used to quickly and cleanly decimate a population.
As he neared completion of the artefact, Maegar reached new heights of paranoia. He rarely left Fourtower and festooned the twisting corridors with traps and bound undead which remain to this day. But, through capricious luck or divine inspiration, Maegar created an artefact far beyond his power. On an unassuming day in summer, during a routine test, the sphere ruptured. The negative energies released instantly killed Maegar and all other living things within several miles.
Burrow Triplet, Young Halfling Ghost: Within Fourtowers’ dusty halls, Maegar obsessed over a discovery to bring his family to prominence once again. He set about crafting an arcane relic, a weapon which could be used to quickly and cleanly decimate a population.
As he neared completion of the artefact, Maegar reached new heights of paranoia. He rarely left Fourtower and festooned the twisting corridors with traps and bound undead which remain to this day. But, through capricious luck or divine inspiration, Maegar created an artefact far beyond his power. On an unassuming day in summer, during a routine test, the sphere ruptured. The negative energies released instantly killed Maegar and all other living things within several miles.
Kielbo Burrow, Halfling Ghost: Within Fourtowers’ dusty halls, Maegar obsessed over a discovery to bring his family to prominence once again. He set about crafting an arcane relic, a weapon which could be used to quickly and cleanly decimate a population.
As he neared completion of the artefact, Maegar reached new heights of paranoia. He rarely left Fourtower and festooned the twisting corridors with traps and bound undead which remain to this day. But, through capricious luck or divine inspiration, Maegar created an artefact far beyond his power. On an unassuming day in summer, during a routine test, the sphere ruptured. The negative energies released instantly killed Maegar and all other living things within several miles.
Raewin Chaethyrnan, Elf Ghost: Within Fourtowers’ dusty halls, Maegar obsessed over a discovery to bring his family to prominence once again. He set about crafting an arcane relic, a weapon which could be used to quickly and cleanly decimate a population.
As he neared completion of the artefact, Maegar reached new heights of paranoia. He rarely left Fourtower and festooned the twisting corridors with traps and bound undead which remain to this day. But, through capricious luck or divine inspiration, Maegar created an artefact far beyond his power. On an unassuming day in summer, during a routine test, the sphere ruptured. The negative energies released instantly killed Maegar and all other living things within several miles.
Helgen Chaethyrnan, Human Ghost: Within Fourtowers’ dusty halls, Maegar obsessed over a discovery to bring his family to prominence once again. He set about crafting an arcane relic, a weapon which could be used to quickly and cleanly decimate a population.
As he neared completion of the artefact, Maegar reached new heights of paranoia. He rarely left Fourtower and festooned the twisting corridors with traps and bound undead which remain to this day. But, through capricious luck or divine inspiration, Maegar created an artefact far beyond his power. On an unassuming day in summer, during a routine test, the sphere ruptured. The negative energies released instantly killed Maegar and all other living things within several miles.
Alyse Brage, Human Ghost: Within Fourtowers’ dusty halls, Maegar obsessed over a discovery to bring his family to prominence once again. He set about crafting an arcane relic, a weapon which could be used to quickly and cleanly decimate a population.
As he neared completion of the artefact, Maegar reached new heights of paranoia. He rarely left Fourtower and festooned the twisting corridors with traps and bound undead which remain to this day. But, through capricious luck or divine inspiration, Maegar created an artefact far beyond his power. On an unassuming day in summer, during a routine test, the sphere ruptured. The negative energies released instantly killed Maegar and all other living things within several miles.
Lich: ?
Skeleton: ?
Spirit: ?
Absinthe Morrel, The Silent Queen, Her Grace the Silent Queen, The Slumbering Captain, Human Spellcasting Vampire: ?
Vampire: ?
Zombie: In his final months, Maegar installed arcane traps and even raised handfuls of zombies to protect him in his work.

MAEGAR’ S SPHERE
Artifact
Aura necromancy; Weight 1,000 lbs.
Maegar’s sphere is an eight-foot-tall, dwarven crafted bronze sphere. Its shell is ritualistically marked by obsidian, lead and bones, all covered in rough arcane runes. A quarter of the sphere can be slid open to reveal a hollow interior.
Before it can be used, the sphere must be filled with 20 HD of incorporeal undead. The spirits must be destroyed, controlled, or otherwise defeated adjacent to the sphere for their energy to charge the weapon. Alternatively, living creatures may be killed within the sphere in a horrible enough manner to produce a ghost.
When the sphere is filled, it immediately emits a pulse of 6d6 necrotic damage within a three-mile radius (DC 25 Constitution halves).
Each midnight, and whenever a spirit is added to the sphere, the artefact has a 5% chance of prematurely activating, dealing 3d6 necrotic damage to all creatures within a three-mile radius (DC 25 Constitution halves).
When the sphere activates, the spirits within are utterly destroyed. Creatures slain by this negative energy have a higher than average chance of becoming ghosts who cannot move on until the sphere is destroyed.
Destruction: If Maegar’s spirit is caught within the sphere, it prematurely activates before disintegrating into ash.
 
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Voadam

Legend
Goblins and Gnolls
5e
Zombie: Creating the zombies was a lot of effort for the shaman, and he must rest for several weeks afterward.
 

Voadam

Legend
An Overview of Gloriana
5e
Undead: Graveborn Sorcerer bloodline.
Pact Puppet Phylactery Warlock invocation.
Cordycep Dragon: ?
Cordycep Stage 1: Cordycep Dragon's Spawn Cordycep legendary action.
Cordycep Stage 2: ?
Cordycep Stage 3: ?
Cordycep Stage 4: ?
Dancing Dead: In life they were the unchangeable, they were the ones who walked their own paths, not willing to do what they were told, not conforming to the norms set by society, rising from their graves with an unending drive to continue living their own way, not even willing to allow death to control them.
Walking Corpse: ?
Nuckelavee: The Nuckelavee is a horrid creature, formed when a fey being finds its way into The Neverthere and dies. It is then resurrected as a quasi-undead monster. They become twisted and distorted, resembling a humanoid riding a horse, but the lower half of the humanoid is fused into the horse's back.
Horrid Creature: ?
Quasi-Undead Monster: ?
Undead Lord: Some of them Liches, some of them just too stubborn to stay dead, and some of them filled with so much ancient knowledge, that even death couldn't tax them enough to truly die.
Foul Necromantic Creature: ?
Kistu, The First Lich, Undead Lord: ?
Al'Hamaret The Keeper of Secret Things, Undead Lord: ?
Vashta, The Profane, Undead Lord: ?
Baron Cal'Jel Vera Tore, the Undead Gentleman, Undead Lord: ?
Wenda the Wilted, Undead Lord: ?
Lich: ?
Skeleton: Dancing Dead Thespian boon.
Zombie: Dancing Dead Thespian boon.

Pact Puppet Phylactery
Prerequisite: Pact of The Puppet feature, Level 10 or higher.
Your Patron enchants your Pact Puppet allowing you to cheat death.
If you die (Drop to 0 hit points and fail all your Death Saving Throws, or die out of combat) you may have your soul possess your Pact Puppet and instead of crumbling to dust, the Pact Puppet becomes immortal and can not be damaged or destroyed by regular means.
If a living humanoid body picks up your Pact Puppet, you may have that living thing make a Charisma Saving Throw (against your Warlock Spell Save DC). If they fail they become possessed by you. They may then make 3 Wisdom Saving Throws, (these do not have to be consecutive and can be done at that creatures discretion) if they pass 2 out of 3 they can reclaim control of their body, you may then do the same and if you fail 2 out of 3 then you are pushed back into your Pact Puppet and must wait for a new host. If they fail 2 out of 3, they permanently lose control of their body until you deem otherwise.
If you choose not to possess the living being, you may instead choose to haunt them, they will be able to hear your voice in their head and may choose to help you find a better vessel for your soul.
While Possessing or Haunting someone this way you count as an Undead.

Dancing Dead
Prerequisite: Level 7 or higher
if you are performing around piles of bones or corpses of Medium or Small humanoids your performance imbues them with a mimicry of life, animating them as undead creatures. They become a skeleton if they were bones or a zombie if they were a corpse. They remain animated for as long as you continue to perform around them.
While they are animated they will obey your will, no vocal commands needed.

Spawn Cordycep (Costs 3 Actions) The Cordycep Dragon animates corpses near it as Cordycep Stage 1, add 1d4 + 2 Cordycep Stage 1 to the combat, roll initiative for these new creatures.
 

Voadam

Legend
Aegis of Empires Player's Guide
5e
Undead: ?
Intelligent Undead: ?
Devron the Necromancer, Lich: Devron the necromancer swears himself to Arvonliet’s true nature, transforms into lich and is imprisoned below Barakus.
Gremag, Lich: ?
Lich-Queen Trystecce the Ageless: ?
The Winter Lich: ?
The Singed Man, The Infernal Tyrant of Kear, Vampire Lord, Vampire Tyrant, Undead Fiend, Undead Tyrant: ?
Battle-Duke Ormand of the Rampart, Duke Ormand, Vampire Spawn, Vampire Duke: ?
Balcoth the Wraith-Mage: ?

Pathfinder 2e
Undead: ?
Intelligent Undead: ?
Devron the Necromancer, Lich: Devron the necromancer swears himself to Arvonliet’s true nature, transforms into lich and is imprisoned below Barakus.
Gremag, Lich: ?
Lich-Queen Trystecce the Ageless: ?
The Winter Lich: ?
The Singed Man, The Infernal Tyrant of Kear, Vampire Lord, Vampire Tyrant, Undead Fiend, Undead Tyrant: ?
Battle-Duke Ormand of the Rampart, Duke Ormand, Vampire Spawn, Vampire Duke: ?
Balcoth the Wraith-Mage: ?

Pathfinder 1e
Undead: ?
Intelligent Undead: ?
Devron the Necromancer, Lich: Devron the necromancer swears himself to Arvonliet’s true nature, transforms into lich and is imprisoned below Barakus.
Gremag, Lich: ?
Lich-Queen Trystecce the Ageless: ?
The Winter Lich: ?
The Singed Man, The Infernal Tyrant of Kear, Vampire Lord, Vampire Tyrant, Undead Fiend, Undead Tyrant: ?
Battle-Duke Ormand of the Rampart, Duke Ormand, Vampire Spawn, Vampire Duke: ?
Balcoth the Wraith-Mage: ?
 
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