Tegel Manor (5e)
5e
Bloody Bones: ?
Coffer Corpse: ?
Flying Skull: Flying skulls are often created by spellcasters for use as spies or guardians.
Ghost Greater: ?
Ghost Greater Cold-Blooded: This theme applies to creatures that were killed in cold blood or suddenly without warning or provocation.
Ghost Greater Corrupt: This theme applies to creatures that were despicable individuals in life, and their deaths were caused by their own deplorable actions.
Ghost Greater Fearful: This theme applies to creatures who died while experiencing something truly terrifying.
Ghost Greater Iniquitous: This theme applies to creatures who died armed and armored but who were killed in an unfair combat, such as overwhelming odds or the secret use of poison in an honorable duel.
Ghost Greater Repulsive: This theme applies to creatures who died in a gruesome or grisly way.
Ghost Greater Ruthless: This theme applies to creatures who were killed surreptitiously by someone they trusted or held dear.
Ghost Greater Withered: This theme applies to creatures who died from extreme exposure to necrotic damage or from an effect that drains the life out of its target. This theme can also apply to a greater ghost that has existed for a considerable period of time.
Pennagalen: A humanoid slain by this [pennagalen's draining bite] attack rises 24 hours later as a pennagalen under this pennagalen’s control, unless the humanoid is restored to life, its body is destroyed, or the pennagalen uses the body as a host body.
Severed Hand: ?
Severed Head: ?
Skeleton Giant Lizard: ?
Skeleton Noble: ?
Vampiric Warrior: ?
Vampiric Wizard: ?
Zombie Cauldron-Born: A cauldron-born zombie is created through a complex, magical process that involves injecting the corpse with a variety of alchemical substances. By some quirk of its creation, a cauldron-born zombie is more connected to its creator than the average zombie.
The acolytes of Sarthoggus kidnapped the inhabitants of this large dwelling and turned them into cauldron-born zombies.
Zombie Giant Octopus: ?
Zombie Pyre: ?
Zombie Strangling: ?
Bloody Bones, Screaming Bloody and Obviously Mortally Wounded Woman: ?
Coffer Corpse, Wriggling Desiccated Corpse, Body, Undead Horror: ?
Flying Skull, Spy: ?
Flying Skull, Guardian: ?
Flying Skull, Master's Spy: ?
Yellow Flying Skull With the Ability to Grant Wishes, Apparition: ?
Purple Flying Skull, Elusive Undead: ?
Ghost Greater, Star of the Manor: ?
Ghost Greater, Host of the Manor: ?
Ghost Greater Variant: ?
Butler Bertalan, Balor Ghost, Good Butler, Expert at Rationalizing the Irrational: ?
Rascal Rowing, Ghost Greater Despicable, Older Portly Nobleman: ?
Ranting Redurn, Ghost Greater Fearful Repulsive: ?
Ricienna the Ravenous, Ghost Greater Fearful Withered: ?
Rinsel the Ravishing, Ghost Greater Cold-Blooded Corrupt, Regular Adonis: ?
Rumpus Rundel the Rover, Ghost Greater Corrupt Iniquitous: ?
Sir Rankling, Ghost Greater Cold-Blooded Withered, Frail Venerable Gentleman With Long White Moustache: ?
Roparoc the Raider, Ghost Greater Corrupt Iniquitous Repulsive: ?
Roderick the Righteous, Ghost Greater Corrupt Iniquitous, Armored Knight: ?
Rufienna the Reckless, Ghost Greater Corrupt Fearful: ?
Rabrial the Relentless, Ghost Greater Cold-Blooded Corrupt Repulsive Ruthless: ?
Remonger the Resourceful, Ghost Greater Fearful Repulsive: ?
Rourdan the Repressor, Ghost Greater Corrupt Iniquitous Withered: ?
Ribbonsor the Rider, Ghost Greater Cold-Blooded Corrupt Repulsive, Brightly Colored Character With a Rather Long Face: ?
Pennagalen, Maid, Strange Old Woman, Ancient Crone With Withered Limbs and a Hunched Back, Head and Entrails: ?
Countess Rank Rumpula, Vampiric Wizard, Wife: ?
Zombie Cauldron-Born, Specially Enchanted Undead: ?
Zombie Giant Octopus, Strangely Preserved Giant Octopus: ?
Undead, Undead Creature, Undead Monster: Darkslayer magic item.
Undead Inhabitant: ?
Foul Undead: ?
Liam Von Rump: ?
Rhona Rhump: A white witch who wielded the silver hammer of Bahm. She fought many years against the encroaching evil of the old family estate before finally succumbing to its evils.
Undead Orchard Keeper, Hunched Undead Covered in Fine Vines and Leaves: ?
Roka Rump, Rather Long-Haired Gentleman, Particularly Loathsome Member of the Rump Family: ?
Ghast, Well-Dressed Ghast: ?
Ghast: ?
Merrymaking Ghost: ?
Ghostly Figure: ?
Ghostly Young Girl: ?
Ghostly Hand: ?
Ghostly Figure of a Maid: ?
Ghostly Servant: ?
Ghostly Image of a Baby: ?
Ghostly Image of a Young Nanny: ?
Ghost: A humanoid slain by this [greater ghost's draining touch] attack rises 24 hours later as a ghost under the greater ghost’s control, unless the humanoid is restored to life or its body is destroyed.
Ghostly Torturer: ?
Ghostly Overweight Rump: ?
Ghostly Image: ?
Finely Dressed Ghost: ?
Ghost of a Petite Woman: ?
Ghostly Harem Girl: ?
Ghostly Dancing Girl, Ghostly Dancer: ?
Ghostly Musician: ?
Ghostly Coachman: ?
Sir Ratark the Rat-Hearted, Ghost, Noncombatant: ?
Powerful Ghost: ?
Ghoul: ?
Ghoul, Soldier: ?
Ghoul, Mindless Ghoul, Covered Figure, Cloaked Figure, Former Handmaiden: ?
Ghoul, Ghoulish Servant, Ghoul Chef: ?
Ghoul, Foul Creature: ?
Ghoul Servant: ?
Ranting Rex, Ghoul: ?
Rambling Ragnirak, Ghoul: ?
Racketeer Retok, Ghoul: ?
Retreat Rumplast, Ghoul: ?
Ramatic Rumpula, Ghoul, Hunchback: ?
Rongo the Router, Ghoul, Middle-Aged Aristocrat: ?
Rellah the Rebuker, Ghoul, Young Woman: ?
Rozetta Rumpula, Ghoul, Old Spinster: ?
Reveler Rotchar, Ghoul: ?
Resplendent Rambert, Ghoul: ?
Ridwik of the Relic, Lich, Lich of Incredible Prestige and Great Power, Powerful Lich, Younger Brother: Ridwik’s solitary nature didn’t endear him to others in the family — but, together with Rasping Rashuak, he obtained the key to a limited form of immortality.
He [Rasping Rashuak] and his younger brother Ridwik became immortal in their own way, casting aside life as a mere cloak.
Lich, Very Powerful Family Member: ?
Rasping Rashuak, The Man in Scarlet, Lich, Old Master, Brother, Most Powerful Being in Tegel Manor: He and his younger brother Ridwik became immortal in their own way, casting aside life as a mere cloak.
Ridwik’s solitary nature didn’t endear him to others in the family — but, together with Rasping Rashuak, he obtained the key to a limited form of immortality.
Solomon Drake: Solomon Drake was a surgeon and doctor serving in the army. He was recognized for his calm and reserved demeanor when dealing with the physical tragedies of war. He returned home after the war and continued to practice medicine and alchemy. He married into the Rump family and seemed at home in Tegel Manor. He was never a physical man but always had slim arms and legs and a bit of a gut that grew slowly as he aged. It wasn’t until after his passing that anyone realized the extent of his fascination with the dead and dying. There were many tomes dealing with necromancy found hidden in his study, though the family kept this a secret. There is no knowing what else he collected over his long life.
Neophyte Lich: ?
Jeffrey the Jaded Rump, Lich Shade, Nefarious Leader, Unsettled Rump: Because of the Rump curse and a failed dark ritual, Jeffrey is now a lich shade, haunting Tegel Manor as an Unsettled Rump.
Wete Chu, Neophyte Lich, Wicked Wizard: ?
Bom Chu, Neophyte Lich, Bearded Barbarous Bard: ?
Feter Chu, The Fearsome Father, Neophyte Lich: ?
Malberta Chu, Neophyte Lich, Mischievous Mom: ?
Mummy With No Vulnerability to Fire Damage: The corrupted water also has affected the embalmed priests in this part of the temple ruins. Dark energy from the ensorcelled water brought the dead priests back to a state of undeath, neither living nor truly dead. Their wrapped forms now roam the wet tunnels as mummies (with no vulnerability to fire damage) when they are unable to rest, or slumber fitfully upon their deathbeds.
Although the priests of the original temple were already evil, the vile magic within the water has twisted their spirits further, infesting the embalmed creatures with hatred and malevolence without regard to whom they once served.
Arch Priest Gornax, Mummy Lord With Advantage on Saves Against Fire and No Vulnerability to Fire Damage: The corrupted water also has affected the embalmed priests in this part of the temple ruins. Dark energy from the ensorcelled water brought the dead priests back to a state of undeath, neither living nor truly dead. Their wrapped forms now roam the wet tunnels as mummies (with no vulnerability to fire damage) when they are unable to rest, or slumber fitfully upon their deathbeds.
The greatest of their kind, once the most powerful priest in the land, has also been reawakened in his burial chamber. Unlike the others, he retains much of his former power and has gained additional benefits from the water’s dark magic.
Mummy With No Vulnerability to Fire Damage, Recently Reawakened Mummy Priest: ?
High Priest Vorkoth, Mummy With No Vulnerability to Fire Damage, Recently Reawakened Mummy Priest: The corrupted water also has affected the embalmed priests in this part of the temple ruins. Dark energy from the ensorcelled water brought the dead priests back to a state of undeath, neither living nor truly dead. Their wrapped forms now roam the wet tunnels as mummies (with no vulnerability to fire damage) when they are unable to rest, or slumber fitfully upon their deathbeds.
Although the priests of the original temple were already evil, the vile magic within the water has twisted their spirits further, infesting the embalmed creatures with hatred and malevolence without regard to whom they once served.
High Priest Hoorvort, Mummy With No Vulnerability to Fire Damage, Recently Reawakened Mummy Priest: The corrupted water also has affected the embalmed priests in this part of the temple ruins. Dark energy from the ensorcelled water brought the dead priests back to a state of undeath, neither living nor truly dead. Their wrapped forms now roam the wet tunnels as mummies (with no vulnerability to fire damage) when they are unable to rest, or slumber fitfully upon their deathbeds.
Although the priests of the original temple were already evil, the vile magic within the water has twisted their spirits further, infesting the embalmed creatures with hatred and malevolence without regard to whom they once served.
High Priest Guldugat, Voluminous Mummy With No Vulnerability to Fire Damage, Recently Reawakened Mummy Priest: The corrupted water also has affected the embalmed priests in this part of the temple ruins. Dark energy from the ensorcelled water brought the dead priests back to a state of undeath, neither living nor truly dead. Their wrapped forms now roam the wet tunnels as mummies (with no vulnerability to fire damage) when they are unable to rest, or slumber fitfully upon their deathbeds.
Although the priests of the original temple were already evil, the vile magic within the water has twisted their spirits further, infesting the embalmed creatures with hatred and malevolence without regard to whom they once served.
High Priest Jhorl, Mummy With No Vulnerability to Fire Damage, Recently Reawakened Mummy Priest: The corrupted water also has affected the embalmed priests in this part of the temple ruins. Dark energy from the ensorcelled water brought the dead priests back to a state of undeath, neither living nor truly dead. Their wrapped forms now roam the wet tunnels as mummies (with no vulnerability to fire damage) when they are unable to rest, or slumber fitfully upon their deathbeds.
Although the priests of the original temple were already evil, the vile magic within the water has twisted their spirits further, infesting the embalmed creatures with hatred and malevolence without regard to whom they once served.
Typical Mummy: ?
Well-Trained Mummy Immune to Fire Damage: ?
Mummy, Decaying Mummy: ?
Mummy, Animated Mummy: ?
Racy Rawley, Mummy With Speed of 50 Ft. and Advantage on Initiative, Poncy Nobleman: ?
Risque Roschar, Mummy: ?
Rarin the Rearguard, Mummy: ?
Rimout the Reviver, Mummy: ?
Shadow, Shrieking Shadow: ?
Shadow: ?
Shadow, Guardian: ?
Radif the Reprobate, Shadow: ?
Reot of the Raging River, Shadow, Outdoorsman: ?
Reipsik the Rapt, Shadow: ?
Rozet the Seriberiter, Shadow: ?
Rushrat the Rainmaker, Shadow: ?
Rickety Ridmand, Shadow: ?
Skeleton, Undead Horror, Terrible Creature: ?
Skeleton: ?
Skeleton, Soldier: ?
Black Skeleton: ?
Skeleton, Skeleton Armed With a Spear: ?
Skeleton, Sleeping Skeleton, Skeleton Guard: ?
Reckless Rory, Skeleton: ?
Raw Ribby, Skeleton: ?
Racktor the Rash, Skeleton: ?
Retakang Ragelot, Skeleton With 16 Strength: ?
Ready Rhydreg, Skeleton, Wiry Little Fellow With Long Nimble Fingers: ?
Radical Roman, Skeleton: ?
Raging Raktor, Skeleton: ?
Ricochet Remnar, Skeleton: ?
Rhubart the Recondite, Skeleton, Grim Bearded Knight: ?
Ritzy Rutorn, Skeleton: ?
Specter: ?
Specter, Older Gentleman: ?
Ronahr the Repellant, Specter: ?
Rigat the Rabble Rouser, Specter, Skilled Demagogue: ?
Rosienna the Romancer, Specter, Flirty Dame: ?
Ryth the Recanter, Specter, Grossly Overweight Monk, Firm Believer in Tsathoggus: ?
Retort Rowanter, Specter: ?
Riven the Refected, Specter: ?
Vampire, Very Powerful Family Member: ?
Count Radu Rumpula, Vampire, Stereotypical Vampire, Man in His Fifties: ?
Rapid Rithiena, Vampire, Headless Human Vampire: ?
Lady Rubiena Rumpula, Vampire, Vampire Mistress: ?
Vampire Spawn: A grim sight awaits those who enter this little-used bedroom — six women (vampire spawn with half hit points) wearing nothing more than tight corsets and burlap sacks as tight-fitting dresses hang upside down, their ankles wrapped with rusty chains fixed to the ceiling. Each woman has been drained of most of her blood and is in a state of vampirism. These were the lady’s rivals at some point before Rubienna’s cunning and skill caught them unawares.
Vampire Spawn, Woman: ?
Vampire: ?
Wight: ?
Wight, Instructor: ?
Wight, Black-Clad Wight: ?
Wight, Wight Sergeant, Shambling Figure: ?
Raving Rindat, Wight, Insane Wild Eyed Madman: ?
Reydd the Razor, Wight: ?
Relang the Racker, Wight, Giant of a Man: ?
Rivona the Radiant, Wight With Charisma 18, Fair Lady of Incredible Beauty, Heavenly Apparition: ?
Ransack Rosco, Wight, Haughty Grizzled Veteran: ?
Rattlepate Remalda, Wight, Obese Matron: ?
Rodip the Rationalist, Wight With Innate Spellcaster, Skilled Demagogue: ?
Rebut Roridok, Wight, Jovial Overweight Old Man: ?
Reciting Ralfid, Wight, Poncy Bard: ?
Rabury the Recluse, Wight, Miserable Old Man With a Sour Attitude: ?
Regenerating Rodark, Wight That Regenerates: ?
Relvidor the Renowned, Wight, Grumpy Veteran: ?
Riddles Relwod, Wight: ?
Will-o'-Wisp: ?
Rebounding Reydahl, Will-o'-Wisp: ?
Wraith: ?
Wraith, Female Wraith, She-Wraith: ?
Wraith, Crying Wraith Maid, Ghostly Figure of a Maid: ?
Wraith That Can Innately Cast Hypnotic Pattern 3x/day: ?
Wraith That Can Innately Cast Hypnotic Pattern 3x/day, Dark Silhouette of a Man: ?
Wraith, Disheveled Old Man: ?
Rustrum the Rabid, Wraith, Massive Monster of a Man With Bristling Hair All Over His Face: ?
Rummy Rory, Dread Pirate Rory, Wraith: ?
Raphod the Reaper, Wraith, Towering Barbarian Lord: ?
Rembard the Rake, Wraith: ?
Reeling Rihorn, Wraith, Hypnotist With a Long Black Beard Bushy Eyebrows and Enigmatic Stare: ?
Rigormortus Rumpula, Wraith, Old Rickety Man With a Long Face and Thin Limbs: ?
Rudlong the Revenger, Wraith: ?
Zombie, Average Zombie: Necrotic Dust alchemical substance.
Zombie, Soldier: ?
Bloated Zombie, Bloated Zombie With Speed 10 Feet: ?
Bloated Zombie, Chanting Zombie: ?
Corpse: Acolytes of the evil temple sought refuge here when the battle between the frog-god and his enemies raged, dying when holy fire descended into the temple’s lower chambers. Black scorch marks are seen on several walls, intermingled with streaks of crimson. Several inanimate skeletons are slumped against walls and behind broken furniture. Dozens of the acolytes jumped into the drainage pit at the far side of the room, hoping to avoid the intense fire that raged throughout the underground chambers. As the acolytes died in the water, their bodies blocked more and more of the pit’s grate until water no longer drained from the area. Although this was not a problem during the period that followed the temple’s initial inactivity, in the years that followed when water from the western chambers filled the area, the water had nowhere to go and began filling the tunnels.
Affected by the water’s dark magic, the corpses within the pit have recently animated (as zombies with Speed 5 feet).
Zombie With Speed 5 Feet: ?
Zombie, Beautiful Zombie: ?
Zombie, Fanciful Zombie: ?
Zombie, Tireless Undead: ?
Zombie, Disciple: ?
Zombie, Desiccated Corpse: ?
Zombie, Zombie Minion: ?
Rialto the Riffraff, Zombie, Common Vagrant of Filthy Aspect: ?
Rancorous Rimy, Zombie: ?
Rocky the Rogue, Zombie: ?
Radaw the Rebel, Zombie: ?
Radded Rufus, Zombie: ?
Railler Rolandil, Zombie, Bloated Decaying Body Smells of Foul Water and Seaweed: ?
Rahad the Random, Zombie, Real Tough Fellow: ?
Rigorn the Recruit, Zombie: ?
Rinbak the Rich, Zombie: ?
Darkslayer
Weapon (greatsword), legendary (requires attunement by an evil character)
Black as obsidian, this magical greatsword emanates Evil (CE to be exact). It calls out to those it deems worthy of holding it, generally picking a weak-willed, evil character from the group. It is highly intelligent and sentient, capable of manipulating its wielder’s emotions to do its bidding. Darkslayer can hear and see invisible creatures up to 50 feet and often incites it wielder to attack them, even when the target is unseen. Each critical fumble rolled with an attack with Darkslayer ages the character 1d4 years. A character who dies from old age while holding Darkslayer returns as an undead being appropriate to their level and power.
You gain a +2 bonus to attack and damage rolls with this weapon.
Necrotic Dust (DC 20): Requires incense worth 50 gp per dose mixed with mummy dust. Once sprinkled on corpses, it animates them as zombies as per animate dead. Each dose is good for one hit die worth of undead.